Player Matchup

Neith
Neith
GrantKGH
Neith
Level 121
God Stats
4W - 4L
1,553 SR
Queue Stats
88W - 75L
1,576 Elo+
Party 3
Achilles
Achilles
WestDaGreat
Achilles
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,278 Elo+
Party 2
Sylvanus
Sylvanus
X-DookieMane-X
Sylvanus
Level 83
God Stats
5W - 8L
1,424 SR
Queue Stats
5W - 18L
1,278 Elo+
Party 2
Janus
Janus
Yogurtnanners
Janus
Level 59
God Stats
1W - 14L
1,269 SR
Queue Stats
46W - 65L
1,459 Elo+
Party 3
Arachne
Arachne
naruto16sama
Arachne
Level 106
God Stats
3W - 6L
1,290 SR
Queue Stats
191W - 195L
1,470 Elo+
Solo
Team Averages
Level 79
1,407 SR
1,412 Elo+

VS

Team Averages
Level 83
1,494 SR
1,403 Elo+
Kuzenbo
Kuzenbo
LissyMaeB
Kuzenbo
Level 159
God Stats
15W - 19L
1,455 SR
Queue Stats
332W - 326L
1,392 Elo+
Party 1
Zeus
Zeus
LsSwap427
Zeus
Level 112
God Stats
5W - 3L
1,446 SR
Queue Stats
66W - 56L
1,409 Elo+
Solo
Odin
Odin
SigmaticEnigma
Odin
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 82L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
anniewarmarie
Gilgamesh
Level 6
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 4L
1,377 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXKingKiller4Xx
Ah Muzen Cab
Level 87
God Stats
6W - 2L
1,771 SR
Queue Stats
30W - 23L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GrantKGH
Neith
15
1 / 0 / 0
8,257
486
5,231
8,958
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
WestDaGreat
Achilles
13
1 / 1 / 1
7,508
442
5,691
11,462
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
12
0 / 0 / 1
7,691
452
2,934
9,220
6,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 3 / 0
8,558
503
4,732
8,667
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
naruto16sama
Arachne
13
1 / 4 / 1
7,118
419
3,471
18,885
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LissyMaeB
Kuzenbo
12
0 / 2 / 4
7,989
470
6,350
14,573
18,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
15
4 / 1 / 1
9,626
566
11,998
8,607
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 0
9,596
564
8,465
11,421
7,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
anniewarmarie
Gilgamesh
13
1 / 0 / 3
7,647
450
2,439
9,901
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
xXKingKiller4Xx
Ah Muzen Cab
14
0 / 0 / 1
8,407
495
4,424
5,608
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
8
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
GrantKGH
Neith
1
0
0
1
W
Kuzenbo
LissyMaeB
Kuzenbo
0
2
4
1
W
Zeus
4
1
1
4.5
W
3
1
0
3
L
Achilles
WestDaGreat
Achilles
1
1
1
1.5
L
Sylvanus
0
0
1
0.5
L
1
3
0
0.33
W
Gilgamesh
anniewarmarie
Gilgamesh
1
0
3
2.5
L
Arachne
naruto16sama
Arachne
1
4
1
0.38
W
Ah Muzen Cab
xXKingKiller4Xx
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,059
Damage
33,676
57,192
Taken
50,110
29,834
Mitigated
35,323
20,300
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GrantKGH
Neith
5,231
1,731
0
2,334
8,958
3,422
720
2,770
6,188
0
88,605
W
Kuzenbo
LissyMaeB
Kuzenbo
6,350
1,979
0
3,928
14,573
18,124
125
1,773
12,727
34,892
318
W
Zeus
11,998
1,791
0
2,025
8,607
3,076
305
3,244
4,915
76,078
688
W
8,465
2,896
0
3,566
11,421
7,590
762
838
9,834
0
64,810
L
Achilles
WestDaGreat
Achilles
5,691
1,448
0
3,811
11,462
9,290
0
1,200
10,262
0
38,210
L
Sylvanus
2,934
723
2,896
2,911
9,220
6,991
281
1,512
7,708
19,145
0
L
4,732
50
0
900
8,667
2,757
0
7,019
1,648
72,328
534
W
Gilgamesh
anniewarmarie
Gilgamesh
2,439
620
0
4,182
9,901
4,475
0
589
9,196
0
45,785
L
Arachne
naruto16sama
Arachne
3,471
2,224
0
7,448
18,885
7,374
0
5,846
13,039
0
52,553
W
Ah Muzen Cab
xXKingKiller4Xx
Ah Muzen Cab
4,424
1,388
0
293
5,608
2,058
1,656
1,234
4,374
0
72,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
43,265
483
Minions Killed
481
0
Camps Cleared
0
1,551,684
Distance Traveled
1,536,206
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,257
486
176
10
0
304,375
2
W
Kuzenbo
7,989
470
34
2
0
331,468
5
W
Zeus
9,626
566
138
8
0
278,275
6
W
Odin
9,596
564
94
6
0
230,360
0
L
Achilles
7,508
442
69
4
0
278,585
0
L
Sylvanus
7,691
452
35
2
0
286,174
4
L
Janus
8,558
503
132
8
0
310,107
0
W
Gilgamesh
7,647
450
73
4
0
389,222
2
L
Arachne
7,118
419
71
4
0
372,443
1
W
Ah Muzen Cab
8,407
495
142
8
0
306,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role