Player Matchup

Hou Yi
Hou Yi
Vertris
Hou Yi
Level 107
God Stats
7W - 2L
1,535 SR
Queue Stats
165W - 138L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zinpower
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 60L
1,649 Elo+
Party 2
Sylvanus
Sylvanus
simon5220dk
Sylvanus
Level 14
God Stats
5W - 3L
1,761 SR
Queue Stats
106W - 94L
1,655 Elo+
Party 2
Team Averages
Level 76
1,599 SR
1,613 Elo+

VS

Team Averages
Level 57
1,462 SR
1,224 Elo+
Ymir
Ymir
Skymoun
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,092 Elo+
Party 1
Hou Yi
Hou Yi
Xx-lucaleBxD-xX
Hou Yi
Level 64
God Stats
4W - 5L
1,296 SR
Queue Stats
4W - 6L
1,234 Elo+
Party 1
Kukulkan
Kukulkan
kr6k8r
Kukulkan
Level 82
God Stats
20W - 22L
1,590 SR
Queue Stats
32W - 53L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Vertris
Hou Yi
15
12 / 0 / 10
10,285
935
13,485
7,932
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Zinpower
Morgan Le Fay
15
6 / 0 / 14
9,505
864
18,437
7,176
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
simon5220dk
Sylvanus
13
4 / 0 / 14
8,879
807
4,773
9,191
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Skymoun
Ymir
10
0 / 11 / 0
6,383
580
4,784
19,162
12,154
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 7 / 0
6,387
581
5,408
10,830
3,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
kr6k8r
Kukulkan
12
0 / 4 / 0
6,870
625
5,920
10,339
3,585
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
22
Kills
0
0
Deaths
22
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
Skymoun
Ymir
0
11
0
0
W
Hou Yi
Vertris
Hou Yi
12
0
10
17
L
0
7
0
0
W
Morgan Le Fay
Zinpower
Morgan Le Fay
6
0
14
13
L
Kukulkan
kr6k8r
Kukulkan
0
4
0
0
W
Sylvanus
simon5220dk
Sylvanus
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,695
Damage
16,112
24,299
Taken
40,331
14,199
Mitigated
19,527
10,096
Healing
1,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Skymoun
Ymir
4,784
178
51
171
19,162
12,154
0
9,011
8,676
12,945
0
W
Hou Yi
Vertris
Hou Yi
13,485
6,887
0
2,551
7,932
4,701
1,069
3,092
4,840
0
35,609
L
5,408
1,253
12
250
10,830
3,788
0
4,850
5,118
0
12,437
W
Morgan Le Fay
Zinpower
Morgan Le Fay
18,437
1,335
0
1,039
7,176
3,313
646
2,229
4,947
52,090
0
L
Kukulkan
kr6k8r
Kukulkan
5,920
157
47
584
10,339
3,585
0
6,882
2,507
33,192
0
W
Sylvanus
simon5220dk
Sylvanus
4,773
1,792
3,321
3,185
9,191
6,185
755
5,386
3,805
14,010
2,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
19,640
154
Minions Killed
93
0
Camps Cleared
0
656,044
Distance Traveled
504,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,383
580
11
1
0
140,304
0
W
Hou Yi
10,285
935
61
6
0
201,217
0
L
Hou Yi
6,387
581
27
2
0
179,845
0
W
Morgan Le Fay
9,505
864
64
6
0
234,013
0
L
Kukulkan
6,870
625
55
5
0
184,817
0
W
Sylvanus
8,879
807
29
3
0
220,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role