Player Matchup

Hera
Hera
Silver III
Exc3ls
Hera
Silver III
Level 124
God Stats
3W - 4L
1,297 SR
Queue Stats
336W - 328L
1,419 MMR
Solo
Hercules
Hercules
Gold IV
Icaunais
Hercules
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 99L
1,311 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
Lemathelin
Heimdallr
Platinum V
Level 155
God Stats
10W - 5L
1,656 SR
Queue Stats
121W - 102L
1,663 MMR
Party 2
Fenrir
Fenrir
Gold IV
Zhiraa
Fenrir
Gold IV
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 78L
1,461 MMR
Solo
Athena
Athena
Gold IV
pradasejea
Athena
Gold IV
Level 155
God Stats
3W - 4L
1,283 SR
Queue Stats
78W - 81L
1,444 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,447 SR
1,460 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,491 SR
1,455 MMR
Ishtar
Ishtar
Bronze III
Galaach
Ishtar
Bronze III
Level 61
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Pele
Pele
Gold III
Strigoi hunter1
Pele
Gold III
Level 149
God Stats
2W - 2L
1,730 SR
Queue Stats
73W - 77L
1,483 MMR
Solo
Surtr
Surtr
Bronze III
Vapebron
Surtr
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,408 MMR
Solo
Kukulkan
Kukulkan
Silver II
javingaimer
Kukulkan
Silver II
Level 123
God Stats
1W - 3L
1,267 SR
Queue Stats
95W - 97L
1,482 MMR
Solo
Ares
Ares
Bronze IV
madness1234
Ares
Bronze IV
Level 60
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 7L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Exc3ls
Hera
17
3 / 0 / 6
10,282
643
7,484
5,883
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Icaunais
Hercules
17
7 / 1 / 3
10,678
667
11,501
15,411
16,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heimdallr
Lemathelin
Heimdallr
15
0 / 0 / 8
9,071
567
12,159
9,881
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Zhiraa
Fenrir
17
11 / 1 / 4
10,293
643
13,092
14,018
7,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
pradasejea
Athena
14
3 / 1 / 8
9,047
565
3,582
10,696
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
BacchusSusanoArachneOsirisArtemis

VS

Bans
ThothThanatosAo KuangNutSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Galaach
Ishtar
11
2 / 5 / 0
6,864
429
4,790
10,022
3,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
1 / 5 / 0
7,924
495
6,782
17,992
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Vapebron
Surtr
11
0 / 8 / 0
7,266
454
6,050
18,658
14,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
javingaimer
Kukulkan
14
0 / 3 / 0
7,718
482
4,907
8,019
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 2
6,967
435
4,468
13,771
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
24
Kills
3
3
Deaths
24
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
Exc3ls
Hera
3
0
6
6
L
Ishtar
Galaach
Ishtar
2
5
0
0.4
W
Hercules
Icaunais
Hercules
7
1
3
8.5
W
Heimdallr
Lemathelin
Heimdallr
0
0
8
4
L
1
5
0
0.2
L
Surtr
Vapebron
Surtr
0
8
0
0
W
Fenrir
Zhiraa
Fenrir
11
1
4
13
L
Kukulkan
javingaimer
Kukulkan
0
3
0
0
L
0
3
2
0.33
W
Athena
pradasejea
Athena
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,818
Damage
26,997
55,889
Taken
68,462
41,936
Mitigated
39,384
28,050
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Exc3ls
Hera
7,484
1,514
0
1,000
5,883
2,433
144
1,806
4,077
75,040
938
L
Ishtar
Galaach
Ishtar
4,790
2,470
0
1,754
10,022
3,629
0
1,858
8,050
0
38,030
W
Hercules
Icaunais
Hercules
11,501
2,743
0
9,080
15,411
16,243
0
836
13,871
0
79,974
W
Heimdallr
Lemathelin
Heimdallr
12,159
6,014
0
5,879
9,881
4,994
464
1,996
7,701
0
86,751
L
6,782
1,489
0
7,959
17,992
7,030
0
2,497
15,153
0
78,346
L
Surtr
Vapebron
Surtr
6,050
1,527
0
3,993
18,658
14,086
0
15
18,023
517
48,419
W
Fenrir
Zhiraa
Fenrir
13,092
4,894
0
9,067
14,018
7,513
229
2,517
11,501
0
96,943
L
Kukulkan
javingaimer
Kukulkan
4,907
433
0
690
8,019
3,345
0
3,341
4,310
67,908
0
L
4,468
214
52
3,205
13,771
11,294
0
2,621
11,010
23,700
0
W
Athena
pradasejea
Athena
3,582
1,064
273
2,751
10,696
10,753
281
3,216
7,480
28,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,371
Gold Earned
36,739
606
Minions Killed
435
0
Camps Cleared
0
1,612,534
Distance Traveled
1,576,237
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,282
643
153
10
0
355,712
5
L
Ishtar
6,864
429
66
4
0
291,116
1
W
Hercules
10,678
667
150
9
0
286,670
5
W
Heimdallr
9,071
567
122
8
0
293,660
2
L
Pele
7,924
495
115
7
0
334,234
0
L
Surtr
7,266
454
95
6
0
342,732
0
W
Fenrir
10,293
643
115
7
0
360,355
2
L
Kukulkan
7,718
482
129
8
0
295,905
4
L
Ares
6,967
435
30
2
0
312,250
9
W
Athena
9,047
565
66
4
0
316,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role