Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DKHacher
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,669 Elo+
Party 1
Neith
Neith
teamwork9999
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,669 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,613 Elo+

VS

Team Averages
Level 51
1,503 SR
1,412 Elo+
Fenrir
Fenrir
RUSH H RED
Fenrir
Level 12
God Stats
2W - 5L
1,175 SR
Queue Stats
2W - 5L
1,260 Elo+
Party 2
Anubis
Anubis
RushhRed
Anubis
Level 80
God Stats
4W - 6L
1,605 SR
Queue Stats
32W - 27L
1,508 Elo+
Party 2
Rama
Rama
ToroAzrael8
Rama
Level 60
God Stats
39W - 17L
1,731 SR
Queue Stats
139W - 155L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 3 / 1
7,585
759
6,512
6,511
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
DKHacher
Kuzenbo
10
0 / 2 / 1
6,307
631
4,300
7,765
10,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
7,113
711
8,861
9,325
3,458
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RUSH H RED
Fenrir
10
0 / 0 / 4
6,581
658
2,727
6,894
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
RushhRed
Anubis
14
2 / 1 / 3
7,771
777
6,760
8,704
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
6 / 2 / 2
8,932
893
7,878
8,758
3,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
1
0.83
L
Kuzenbo
DKHacher
Kuzenbo
0
2
1
0.25
W
Fenrir
RUSH H RED
Fenrir
0
0
4
2
W
Anubis
RushhRed
Anubis
2
1
3
3.5
W
6
2
2
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,673
Damage
17,365
23,601
Taken
24,356
16,982
Mitigated
13,153
4,768
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,512
551
0
1,556
6,511
3,508
0
2,114
4,303
18,244
1,169
L
Kuzenbo
DKHacher
Kuzenbo
4,300
2,053
0
0
7,765
10,016
59
1,134
6,405
5,942
1,444
W
Fenrir
RUSH H RED
Fenrir
2,727
628
152
952
6,894
4,549
138
2,510
4,384
0
7,025
W
Anubis
RushhRed
Anubis
6,760
43
0
2,320
8,704
4,838
280
4,102
4,602
36,444
0
W
7,878
5,910
0
3,773
8,758
3,766
944
3,394
5,364
0
39,364
L
8,861
4,135
0
3,212
9,325
3,458
0
3,515
5,530
0
28,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,005
Gold Earned
23,284
89
Minions Killed
139
0
Camps Cleared
0
554,752
Distance Traveled
557,283
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,585
759
24
2
0
175,315
0
L
Kuzenbo
6,307
631
6
1
0
206,349
0
W
Fenrir
6,581
658
7
1
0
195,943
0
W
Anubis
7,771
777
49
5
0
189,972
3
W
Rama
8,932
893
83
8
0
171,368
0
L
Neith
7,113
711
59
6
0
173,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role