Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Anöušhką
Nox
Level 44
God Stats
2W - 6L
1,323 SR
Queue Stats
38W - 39L
1,499 Elo+
Solo
Bacchus
Bacchus
Earthjook
Bacchus
Level 124
God Stats
4W - 2L
1,814 SR
Queue Stats
123W - 119L
1,516 Elo+
Solo
Ne Zha
Ne Zha
Forever
Ne Zha
Level 163
God Stats
6W - 3L
1,688 SR
Queue Stats
496W - 418L
1,602 Elo+
Solo
Surtr
Surtr
PorchiestMonkey
Surtr
Level 75
God Stats
7W - 8L
1,514 SR
Queue Stats
259W - 231L
1,534 Elo+
Solo
Team Averages
Level 112
1,568 SR
1,530 Elo+

VS

Team Averages
Level 123
1,517 SR
1,553 Elo+
Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FMC ScHnuFFi
Cliodhna
Level 126
God Stats
20W - 13L
1,555 SR
Queue Stats
206W - 198L
1,478 Elo+
Solo
Hachiman
Hachiman
GoldBee77
Hachiman
Level 174
God Stats
3W - 2L
1,750 SR
Queue Stats
291W - 279L
1,536 Elo+
Solo
Eset
Eset
Hydrollo
Eset
Level 27
God Stats
1W - 5L
1,488 SR
Queue Stats
121W - 119L
1,631 Elo+
Party 1
Chang'e
Chang'e
lceWalker
Chang'e
Level 134
God Stats
3W - 4L
1,294 SR
Queue Stats
95W - 86L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 0 / 1
5,485
549
2,942
4,358
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 0 / 2
6,081
608
4,279
4,109
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Earthjook
Bacchus
11
2 / 0 / 5
5,879
588
4,416
7,179
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Forever
Ne Zha
12
6 / 1 / 2
7,430
743
9,106
9,116
4,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
1 / 1 / 4
5,164
516
5,604
9,941
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 1 / 0
4,736
474
2,464
7,648
3,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
FMC ScHnuFFi
Cliodhna
9
2 / 5 / 0
4,933
493
4,008
10,557
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
GoldBee77
Hachiman
10
0 / 0 / 0
5,023
502
3,009
5,028
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
9
0 / 5 / 1
5,314
531
3,307
10,545
2,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
lceWalker
Chang'e
9
0 / 2 / 0
5,015
502
5,396
7,646
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
1
1.5
L
Charon
 
Charon
0
1
0
0
W
3
0
2
4
W
Bacchus
Earthjook
Bacchus
2
0
5
4.5
L
Cliodhna
FMC ScHnuFFi
Cliodhna
2
5
0
0.4
W
Ne Zha
Forever
Ne Zha
6
1
2
7
L
Hachiman
GoldBee77
Hachiman
0
0
0
0
L
Eset
0
5
1
0.1
W
1
1
4
3
L
Chang'e
lceWalker
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,347
Damage
18,184
34,703
Taken
41,424
16,726
Mitigated
14,019
14,821
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,942
1,666
0
1,762
4,358
1,450
0
708
3,650
0
33,484
L
Charon
 
Charon
2,464
499
0
1,242
7,648
3,969
0
1,740
5,777
18,652
0
W
4,279
1,165
0
630
4,109
1,524
0
1,920
2,189
35,569
0
W
Bacchus
Earthjook
Bacchus
4,416
855
0
4,261
7,179
4,191
0
1,901
5,278
43,700
1,109
L
Cliodhna
FMC ScHnuFFi
Cliodhna
4,008
629
0
3,356
10,557
3,533
0
3,546
6,857
0
31,942
W
Ne Zha
Forever
Ne Zha
9,106
2,729
0
5,810
9,116
4,677
0
3,952
5,150
0
51,605
L
Hachiman
GoldBee77
Hachiman
3,009
806
0
3,678
5,028
1,523
0
75
4,953
0
38,912
L
Eset
3,307
520
137
3,749
10,545
2,592
0
1,073
8,791
35,191
0
W
5,604
1,638
154
2,204
9,941
4,884
0
2,665
7,269
846
30,786
L
Chang'e
lceWalker
Chang'e
5,396
369
113
2,711
7,646
2,402
0
2,069
5,491
39,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
25,021
329
Minions Killed
292
0
Camps Cleared
0
1,000,101
Distance Traveled
980,325
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,485
549
68
7
0
180,248
1
L
Charon
4,736
474
30
3
0
197,858
0
W
Nox
6,081
608
67
7
0
183,118
0
W
Bacchus
5,879
588
81
8
0
220,664
0
L
Cliodhna
4,933
493
55
6
0
211,617
1
W
Ne Zha
7,430
743
81
8
0
209,083
1
L
Hachiman
5,023
502
72
7
0
173,595
2
L
Eset
5,314
531
67
7
0
181,182
0
W
Surtr
5,164
516
32
3
0
206,988
2
L
Chang'e
5,015
502
68
7
0
216,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role