Player Matchup

Ah Puch
Ah Puch
Atormentador468
Ah Puch
Level 103
God Stats
82W - 82L
1,429 SR
Queue Stats
506W - 531L
1,426 Elo+
Solo
Ra
Ra
ThePresiBrent
Ra
Level 86
God Stats
61W - 52L
1,575 SR
Queue Stats
138W - 138L
1,539 Elo+
Solo
Sobek
Sobek
fossil666
Sobek
Level 64
God Stats
17W - 16L
1,583 SR
Queue Stats
142W - 147L
1,468 Elo+
Solo
Neith
Neith
reddbb22
Neith
Level 48
God Stats
114W - 111L
1,514 SR
Queue Stats
125W - 119L
1,419 Elo+
Solo
Vamana
Vamana
sharparrow0
Vamana
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,491 Elo+
Solo
Team Averages
Level 79
1,520 SR
1,469 Elo+

VS

Team Averages
Level 79
1,477 SR
1,435 Elo+
Baba Yaga
Baba Yaga
Dopanevera
Baba Yaga
Level 132
God Stats
24W - 36L
1,412 SR
Queue Stats
1,041W - 999L
1,512 Elo+
Solo
Achilles
Achilles
Wadjaman
Achilles
Level 58
God Stats
38W - 48L
1,377 SR
Queue Stats
212W - 221L
1,359 Elo+
Solo
Cernunnos
Cernunnos
elunico250
Cernunnos
Level 80
God Stats
15W - 12L
1,553 SR
Queue Stats
56W - 67L
1,420 Elo+
Solo
Scylla
Scylla
nroccc
Scylla
Level 49
God Stats
45W - 25L
1,673 SR
Queue Stats
333W - 352L
1,487 Elo+
Solo
Kukulkan
Kukulkan
xSharkZer
Kukulkan
Level 77
God Stats
7W - 3L
1,372 SR
Queue Stats
230W - 214L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,156
1,022
4,949
8,780
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
4,972
710
0
0
0
Sobek
fossil666
Sobek
12
0 / 2 / 1
7,722
1,103
2,031
9,773
6,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
reddbb22
Neith
13
0 / 0 / 1
7,438
1,063
2,771
9,690
3,726
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
13
1 / 1 / 0
7,483
1,069
5,324
8,508
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dopanevera
Baba Yaga
13
3 / 0 / 3
8,144
1,163
10,615
1,313
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Wadjaman
Achilles
13
1 / 0 / 2
7,499
1,071
4,339
6,168
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
elunico250
Cernunnos
13
0 / 0 / 3
7,420
1,060
3,103
3,714
3,032
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
nroccc
Scylla
13
1 / 1 / 4
7,477
1,068
8,183
4,490
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
xSharkZer
Kukulkan
13
2 / 0 / 3
8,149
1,164
7,686
2,951
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
7
7
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Baba Yaga
Dopanevera
Baba Yaga
3
0
3
4.5
L
0
0
0
0
W
Achilles
Wadjaman
Achilles
1
0
2
2
W
Cernunnos
elunico250
Cernunnos
0
0
3
1.5
L
Sobek
fossil666
Sobek
0
2
1
0.25
W
Scylla
nroccc
Scylla
1
1
4
3
L
Neith
reddbb22
Neith
0
0
1
0.5
L
Vamana
1
1
0
1
W
Kukulkan
xSharkZer
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,075
Damage
33,926
36,751
Taken
18,636
17,988
Mitigated
11,567
4,907
Healing
1,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,949
705
0
604
8,780
2,714
0
6,745
1,767
13,628
0
W
Baba Yaga
Dopanevera
Baba Yaga
10,615
35
0
254
1,313
766
0
486
739
21,503
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Wadjaman
Achilles
4,339
597
0
710
6,168
5,090
0
1,859
3,876
0
19,571
W
Cernunnos
elunico250
Cernunnos
3,103
1,099
0
214
3,714
3,032
0
1,399
2,027
222
10,793
L
Sobek
fossil666
Sobek
2,031
27
948
1,236
9,773
6,904
0
6,606
2,656
11,019
0
W
Scylla
nroccc
Scylla
8,183
681
0
250
4,490
1,511
0
1,614
2,541
12,475
347
L
Neith
reddbb22
Neith
2,771
1,493
0
924
9,690
3,726
0
6,819
2,606
85
21,059
L
Vamana
5,324
1,727
0
1,195
8,508
4,644
0
5,227
2,836
0
20,215
W
Kukulkan
xSharkZer
Kukulkan
7,686
798
0
480
2,951
1,168
0
889
1,782
21,937
801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,771
Gold Earned
38,689
129
Minions Killed
151
4
Camps Cleared
8
550,151
Distance Traveled
717,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,156
1,022
27
4
1
117,224
0
W
Baba Yaga
8,144
1,163
17
2
2
160,100
0
L
Ra
4,972
710
0
0
0
0
0
W
Achilles
7,499
1,071
28
4
2
140,359
0
W
Cernunnos
7,420
1,060
33
5
0
140,744
0
L
Sobek
7,722
1,103
31
4
0
140,270
0
W
Scylla
7,477
1,068
19
3
2
125,506
0
L
Neith
7,438
1,063
39
6
2
134,967
0
L
Vamana
7,483
1,069
32
5
1
157,690
0
W
Kukulkan
8,149
1,164
54
8
2
151,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role