Player Matchup

Athena
Athena
CrabMeat69
Athena
Level 59
God Stats
75W - 70L
1,510 SR
Queue Stats
180W - 181L
1,437 Elo+
Solo
Artemis
Artemis
Erema01
Artemis
Level 107
God Stats
33W - 33L
1,555 SR
Queue Stats
348W - 342L
1,560 Elo+
Solo
Nox
Nox
Meurtrier15
Nox
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,254 Elo+
Solo
Vulcan
Vulcan
NEBugeaters72
Vulcan
Level 129
God Stats
37W - 41L
1,299 SR
Queue Stats
1,031W - 1,096L
1,463 Elo+
Solo
Fenrir
Fenrir
mythicalmoron
Fenrir
Level 147
God Stats
33W - 39L
1,504 SR
Queue Stats
888W - 947L
1,515 Elo+
Solo
Team Averages
Level 95
1,474 SR
1,446 Elo+

VS

Team Averages
Level 129
1,451 SR
1,433 Elo+
King Arthur
King Arthur
AbstractAbra
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 446L
1,491 Elo+
Solo
Horus
Horus
ShadeDragon1768
Horus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,386 Elo+
Solo
Olorun
Olorun
ShockAndRoar
Olorun
Level 129
God Stats
1W - 1L
1,608 SR
Queue Stats
30W - 39L
1,440 Elo+
Party 1
Ix Chel
Ix Chel
TickleUrFancy
Ix Chel
Level 161
God Stats
2W - 8L
1,293 SR
Queue Stats
105W - 114L
1,433 Elo+
Party 1
Ishtar
Ishtar
mjbudz
Ishtar
Level 221
God Stats
1W - 3L
1,353 SR
Queue Stats
189W - 228L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CrabMeat69
Athena
12
2 / 2 / 5
6,980
1,163
3,344
9,927
10,130
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Erema01
Artemis
12
4 / 1 / 4
7,651
1,275
8,378
4,389
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 1 / 7
6,974
1,162
3,014
3,901
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 6
6,676
1,113
5,598
1,170
441
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 7
7,324
1,221
6,183
6,129
5,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

359

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbstractAbra
King Arthur
11
0 / 1 / 1
5,827
971
626
1,342
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 4
6,760
1,127
4,645
12,411
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
12
3 / 1 / 1
7,562
1,260
4,630
4,272
2,207
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
11
1 / 1 / 3
6,843
1,141
6,539
3,526
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
mjbudz
Ishtar
11
0 / 3 / 4
6,526
1,088
5,560
7,565
3,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
9
Kills
4
4
Deaths
9
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbstractAbra
King Arthur
0
1
1
0.5
W
Athena
CrabMeat69
Athena
2
2
5
2.25
W
Artemis
Erema01
Artemis
4
1
4
6
W
1
1
7
4.5
W
1
0
6
4
L
0
3
4
0.67
L
Olorun
3
1
1
3.5
L
Ix Chel
1
1
3
2.5
L
Ishtar
mjbudz
Ishtar
0
3
4
0.67
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,517
Damage
22,000
25,516
Taken
29,116
19,587
Mitigated
18,761
2,289
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbstractAbra
King Arthur
626
170
0
0
1,342
779
0
477
865
0
664
W
Athena
CrabMeat69
Athena
3,344
848
0
0
9,927
10,130
0
3,973
5,954
8,909
0
W
Artemis
Erema01
Artemis
8,378
3,906
0
935
4,389
1,769
0
2,127
2,262
0
27,241
W
3,014
242
0
250
3,901
1,794
0
1,637
2,264
12,601
0
W
5,598
2,288
0
443
1,170
441
0
733
305
15,120
0
L
4,645
1,680
432
3,949
12,411
11,044
0
6,756
5,655
0
10,679
L
Olorun
4,630
1,293
480
787
4,272
2,207
0
1,567
2,705
19,650
0
L
Ix Chel
6,539
392
584
50
3,526
1,505
0
1,037
2,489
17,688
0
L
Ishtar
mjbudz
Ishtar
5,560
3,530
0
522
7,565
3,226
0
2,119
5,446
0
15,899
W
6,183
1,145
0
661
6,129
5,453
0
2,699
3,430
0
8,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
33,518
119
Minions Killed
113
4
Camps Cleared
3
595,742
Distance Traveled
467,378
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,827
971
1
0
0
15,123
0
W
Athena
6,980
1,163
14
2
2
135,229
0
W
Artemis
7,651
1,275
36
6
1
106,348
0
W
Nox
6,974
1,162
41
7
0
117,611
0
W
Vulcan
6,676
1,113
23
4
1
114,652
1
L
Horus
6,760
1,127
15
3
1
105,939
0
L
Olorun
7,562
1,260
41
7
0
105,155
0
L
Ix Chel
6,843
1,141
30
5
2
127,158
0
L
Ishtar
6,526
1,088
26
4
0
114,003
0
W
Fenrir
7,324
1,221
5
1
0
121,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role