Player Matchup

Achilles
Achilles
AvastYT
Achilles
Level 153
God Stats
0W - 2L
1,728 SR
Queue Stats
33W - 22L
1,592 Elo+
Party 1
Da Ji
Da Ji
Catputx000
Da Ji
Level 87
God Stats
2W - 3L
1,469 SR
Queue Stats
63W - 60L
1,455 Elo+
Solo
Cabrakan
Cabrakan
JOJOLiLi
Cabrakan
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 62L
1,582 Elo+
Solo
Anhur
Anhur
KiraKiraLolipop
Anhur
Level 128
God Stats
12W - 8L
1,478 SR
Queue Stats
81W - 66L
1,526 Elo+
Party 1
Zeus
Zeus
Outlanders43
Zeus
Level 89
God Stats
24W - 18L
1,647 SR
Queue Stats
153W - 150L
1,523 Elo+
Party 1
Team Averages
Level 123
1,564 SR
1,536 Elo+

VS

Team Averages
Level 134
1,532 SR
1,585 Elo+
Yemoja
Yemoja
Eneran
Yemoja
Level 205
God Stats
2W - 2L
1,361 SR
Queue Stats
49W - 30L
1,689 Elo+
Party 2
Nut
Nut
Galaach
Nut
Level 61
God Stats
2W - 2L
1,276 SR
Queue Stats
24W - 20L
1,469 Elo+
Party 3
Thor
Thor
TodLeCoq
Thor
Level 218
God Stats
11W - 2L
1,777 SR
Queue Stats
193W - 84L
1,736 Elo+
Party 2
Osiris
Osiris
Vladmeerpoopin72
Osiris
Level 126
God Stats
4W - 5L
1,747 SR
Queue Stats
248W - 233L
1,558 Elo+
Solo
Horus
Horus
madness1234
Horus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AvastYT
Achilles
9
0 / 1 / 0
4,473
559
4,132
9,127
7,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
4
0 / 3 / 1
3,465
433
1,087
3,633
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
JOJOLiLi
Cabrakan
8
0 / 1 / 1
4,919
615
2,961
6,611
5,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,648
581
1,719
3,942
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 2 / 0
5,154
644
3,432
4,920
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eneran
Yemoja
10
2 / 1 / 3
5,741
718
3,755
5,884
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
9
1 / 0 / 0
4,618
577
2,951
3,086
884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
10
4 / 1 / 3
5,497
687
5,757
8,195
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 0
5,610
701
4,346
7,395
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 1
4,499
562
1,310
4,967
2,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
AvastYT
Achilles
0
1
0
0
L
Da Ji
0
3
1
0.17
W
Yemoja
Eneran
Yemoja
2
1
3
3.5
W
Nut
1
0
0
1
L
Cabrakan
JOJOLiLi
Cabrakan
0
1
1
0.5
L
0
1
1
0.5
L
2
2
0
1
W
Thor
4
1
3
5.5
W
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,331
Damage
18,119
28,233
Taken
29,527
17,152
Mitigated
13,212
7,215
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AvastYT
Achilles
4,132
906
0
2,568
9,127
7,973
0
598
8,483
788
26,833
L
Da Ji
1,087
307
0
541
3,633
1,192
0
616
2,919
0
4,802
W
Yemoja
Eneran
Yemoja
3,755
654
469
640
5,884
2,316
0
3,261
2,623
28,939
1,573
W
Nut
2,951
1,797
0
1,586
3,086
884
0
816
2,270
0
34,368
L
Cabrakan
JOJOLiLi
Cabrakan
2,961
642
0
1,672
6,611
5,481
0
997
5,511
15,471
2,584
L
1,719
1,398
0
1,008
3,942
1,199
0
0
3,942
0
28,018
L
3,432
762
0
1,426
4,920
1,307
0
1,142
3,648
32,725
0
W
Thor
5,757
3,140
0
4,307
8,195
2,834
0
2,149
6,046
0
33,444
W
4,346
1,887
0
4,719
7,395
4,233
0
365
7,030
0
42,298
W
1,310
585
120
1,633
4,967
2,945
0
271
4,696
0
10,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
25,965
214
Minions Killed
269
0
Camps Cleared
0
696,950
Distance Traveled
838,515
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,473
559
46
6
0
162,998
0
L
Da Ji
3,465
433
8
1
0
73,356
0
W
Yemoja
5,741
718
73
9
0
174,310
1
W
Nut
4,618
577
65
8
0
148,286
0
L
Cabrakan
4,919
615
21
3
0
173,092
3
L
Anhur
4,648
581
66
8
0
144,415
0
L
Zeus
5,154
644
73
9
0
143,089
1
W
Thor
5,497
687
57
7
0
195,907
0
W
Osiris
5,610
701
67
8
0
154,392
0
W
Horus
4,499
562
7
1
0
165,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role