Player Matchup

Ra
Ra
 
Ra
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HelpToMyFriend
Neith
Level 7
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 1
Fenrir
Fenrir
KindaNew
Fenrir
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,420 Elo+
Solo
Thanatos
Thanatos
Play3Tal
Thanatos
Level 125
God Stats
8W - 4L
1,864 SR
Queue Stats
24W - 21L
1,570 Elo+
Party 1
Bacchus
Bacchus
Trxv
Bacchus
Level 144
God Stats
2W - 2L
1,570 SR
Queue Stats
10W - 5L
1,658 Elo+
Solo
Team Averages
Level 105
1,625 SR
1,574 Elo+

VS

Team Averages
Level 118
1,591 SR
1,559 Elo+
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DerpyUnicorn64
Bellona
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,537 Elo+
Solo
Anubis
Anubis
Dreanoran
Anubis
Level 142
God Stats
13W - 4L
1,871 SR
Queue Stats
72W - 49L
1,624 Elo+
Solo
Ra
Ra
floris360
Ra
Level 140
God Stats
48W - 31L
1,672 SR
Queue Stats
99W - 86L
1,575 Elo+
Solo
Serqet
Serqet
trilogie96smite
Serqet
Level 145
God Stats
44W - 36L
1,411 SR
Queue Stats
211W - 196L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 1 / 0
8,121
580
6,471
5,856
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 0
7,085
506
6,443
10,450
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
KindaNew
Fenrir
12
1 / 2 / 0
7,438
531
10,882
16,301
13,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Play3Tal
Thanatos
13
2 / 7 / 2
7,040
503
4,628
16,078
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Trxv
Bacchus
11
0 / 2 / 3
6,650
475
6,839
14,007
14,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 0 / 6
7,674
548
5,418
9,693
8,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 3
8,498
607
12,334
17,611
19,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Dreanoran
Anubis
15
4 / 1 / 3
8,536
610
6,807
8,198
4,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 3
7,559
540
7,637
7,976
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 0 / 4
8,711
622
9,362
12,623
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
16
16
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Tyr
 
Tyr
0
0
6
3
W
1
1
3
2.5
W
Anubis
Dreanoran
Anubis
4
1
3
5.5
L
2
4
0
0.5
L
Fenrir
KindaNew
Fenrir
1
2
0
0.5
L
Thanatos
Play3Tal
Thanatos
2
7
2
0.43
L
Bacchus
Trxv
Bacchus
0
2
3
0.75
W
2
3
3
1.17
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,263
Damage
41,558
62,692
Taken
56,101
40,367
Mitigated
40,666
18,420
Healing
24,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,471
122
540
1,954
5,856
2,068
0
1,860
3,901
80,182
2,514
W
Tyr
 
Tyr
5,418
906
0
3,548
9,693
8,396
358
3,298
6,305
0
27,702
W
12,334
4,555
0
8,175
17,611
19,867
0
0
17,611
0
67,592
W
Anubis
Dreanoran
Anubis
6,807
109
0
3,194
8,198
4,170
0
3,284
4,798
80,128
0
L
6,443
1,926
0
2,480
10,450
3,397
0
5,507
4,332
0
57,311
L
Fenrir
KindaNew
Fenrir
10,882
2,372
0
5,352
16,301
13,909
0
545
15,756
0
57,365
L
Thanatos
Play3Tal
Thanatos
4,628
1,083
0
6,312
16,078
6,869
0
1,939
13,815
0
53,197
L
Bacchus
Trxv
Bacchus
6,839
910
0
1,782
14,007
14,124
0
3,521
10,174
28,259
0
W
7,637
597
1,612
2,336
7,976
3,413
510
2,025
5,951
60,865
0
W
9,362
1,697
0
5,140
12,623
4,820
22
4,095
8,451
0
63,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
40,978
490
Minions Killed
484
0
Camps Cleared
0
1,431,707
Distance Traveled
1,581,598
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,121
580
171
12
0
315,567
5
W
Tyr
7,674
548
46
3
0
342,897
7
W
Bellona
8,498
607
117
8
0
279,819
0
W
Anubis
8,536
610
130
9
0
285,953
0
L
Neith
7,085
506
101
7
0
279,206
0
L
Fenrir
7,438
531
103
7
0
265,152
2
L
Thanatos
7,040
503
78
6
0
261,338
2
L
Bacchus
6,650
475
37
3
0
310,444
2
W
Ra
7,559
540
99
7
0
313,594
0
W
Serqet
8,711
622
92
7
0
359,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role