Player Matchup

Charybdis
Charybdis
BayZag
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,636 Elo+
Solo
Camazotz
Camazotz
EGORthe3rd
Camazotz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
SpottySpiderpig
Zhong Kui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 272L
1,448 Elo+
Solo
Ah Puch
Ah Puch
UnlinkinStraw
Ah Puch
Level 127
God Stats
2W - 2L
1,715 SR
Queue Stats
94W - 93L
1,447 Elo+
Solo
Izanami
Izanami
robertdijk456
Izanami
Level 107
God Stats
1W - 1L
1,370 SR
Queue Stats
55W - 64L
1,426 Elo+
Solo
Team Averages
Level 111
1,517 SR
1,503 Elo+

VS

Team Averages
Level 140
1,521 SR
1,495 Elo+
Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bricycle
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 27L
1,434 Elo+
Solo
Jormungandr
Jormungandr
EvilSoulFromHell
Jormungandr
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 41L
1,524 Elo+
Solo
Medusa
Medusa
La7oud
Medusa
Level 202
God Stats
2W - 0L
1,731 SR
Queue Stats
40W - 31L
1,530 Elo+
Solo
Discordia
Discordia
Terizu
Discordia
Level 164
God Stats
4W - 2L
1,374 SR
Queue Stats
183W - 179L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BayZag
Charybdis
14
2 / 5 / 6
7,945
722
7,564
9,483
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
EGORthe3rd
Camazotz
15
4 / 4 / 3
8,390
763
9,882
13,069
6,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
SpottySpiderpig
Zhong Kui
13
1 / 8 / 5
8,212
747
6,069
16,507
17,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
17
2 / 3 / 4
8,872
807
14,486
10,342
5,339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
14
3 / 5 / 2
8,385
762
7,043
10,011
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
11 / 4 / 8
10,315
938
10,928
14,746
12,272
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bacchus
Bricycle
Bacchus
16
2 / 2 / 18
9,210
837
10,089
15,034
15,967
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
EvilSoulFromHell
Jormungandr
14
1 / 4 / 13
8,603
782
3,466
12,067
10,422
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
La7oud
Medusa
17
8 / 2 / 15
10,801
982
20,305
12,538
6,312
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Terizu
Discordia
17
3 / 0 / 19
9,854
896
11,836
6,465
3,052
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
12
Kills
25
25
Deaths
12
20
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
4
8
3.75
L
Charybdis
BayZag
Charybdis
2
5
6
1
W
Bacchus
Bricycle
Bacchus
2
2
18
5.5
L
Camazotz
EGORthe3rd
Camazotz
4
4
3
1.38
W
Jormungandr
EvilSoulFromHell
Jormungandr
1
4
13
1.88
W
Medusa
La7oud
Medusa
8
2
15
7.75
L
Zhong Kui
SpottySpiderpig
Zhong Kui
1
8
5
0.44
W
Discordia
Terizu
Discordia
3
0
19
12.5
L
Ah Puch
2
3
4
1.33
L
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,044
Damage
56,624
59,412
Taken
60,850
37,742
Mitigated
48,025
13,451
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,928
3,471
1,624
1,809
14,746
12,272
324
3,229
11,352
0
12,926
L
Charybdis
BayZag
Charybdis
7,564
2,856
895
830
9,483
4,035
482
2,978
6,505
0
16,795
W
Bacchus
Bricycle
Bacchus
10,089
697
972
1,089
15,034
15,967
391
5,713
8,973
15,052
0
L
Camazotz
EGORthe3rd
Camazotz
9,882
1,542
330
3,807
13,069
6,749
0
5,467
7,602
0
12,854
W
Jormungandr
EvilSoulFromHell
Jormungandr
3,466
816
661
463
12,067
10,422
451
2,869
9,198
14,370
0
W
Medusa
La7oud
Medusa
20,305
9,065
770
3,369
12,538
6,312
3,018
5,341
6,972
0
44,687
L
Zhong Kui
SpottySpiderpig
Zhong Kui
6,069
507
391
1,893
16,507
17,217
0
5,996
10,511
12,750
934
W
Discordia
Terizu
Discordia
11,836
588
2,805
1,745
6,465
3,052
1,577
2,439
4,026
28,370
0
L
Ah Puch
14,486
266
750
2,975
10,342
5,339
144
5,326
5,016
34,383
0
L
Izanami
7,043
5,335
475
1,105
10,011
4,402
219
5,624
4,387
0
15,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,804
Gold Earned
48,783
109
Minions Killed
162
0
Camps Cleared
0
955,659
Distance Traveled
996,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,315
938
14
1
0
169,402
0
L
Charybdis
7,945
722
19
2
0
187,001
0
W
Bacchus
9,210
837
10
1
0
223,008
0
L
Camazotz
8,390
763
6
1
0
221,514
0
W
Jormungandr
8,603
782
19
2
0
164,043
0
W
Medusa
10,801
982
80
7
0
196,935
0
L
Zhong Kui
8,212
747
17
2
0
153,815
0
W
Discordia
9,854
896
39
4
0
243,157
0
L
Ah Puch
8,872
807
39
4
0
219,786
0
L
Izanami
8,385
762
28
3
0
173,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role