Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MuchAkumaHebi
Horus
Level 122
God Stats
0W - 4L
1,145 SR
Queue Stats
20W - 43L
1,369 Elo+
Party 2
Ares
Ares
NMazy
Ares
Level 147
God Stats
4W - 4L
1,748 SR
Queue Stats
179W - 177L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ĵuĵu
Morgan Le Fay
Level 128
God Stats
3W - 7L
1,344 SR
Queue Stats
31W - 65L
1,394 Elo+
Party 2
Team Averages
Level 153
1,447 SR
1,453 Elo+

VS

Team Averages
Level 147
1,686 SR
1,578 Elo+
Raijin
Raijin
 
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BrotherDReaMZ
Bellona
Level 122
God Stats
3W - 0L
1,832 SR
Queue Stats
91W - 75L
1,625 Elo+
Party 1
Set
Set
BrotherSpud
Set
Level 153
God Stats
50W - 24L
1,749 SR
Queue Stats
466W - 289L
1,679 Elo+
Party 1
Medusa
Medusa
Feurin
Medusa
Level 181
God Stats
7W - 3L
1,500 SR
Queue Stats
130W - 82L
1,551 Elo+
Party 1
Khepri
Khepri
N1Ps
Khepri
Level 128
God Stats
7W - 1L
1,847 SR
Queue Stats
160W - 150L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 1 / 2
6,284
483
4,631
11,955
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
 
Hou Yi
11
0 / 1 / 0
6,018
463
4,694
8,758
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,869
451
3,659
10,110
7,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ares
NMazy
Ares
11
2 / 4 / 0
6,183
476
8,231
12,783
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Ĵuĵu
Morgan Le Fay
11
0 / 2 / 1
6,320
486
5,098
7,322
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 0 / 2
7,027
541
5,234
4,128
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
13
1 / 2 / 2
7,987
614
8,489
12,695
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 1 / 2
7,728
594
7,186
10,291
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
Feurin
Medusa
15
3 / 0 / 1
8,134
626
9,095
7,030
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
N1Ps
Khepri
13
0 / 0 / 5
7,349
565
4,047
8,670
7,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
10
10
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
2
2
L
Hou Yi
 
Hou Yi
0
1
0
0
W
Raijin
 
Raijin
1
0
2
2
W
Bellona
1
2
2
1
W
5
1
2
6
W
Medusa
Feurin
Medusa
3
0
1
3.5
L
0
2
1
0.25
W
Khepri
N1Ps
Khepri
0
0
5
2.5
L
Ares
NMazy
Ares
2
4
0
0.5
L
Morgan Le Fay
Ĵuĵu
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,313
Damage
34,051
50,928
Taken
42,814
31,480
Mitigated
29,440
20,811
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,631
1,972
0
7,202
11,955
5,448
0
1,337
10,542
0
44,836
L
Hou Yi
 
Hou Yi
4,694
1,939
0
2,614
8,758
3,014
0
1,191
7,567
0
51,968
W
Raijin
 
Raijin
5,234
605
0
846
4,128
1,729
339
1,380
2,748
45,434
0
W
Bellona
8,489
3,775
0
5,815
12,695
11,288
0
6,483
5,484
565
59,823
W
7,186
3,528
0
3,782
10,291
6,069
0
2,151
8,104
0
75,862
W
Medusa
Feurin
Medusa
9,095
4,396
0
5,189
7,030
3,067
1,640
565
6,465
0
86,483
L
3,659
1,407
2,540
3,577
10,110
7,640
0
4,263
5,763
0
11,885
W
Khepri
N1Ps
Khepri
4,047
222
0
3,269
8,670
7,287
0
1,898
6,725
19,816
0
L
Ares
NMazy
Ares
8,231
725
0
3,558
12,783
12,379
0
456
11,445
36,490
0
L
Morgan Le Fay
Ĵuĵu
Morgan Le Fay
5,098
123
0
1,320
7,322
2,999
0
2,496
4,813
53,383
1,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,674
Gold Earned
38,225
335
Minions Killed
436
0
Camps Cleared
0
1,217,438
Distance Traveled
1,318,215
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,284
483
85
7
0
285,251
0
L
Hou Yi
6,018
463
83
6
0
226,356
0
W
Raijin
7,027
541
80
6
0
246,336
0
W
Bellona
7,987
614
101
8
0
232,952
1
W
Set
7,728
594
102
8
0
313,242
0
W
Medusa
8,134
626
132
10
0
237,440
1
L
Horus
5,869
451
23
2
0
253,396
2
W
Khepri
7,349
565
21
2
0
288,245
4
L
Ares
6,183
476
49
4
0
206,277
1
L
Morgan Le Fay
6,320
486
95
7
0
246,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role