Player Matchup

Heimdallr
Heimdallr
Dragonravine
Heimdallr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 86L
1,501 Elo+
Party 2
Cerberus
Cerberus
Fogell Kirk
Cerberus
Level 107
God Stats
3W - 2L
1,737 SR
Queue Stats
302W - 311L
1,512 Elo+
Party 1
Anubis
Anubis
InfectedMeee
Anubis
Level 6
God Stats
4W - 1L
1,703 SR
Queue Stats
17W - 12L
1,411 Elo+
Party 1
Hercules
Hercules
Rastavaari
Hercules
Level 37
God Stats
4W - 3L
1,269 SR
Queue Stats
14W - 24L
1,374 Elo+
Solo
The Morrigan
The Morrigan
Reavle
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
1,543 Elo+
Party 2
Team Averages
Level 73
1,542 SR
1,468 Elo+

VS

Team Averages
Level 99
1,566 SR
1,477 Elo+
Kali
Kali
An1taMaxWynn
Kali
Level 45
God Stats
5W - 6L
1,581 SR
Queue Stats
129W - 131L
1,513 Elo+
Party 3
Ra
Ra
HabKeinSupport
Ra
Level 141
God Stats
4W - 5L
1,286 SR
Queue Stats
206W - 280L
1,428 Elo+
Solo
Bellona
Bellona
LJ45666
Bellona
Level 143
God Stats
5W - 1L
1,901 SR
Queue Stats
136W - 132L
1,539 Elo+
Party 3
Danzaburou
Danzaburou
Sinem_Kskr25
Danzaburou
Level 104
God Stats
5W - 2L
1,561 SR
Queue Stats
56W - 61L
1,409 Elo+
Solo
Bacchus
Bacchus
TheRaul99
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 135L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dragonravine
Heimdallr
13
4 / 4 / 2
7,301
522
7,617
11,003
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Fogell Kirk
Cerberus
11
3 / 4 / 2
6,716
480
11,087
13,830
12,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
14
6 / 3 / 1
8,622
616
10,249
9,461
4,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Rastavaari
Hercules
11
0 / 4 / 0
6,579
470
2,896
10,557
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Reavle
The Morrigan
11
0 / 3 / 5
6,601
472
3,053
8,160
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 3
8,478
606
5,894
11,923
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 4 / 0
7,951
568
4,768
11,274
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LJ45666
Bellona
14
7 / 0 / 3
9,155
654
8,935
11,582
8,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Sinem_Kskr25
Danzaburou
12
2 / 4 / 6
7,628
545
8,488
12,289
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
TheRaul99
Bacchus
11
1 / 2 / 5
7,236
517
5,866
10,781
10,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
13
Kills
18
18
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
Heimdallr
Dragonravine
Heimdallr
4
4
2
1.25
L
Cerberus
Fogell Kirk
Cerberus
3
4
2
1
W
1
4
0
0.25
L
Anubis
6
3
1
2.17
W
Bellona
LJ45666
Bellona
7
0
3
8.5
L
Hercules
Rastavaari
Hercules
0
4
0
0
L
The Morrigan
Reavle
The Morrigan
0
3
5
0.83
W
Danzaburou
Sinem_Kskr25
Danzaburou
2
4
6
1.25
W
Bacchus
TheRaul99
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,902
Damage
33,951
53,011
Taken
57,849
31,107
Mitigated
31,333
16,589
Healing
21,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,894
3,538
0
5,216
11,923
4,980
0
2,278
9,472
0
59,438
L
Heimdallr
Dragonravine
Heimdallr
7,617
4,169
0
2,926
11,003
5,257
0
1,604
9,399
0
52,834
L
Cerberus
Fogell Kirk
Cerberus
11,087
536
258
2,761
13,830
12,070
0
3,479
10,178
32,158
0
W
4,768
933
598
4,165
11,274
3,264
0
9,002
2,206
57,689
0
L
Anubis
10,249
407
0
3,587
9,461
4,723
0
4,090
4,937
59,822
3,427
W
Bellona
LJ45666
Bellona
8,935
3,380
0
6,513
11,582
8,725
126
2,606
8,423
0
64,461
L
Hercules
Rastavaari
Hercules
2,896
1,162
0
4,530
10,557
6,107
0
0
10,557
0
48,692
L
The Morrigan
Reavle
The Morrigan
3,053
849
0
2,527
8,160
2,950
0
633
7,497
35,584
10,026
W
Danzaburou
Sinem_Kskr25
Danzaburou
8,488
2,697
0
1,411
12,289
4,044
462
4,337
7,470
0
50,044
W
Bacchus
TheRaul99
Bacchus
5,866
668
0
3,323
10,781
10,320
36
3,709
6,670
24,542
2,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
40,448
418
Minions Killed
393
0
Camps Cleared
0
1,354,126
Distance Traveled
1,510,404
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,478
606
87
6
0
343,832
0
L
Heimdallr
7,301
522
89
6
0
240,358
0
L
Cerberus
6,716
480
65
5
0
276,149
5
W
Ra
7,951
568
111
8
0
263,577
1
L
Anubis
8,622
616
109
8
0
268,230
8
W
Bellona
9,155
654
84
6
0
304,569
2
L
Hercules
6,579
470
84
6
0
285,227
0
L
The Morrigan
6,601
472
71
5
0
284,162
0
W
Danzaburou
7,628
545
72
5
0
284,924
0
W
Bacchus
7,236
517
39
3
0
313,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role