Player Matchup

Discordia
Discordia
 
Discordia
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Anöušhką
Izanami
Level 44
God Stats
7W - 1L
1,500 SR
Queue Stats
38W - 39L
1,473 Elo+
Solo
Ymir
Ymir
ItzNinjaa
Ymir
Level 48
God Stats
3W - 6L
1,264 SR
Queue Stats
224W - 236L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
juulien2106
Ao Kuang
Level 125
God Stats
12W - 9L
1,578 SR
Queue Stats
122W - 140L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
s3xualhealing
Sun Wukong
Level 122
God Stats
51W - 41L
1,567 SR
Queue Stats
76W - 79L
1,430 Elo+
Solo
Team Averages
Level 84
1,482 SR
1,453 Elo+

VS

Team Averages
Level 103
1,511 SR
1,494 Elo+
Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Divdou-le-forain
Artemis
Level 108
God Stats
30W - 32L
1,292 SR
Queue Stats
61W - 71L
1,546 Elo+
Solo
Kali
Kali
La_Praline78
Kali
Level 46
God Stats
0W - 2L
1,260 SR
Queue Stats
293W - 299L
1,430 Elo+
Solo
Athena
Athena
RevStrychnine16
Athena
Level 129
God Stats
6W - 8L
1,566 SR
Queue Stats
270W - 250L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
zHGTz
Sun Wukong
Level 108
God Stats
3W - 2L
1,935 SR
Queue Stats
146W - 120L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 0 / 4
6,309
574
5,646
5,175
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
Anöušhką
Izanami
12
0 / 0 / 1
6,364
579
6,953
4,661
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 1 / 1
6,287
572
2,623
8,482
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
juulien2106
Ao Kuang
12
4 / 1 / 0
6,539
594
6,094
10,992
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
s3xualhealing
Sun Wukong
13
1 / 0 / 0
7,696
700
3,579
9,532
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 2 / 0
5,063
460
5,434
8,443
3,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 0 / 0
4,133
376
2,194
3,696
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 2 / 1
4,888
444
1,288
8,576
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 0
5,041
458
1,781
10,054
8,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
zHGTz
Sun Wukong
12
0 / 1 / 0
5,657
514
3,409
7,461
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
4
2
L
Eset
 
Eset
0
2
0
0
W
Izanami
Anöušhką
Izanami
0
0
1
0.5
L
0
0
0
0
W
Ymir
1
1
1
1.5
L
0
2
1
0.25
L
1
1
0
1
W
Ao Kuang
juulien2106
Ao Kuang
4
1
0
4
W
Sun Wukong
s3xualhealing
Sun Wukong
1
0
0
1
L
Sun Wukong
zHGTz
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,895
Damage
14,106
38,842
Taken
38,230
18,916
Mitigated
23,663
18,746
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,646
221
0
2,703
5,175
1,851
170
2,622
2,553
39,455
0
L
Eset
 
Eset
5,434
48
55
2,526
8,443
3,272
0
7,095
1,348
33,625
988
W
Izanami
Anöušhką
Izanami
6,953
5,473
0
1,895
4,661
1,779
133
651
4,010
0
59,024
L
2,194
991
109
677
3,696
1,086
0
595
3,101
0
18,286
W
Ymir
2,623
686
0
2,239
8,482
6,716
0
1,054
7,428
22,611
3,239
L
1,288
478
0
1,465
8,576
3,571
0
2,980
5,596
0
26,917
L
1,781
475
0
3,297
10,054
8,071
0
3,072
6,982
15,768
0
W
Ao Kuang
juulien2106
Ao Kuang
6,094
1,790
0
7,788
10,992
4,249
0
2,727
8,265
53,976
4,055
W
Sun Wukong
s3xualhealing
Sun Wukong
3,579
941
0
4,121
9,532
4,321
0
255
8,836
0
62,364
L
Sun Wukong
zHGTz
Sun Wukong
3,409
459
0
2,477
7,461
7,663
0
0
7,461
413
44,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
24,782
406
Minions Killed
237
0
Camps Cleared
0
1,053,937
Distance Traveled
1,055,347
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,309
574
55
5
0
193,686
2
L
Eset
5,063
460
53
5
0
191,805
0
W
Izanami
6,364
579
106
10
0
172,307
0
L
Artemis
4,133
376
29
3
0
180,257
6
W
Ymir
6,287
572
37
3
0
205,145
3
L
Kali
4,888
444
49
4
0
250,637
0
L
Athena
5,041
458
26
2
0
220,315
2
W
Ao Kuang
6,539
594
95
9
0
271,513
0
W
Sun Wukong
7,696
700
113
10
0
211,286
2
L
Sun Wukong
5,657
514
80
7
0
212,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role