Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
amrssh
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,490 Elo+
Solo
Team Averages
Level 141
1,500 SR
1,498 Elo+

VS

Team Averages
Level 118
1,510 SR
1,435 Elo+
Martichoras
Martichoras
D-BoPrimus
Martichoras
Level 122
God Stats
5W - 5L
1,672 SR
Queue Stats
194W - 227L
1,450 Elo+
Solo
Ares
Ares
DarkestTanker97
Ares
Level 121
God Stats
1W - 2L
1,389 SR
Queue Stats
23W - 39L
1,381 Elo+
Party 1
Yemoja
Yemoja
Kirodistus
Yemoja
Level 130
God Stats
1W - 0L
1,489 SR
Queue Stats
5W - 1L
1,747 Elo+
Solo
Mulan
Mulan
LilAuMcmuffin
Mulan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 53L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
sep0612
Zhong Kui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 1 / 0
5,768
961
3,316
6,063
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
 
Aphrodite
12
0 / 1 / 1
5,736
956
7,005
5,294
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
 
Jormungandr
10
0 / 4 / 1
5,346
891
9,193
10,854
10,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
 
Rama
10
0 / 2 / 0
5,270
878
4,385
5,068
2,175
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
amrssh
Hou Yi
5
0 / 1 / 0
4,721
787
686
1,114
437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
D-BoPrimus
Martichoras
12
2 / 0 / 7
6,655
1,109
7,076
3,120
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

12
4 / 0 / 5
6,799
1,133
5,426
10,041
10,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
Kirodistus
Yemoja
11
0 / 0 / 8
6,601
1,100
1,231
5,431
3,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 0 / 7
5,999
1,000
4,696
5,786
3,272
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
sep0612
Zhong Kui
11
3 / 1 / 4
6,609
1,102
6,702
5,236
4,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
9
9
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
0
1
L
Aphrodite
 
Aphrodite
0
1
1
0.5
L
Jormungandr
 
Jormungandr
0
4
1
0.13
L
Rama
 
Rama
0
2
0
0
W
Martichoras
D-BoPrimus
Martichoras
2
0
7
5.5
W
4
0
5
6.5
W
Yemoja
Kirodistus
Yemoja
0
0
8
4
W
0
0
7
3.5
L
Hou Yi
amrssh
Hou Yi
0
1
0
0
W
Zhong Kui
sep0612
Zhong Kui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,585
Damage
25,131
28,393
Taken
29,614
22,258
Mitigated
22,236
11,821
Healing
21,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,316
1,524
301
1,688
6,063
5,326
0
2,179
3,884
0
2,644
L
Aphrodite
 
Aphrodite
7,005
671
4,329
3,050
5,294
3,936
0
1,961
3,333
13,857
318
L
Jormungandr
 
Jormungandr
9,193
969
181
984
10,854
10,384
0
5,445
5,409
14,053
0
L
Rama
 
Rama
4,385
2,414
208
1,080
5,068
2,175
0
3,187
1,881
0
9,930
W
Martichoras
D-BoPrimus
Martichoras
7,076
2,253
73
759
3,120
1,397
72
1,156
1,584
0
25,330
W
5,426
380
456
1,807
10,041
10,016
81
5,203
4,261
11,381
0
W
Yemoja
Kirodistus
Yemoja
1,231
782
11,602
3,523
5,431
3,353
100
3,411
1,797
4,663
0
W
4,696
594
295
1,347
5,786
3,272
166
3,064
2,319
0
9,181
L
Hou Yi
amrssh
Hou Yi
686
0
0
0
1,114
437
0
587
527
0
2,161
W
Zhong Kui
sep0612
Zhong Kui
6,702
406
750
852
5,236
4,198
722
2,508
2,233
12,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,841
Gold Earned
32,663
54
Minions Killed
89
0
Camps Cleared
0
498,676
Distance Traveled
566,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,768
961
12
2
0
137,021
0
L
Aphrodite
5,736
956
16
3
0
135,943
0
L
Jormungandr
5,346
891
7
1
0
115,436
0
L
Rama
5,270
878
15
3
0
94,367
0
W
Martichoras
6,655
1,109
34
6
0
111,854
0
W
Ares
6,799
1,133
18
3
0
107,387
0
W
Yemoja
6,601
1,100
9
2
0
103,426
0
W
Mulan
5,999
1,000
9
2
0
125,837
0
L
Hou Yi
4,721
787
4
1
0
15,909
0
W
Zhong Kui
6,609
1,102
19
3
0
118,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role