Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BJIypNdoJI
Ah Puch
Level 108
God Stats
11W - 1L
1,909 SR
Queue Stats
600W - 570L
1,553 Elo+
Solo
Merlin
Merlin
PatcholeZer
Merlin
Level 155
God Stats
6W - 5L
1,498 SR
Queue Stats
327W - 357L
1,436 Elo+
Solo
Yemoja
Yemoja
crashnik69
Yemoja
Level 118
God Stats
1W - 1L
1,274 SR
Queue Stats
119W - 116L
1,500 Elo+
Solo
Ares
Ares
shaony
Ares
Level 149
God Stats
6W - 1L
1,621 SR
Queue Stats
638W - 658L
1,482 Elo+
Solo
Team Averages
Level 136
1,560 SR
1,494 Elo+

VS

Team Averages
Level 73
1,475 SR
1,439 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AnDon228
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo
Camazotz
Camazotz
NemesisDH32
Camazotz
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 121L
1,434 Elo+
Solo
Scylla
Scylla
No_mercyjj
Scylla
Level 104
God Stats
0W - 1L
1,394 SR
Queue Stats
70W - 141L
1,293 Elo+
Solo
Yemoja
Yemoja
Puduc2903
Yemoja
Level 56
God Stats
5W - 3L
1,480 SR
Queue Stats
452W - 494L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 1 / 10
9,551
735
5,550
10,271
5,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
BJIypNdoJI
Ah Puch
17
7 / 0 / 10
10,541
811
18,970
4,517
2,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Merlin
18
4 / 1 / 10
10,440
803
12,838
12,815
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
crashnik69
Yemoja
15
1 / 0 / 14
9,461
728
6,917
10,578
6,144
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ares
shaony
Ares
16
3 / 2 / 9
10,489
807
9,560
21,404
25,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 4 / 1
7,433
572
3,809
11,247
12,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
AnDon228
Jing Wei
14
0 / 5 / 1
7,597
584
6,246
13,314
6,162
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
NemesisDH32
Camazotz
16
3 / 6 / 0
9,341
719
9,342
18,992
15,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
No_mercyjj
Scylla
16
0 / 3 / 1
8,540
657
12,707
8,030
3,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Puduc2903
Yemoja
17
1 / 0 / 3
8,490
653
8,783
5,773
4,738
Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
18
Kills
4
4
Deaths
18
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
10
8
L
Cu Chulainn
 
Cu Chulainn
0
4
1
0.13
L
Jing Wei
AnDon228
Jing Wei
0
5
1
0.1
W
Ah Puch
BJIypNdoJI
Ah Puch
7
0
10
12
L
Camazotz
NemesisDH32
Camazotz
3
6
0
0.5
L
Scylla
No_mercyjj
Scylla
0
3
1
0.17
W
Merlin
4
1
10
9
L
Yemoja
Puduc2903
Yemoja
1
0
3
2.5
W
Yemoja
crashnik69
Yemoja
1
0
14
8
W
Ares
shaony
Ares
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,835
Damage
40,887
59,585
Taken
57,356
46,504
Mitigated
41,911
30,400
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,550
2,647
543
182
10,271
5,233
2,085
3,724
6,418
0
16,850
L
Cu Chulainn
 
Cu Chulainn
3,809
306
2,012
2,418
11,247
12,080
0
8,580
2,667
0
7,562
L
Jing Wei
AnDon228
Jing Wei
6,246
3,563
623
2,211
13,314
6,162
0
11,321
1,993
0
17,132
W
Ah Puch
BJIypNdoJI
Ah Puch
18,970
228
1,533
866
4,517
2,280
410
2,347
2,128
32,614
1,061
L
Camazotz
NemesisDH32
Camazotz
9,342
1,185
986
3,825
18,992
15,245
0
15,847
3,145
0
15,523
L
Scylla
No_mercyjj
Scylla
12,707
424
0
0
8,030
3,686
0
6,689
1,341
40,265
0
W
Merlin
12,838
263
2,943
2,485
12,815
7,549
1,302
3,372
9,354
42,761
0
L
Yemoja
Puduc2903
Yemoja
8,783
301
5,662
1,088
5,773
4,738
0
4,973
800
19,614
0
W
Yemoja
crashnik69
Yemoja
6,917
995
14,495
3,380
10,578
6,144
165
5,667
4,866
12,038
0
W
Ares
shaony
Ares
9,560
319
1,047
2,926
21,404
25,298
115
6,380
14,746
13,989
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
41,401
155
Minions Killed
152
0
Camps Cleared
0
1,205,475
Distance Traveled
1,132,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,551
735
23
2
0
206,514
0
L
Cu Chulainn
7,433
572
7
1
0
198,916
0
L
Jing Wei
7,597
584
27
2
0
236,386
0
W
Ah Puch
10,541
811
48
4
0
292,786
0
L
Camazotz
9,341
719
14
1
0
234,581
0
L
Scylla
8,540
657
70
5
0
235,929
0
W
Merlin
10,440
803
59
5
0
222,009
0
L
Yemoja
8,490
653
34
3
0
226,311
0
W
Yemoja
9,461
728
18
1
0
223,961
0
W
Ares
10,489
807
7
1
0
260,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role