Player Matchup

Shiva
Shiva
KanakaMaoli2267
Shiva
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,386 Elo+
Solo
Geb
Geb
Orinion
Geb
Level 127
God Stats
92W - 93L
1,531 SR
Queue Stats
202W - 236L
1,436 Elo+
Party 2
Medusa
Medusa
YoshiLionheart
Medusa
Level 126
God Stats
30W - 30L
1,406 SR
Queue Stats
160W - 151L
1,431 Elo+
Party 2
Awilix
Awilix
ejamesYT
Awilix
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,396 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
l-Suicideleopard
Morgan Le Fay
Level 24
God Stats
1W - 3L
1,279 SR
Queue Stats
28W - 34L
1,362 Elo+
Party 1
Team Averages
Level 89
1,443 SR
1,402 Elo+

VS

Team Averages
Level 118
1,415 SR
1,446 Elo+
Arachne
Arachne
 
Arachne
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
XXMr42wentyXX
Surtr
Level 124
God Stats
11W - 22L
1,319 SR
Queue Stats
95W - 85L
1,534 Elo+
Solo
Serqet
Serqet
dzllzd
Serqet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,294 Elo+
Solo
Scylla
Scylla
gigiHellokitty
Scylla
Level 112
God Stats
3W - 4L
1,257 SR
Queue Stats
52W - 50L
1,507 Elo+
Solo
Martichoras
Martichoras
sexyGINGERewok
Martichoras
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 79L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,919
432
5,070
15,373
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
10
1 / 2 / 0
6,879
430
4,948
12,527
9,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 1
7,544
472
11,257
10,930
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
ejamesYT
Awilix
13
1 / 6 / 2
7,031
439
10,577
16,810
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
l-Suicideleopard
Morgan Le Fay
10
0 / 7 / 0
6,714
420
6,241
11,972
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 0 / 9
8,468
529
10,383
10,355
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
5 / 3 / 3
9,484
593
11,968
17,603
14,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
dzllzd
Serqet
11
1 / 0 / 8
7,494
468
5,184
10,640
8,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

17
10 / 0 / 4
10,177
636
17,400
13,367
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
sexyGINGERewok
Martichoras
13
0 / 3 / 1
8,226
514
4,294
8,250
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
20
21
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
9
8.5
L
2
4
1
0.63
L
Geb
1
2
0
0.5
W
5
3
3
2.17
L
2
2
1
1.25
W
Serqet
dzllzd
Serqet
1
0
8
5
L
Awilix
ejamesYT
Awilix
1
6
2
0.33
W
10
0
4
12
L
Morgan Le Fay
l-Suicideleopard
Morgan Le Fay
0
7
0
0
W
Martichoras
sexyGINGERewok
Martichoras
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,093
Damage
49,229
67,612
Taken
60,215
34,518
Mitigated
35,691
11,523
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,383
8,033
39
3,448
10,355
4,396
0
1,687
8,338
0
39,556
L
5,070
1,598
0
3,894
15,373
10,193
0
2,429
12,944
0
29,122
L
Geb
4,948
573
0
1,267
12,527
9,281
0
3,404
9,039
22,539
2,194
W
11,968
4,407
0
5,025
17,603
14,258
284
999
15,904
2,708
67,187
L
11,257
2,933
0
2,374
10,930
4,214
0
1,497
9,151
0
61,141
W
Serqet
dzllzd
Serqet
5,184
1,577
0
1,253
10,640
8,291
0
2,826
7,550
0
14,989
L
Awilix
ejamesYT
Awilix
10,577
4,785
0
3,888
16,810
6,496
0
3,684
13,024
0
60,771
W
17,400
2,146
0
5,929
13,367
5,436
187
4,002
9,043
105,834
1,290
L
Morgan Le Fay
l-Suicideleopard
Morgan Le Fay
6,241
1,403
0
100
11,972
4,334
0
7,118
4,854
40,394
827
W
Martichoras
sexyGINGERewok
Martichoras
4,294
1,089
0
2,316
8,250
3,310
1,508
673
7,577
0
69,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
43,849
367
Minions Killed
427
0
Camps Cleared
0
1,501,853
Distance Traveled
1,542,441
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,468
529
48
3
0
348,293
2
L
Shiva
6,919
432
40
3
0
242,401
0
L
Geb
6,879
430
38
2
0
334,182
2
W
Surtr
9,484
593
96
6
0
239,946
0
L
Medusa
7,544
472
116
7
0
297,440
0
W
Serqet
7,494
468
16
1
0
350,387
2
L
Awilix
7,031
439
92
6
0
351,441
0
W
Scylla
10,177
636
157
10
0
328,884
5
L
Morgan Le Fay
6,714
420
81
5
0
276,389
0
W
Martichoras
8,226
514
110
7
0
274,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role