Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum II
 
Ah Muzen Cab
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Knight to S4
Sun Wukong
Platinum II
Level 105
God Stats
6W - 3L
1,267 SR
Queue Stats
658W - 661L
1,928 MMR
Solo
Anubis
Anubis
Platinum I
Potato
Anubis
Platinum I
Level 184
God Stats
34W - 40L
1,211 SR
Queue Stats
248W - 234L
1,972 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
álliasK
Kuzenbo
Platinum II
Level 240
God Stats
133W - 108L
1,655 SR
Queue Stats
227W - 220L
1,935 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 168
1,427 SR
1,767 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,444 SR
1,800 MMR
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Platinum IV
DarkMagician141
Nut
Platinum IV
Level 149
God Stats
3W - 6L
1,678 SR
Queue Stats
143W - 136L
1,805 MMR
Solo
Bellona
Bellona
Diamond V
OneSmartStone
Bellona
Diamond V
Level 202
God Stats
0W - 1L
1,265 SR
Queue Stats
136W - 127L
2,023 MMR
Party 1
Thoth
Thoth
Platinum II
cheming520
Thoth
Platinum II
Level 146
God Stats
0W - 1L
1,307 SR
Queue Stats
86W - 69L
1,941 MMR
Party 1
Sobek
Sobek
Platinum IV
joeslicez
Sobek
Platinum IV
Level 68
God Stats
2W - 5L
1,469 SR
Queue Stats
111W - 105L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 1 / 2
7,972
613
10,368
9,301
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
14
4 / 0 / 5
7,860
605
9,754
10,680
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Knight to S4
Sun Wukong
14
0 / 0 / 3
7,888
607
9,083
14,307
10,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Potato
Anubis
14
5 / 0 / 1
8,285
637
6,715
6,739
3,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
álliasK
Kuzenbo
12
0 / 0 / 5
7,080
545
4,151
5,964
5,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Maman BrigitteOsirisSusano

VS

Bans
Erlang ShenVamanaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 2 / 1
6,173
475
3,662
11,480
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 0
6,699
515
4,378
9,440
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
13
0 / 3 / 0
8,044
619
11,388
16,272
17,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
11
0 / 3 / 1
6,177
475
3,773
6,700
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
joeslicez
Sobek
9
0 / 3 / 1
6,016
463
2,740
12,379
9,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
1
1
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
2
4
W
Fenrir
 
Fenrir
4
0
5
6.5
L
Thor
 
Thor
0
2
1
0.25
L
1
1
0
1
W
Sun Wukong
Knight to S4
Sun Wukong
0
0
3
1.5
L
Bellona
0
3
0
0
W
Anubis
Potato
Anubis
5
0
1
5.5
L
Thoth
0
3
1
0.17
L
Sobek
joeslicez
Sobek
0
3
1
0.17
W
Kuzenbo
álliasK
Kuzenbo
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,071
Damage
25,941
46,991
Taken
56,271
29,382
Mitigated
36,413
16,225
Healing
22,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,368
5,494
0
1,016
9,301
4,101
0
1,137
8,164
0
81,580
W
Fenrir
 
Fenrir
9,754
3,576
0
3,191
10,680
5,931
0
2,298
8,333
0
76,381
L
Thor
 
Thor
3,662
1,319
0
4,958
11,480
4,169
0
2,154
9,326
0
50,568
L
4,378
1,783
0
3,373
9,440
3,303
0
1,311
8,129
0
55,119
W
Sun Wukong
Knight to S4
Sun Wukong
9,083
2,023
0
4,913
14,307
10,745
0
0
13,009
0
66,673
L
Bellona
11,388
5,393
0
8,688
16,272
17,361
0
325
15,947
0
78,993
W
Anubis
Potato
Anubis
6,715
151
0
5,384
6,739
3,306
765
1,922
4,817
73,326
2,360
L
Thoth
3,773
294
0
750
6,700
1,681
0
4,613
2,087
47,205
0
L
Sobek
joeslicez
Sobek
2,740
158
0
4,545
12,379
9,899
0
2,094
10,285
16,710
1,954
W
Kuzenbo
álliasK
Kuzenbo
4,151
2,176
0
1,721
5,964
5,299
14
1,711
4,253
19,596
1,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
33,109
498
Minions Killed
484
0
Camps Cleared
0
1,416,425
Distance Traveled
1,352,043
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,972
613
132
10
0
257,000
2
W
Fenrir
7,860
605
96
7
0
315,093
1
L
Thor
6,173
475
104
8
0
301,051
0
L
Nut
6,699
515
134
10
0
239,142
3
W
Sun Wukong
7,888
607
112
9
0
272,163
4
L
Bellona
8,044
619
134
10
0
268,020
0
W
Anubis
8,285
637
134
10
0
270,812
0
L
Thoth
6,177
475
82
6
0
266,313
0
L
Sobek
6,016
463
30
2
0
277,517
2
W
Kuzenbo
7,080
545
24
2
0
301,357
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role