Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChikaConeBrat
Nu Wa
Level 178
God Stats
8W - 9L
1,479 SR
Queue Stats
216W - 187L
1,473 Elo+
Party 1
Horus
Horus
ErfanKa7
Horus
Level 157
God Stats
3W - 4L
1,540 SR
Queue Stats
265W - 274L
1,446 Elo+
Party 2
Ymir
Ymir
JagodicaBombica
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,568 Elo+
Party 1
Ishtar
Ishtar
daniyal08
Ishtar
Level 58
God Stats
11W - 8L
1,591 SR
Queue Stats
255W - 285L
1,446 Elo+
Party 2
Team Averages
Level 141
1,522 SR
1,487 Elo+

VS

Team Averages
Level 116
1,490 SR
1,496 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Danki221
Medusa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 44L
1,415 Elo+
Solo
Raijin
Raijin
Maesh
Raijin
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,556 Elo+
Solo
Odin
Odin
R-u-t-e-k-t
Odin
Level 141
God Stats
2W - 5L
1,500 SR
Queue Stats
330W - 326L
1,440 Elo+
Solo
Sobek
Sobek
musband96
Sobek
Level 69
God Stats
2W - 3L
1,451 SR
Queue Stats
126W - 120L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 1 / 2
5,665
567
4,114
7,838
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 1
6,423
642
4,045
3,755
1,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ErfanKa7
Horus
9
1 / 0 / 3
5,065
507
2,452
6,065
5,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 3
5,635
564
4,334
6,789
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
daniyal08
Ishtar
10
3 / 1 / 2
5,765
577
5,692
5,871
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 1 / 0
4,121
412
1,251
4,683
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Danki221
Medusa
9
1 / 3 / 0
4,862
486
5,440
6,998
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
Maesh
Raijin
11
0 / 2 / 0
5,474
547
1,560
5,915
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 0
5,471
547
3,904
8,036
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Sobek
musband96
Sobek
9
1 / 2 / 1
5,428
543
2,442
9,020
7,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
2
4
L
Ravana
 
Ravana
0
1
0
0
W
2
0
1
2.5
L
Medusa
Danki221
Medusa
1
3
0
0.33
W
Horus
ErfanKa7
Horus
1
0
3
2.5
W
1
0
3
2.5
L
Raijin
Maesh
Raijin
0
2
0
0
L
0
2
0
0
W
Ishtar
daniyal08
Ishtar
3
1
2
4
L
Sobek
musband96
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,637
Damage
14,597
30,318
Taken
34,652
18,572
Mitigated
16,664
14,415
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,114
745
0
6,001
7,838
3,299
0
424
7,414
0
35,792
L
Ravana
 
Ravana
1,251
349
0
400
4,683
1,455
0
555
4,082
0
17,107
W
4,045
1,108
0
2,233
3,755
1,247
0
1,515
2,240
56,600
2,058
L
Medusa
Danki221
Medusa
5,440
1,654
0
987
6,998
2,103
0
350
6,648
0
32,141
W
Horus
ErfanKa7
Horus
2,452
823
618
1,697
6,065
5,154
0
1,018
5,047
0
19,357
W
4,334
817
0
2,290
6,789
6,508
0
0
6,789
27,546
0
L
Raijin
Maesh
Raijin
1,560
206
0
1,535
5,915
1,487
0
2,724
3,191
46,095
0
L
3,904
499
0
1,690
8,036
4,556
0
3,687
3,838
0
31,188
W
Ishtar
daniyal08
Ishtar
5,692
3,020
0
1,576
5,871
2,364
0
1,045
4,826
0
35,335
L
Sobek
musband96
Sobek
2,442
150
0
4,006
9,020
7,063
0
405
8,615
17,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
25,356
300
Minions Killed
259
0
Camps Cleared
0
956,217
Distance Traveled
860,308
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,665
567
67
7
0
233,052
0
L
Ravana
4,121
412
32
3
0
142,397
0
W
Nu Wa
6,423
642
96
10
0
177,483
2
L
Medusa
4,862
486
48
5
0
170,496
0
W
Horus
5,065
507
29
3
0
210,012
4
W
Ymir
5,635
564
49
5
0
164,896
0
L
Raijin
5,474
547
96
10
0
183,430
3
L
Odin
5,471
547
59
6
0
169,039
4
W
Ishtar
5,765
577
59
6
0
170,774
2
L
Sobek
5,428
543
24
2
0
194,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role