Player Matchup

Bastet
Bastet
SuckingThanaToes
Bastet
Level 133
God Stats
0W - 2L
1,857 SR
Queue Stats
106W - 100L
1,509 Elo+
Party 3
Sobek
Sobek
TaylerWard
Sobek
Level 86
God Stats
4W - 4L
1,599 SR
Queue Stats
126W - 125L
1,453 Elo+
Party 1
Bellona
Bellona
TouchedByMulan
Bellona
Level 124
God Stats
3W - 8L
1,014 SR
Queue Stats
61W - 61L
1,498 Elo+
Party 3
Nike
Nike
bluevampiro
Nike
Level 129
God Stats
13W - 9L
1,609 SR
Queue Stats
230W - 226L
1,573 Elo+
Solo
Ganesha
Ganesha
vsky3
Ganesha
Level 42
God Stats
17W - 13L
1,873 SR
Queue Stats
47W - 43L
1,582 Elo+
Party 1
Team Averages
Level 103
1,591 SR
1,523 Elo+

VS

Team Averages
Level 137
1,552 SR
1,480 Elo+
Athena
Athena
 
Athena
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lorddoggo5555
Jing Wei
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,487 Elo+
Solo
Set
Set
Pattyshack29
Set
Level 198
God Stats
1W - 1L
1,663 SR
Queue Stats
68W - 71L
1,482 Elo+
Solo
Serqet
Serqet
Rat1Boss
Serqet
Level 130
God Stats
17W - 12L
1,489 SR
Queue Stats
182W - 173L
1,459 Elo+
Party 2
Anubis
Anubis
terrificjarl
Anubis
Level 62
God Stats
15W - 12L
1,608 SR
Queue Stats
126W - 116L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,471
456
6,079
9,337
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
11
1 / 3 / 1
6,360
530
3,026
9,342
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 3 / 0
6,807
567
4,921
11,028
7,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 0
4,683
390
1,184
2,087
744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
vsky3
Ganesha
10
0 / 2 / 2
5,868
489
1,642
8,287
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 0 / 0
7,959
663
4,903
9,259
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
Lorddoggo5555
Jing Wei
12
1 / 1 / 1
7,208
601
4,065
4,997
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 6
7,061
588
5,757
10,786
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
Rat1Boss
Serqet
11
2 / 2 / 7
7,357
613
4,665
9,246
6,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
4 / 0 / 3
7,305
609
7,053
5,717
2,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
11
11
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
0
3
W
Jing Wei
Lorddoggo5555
Jing Wei
1
1
1
1.5
W
1
1
6
4
W
Serqet
Rat1Boss
Serqet
2
2
7
2.75
L
2
3
1
0.83
L
Sobek
1
3
1
0.5
L
0
3
0
0
L
1
0
0
1
W
Anubis
4
0
3
5.5
L
Ganesha
vsky3
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
26,443
40,081
Taken
40,005
20,227
Mitigated
23,521
12,284
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,903
1,314
0
3,737
9,259
6,927
0
0
8,618
56,244
1,198
W
Jing Wei
Lorddoggo5555
Jing Wei
4,065
3,100
0
2,544
4,997
1,742
1,600
669
4,328
0
55,131
W
5,757
2,982
0
6,296
10,786
5,367
0
1,242
9,355
0
67,045
W
Serqet
Rat1Boss
Serqet
4,665
1,239
0
1,643
9,246
6,919
0
1,597
7,400
0
18,471
L
6,079
1,443
0
2,837
9,337
2,229
0
1,840
7,293
0
31,146
L
Sobek
3,026
129
0
2,558
9,342
4,044
0
4,532
4,810
36,881
985
L
4,921
1,506
0
4,348
11,028
7,827
0
4,291
6,126
0
57,042
L
1,184
361
0
430
2,087
744
0
280
1,807
0
15,337
W
Anubis
7,053
427
0
1,440
5,717
2,566
800
637
4,951
53,807
1,820
L
Ganesha
vsky3
Ganesha
1,642
290
0
2,111
8,287
5,383
0
370
7,817
21,047
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
36,890
287
Minions Killed
410
0
Camps Cleared
0
973,660
Distance Traveled
1,250,559
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,959
663
116
10
0
256,785
0
W
Jing Wei
7,208
601
83
7
0
191,453
0
W
Set
7,061
588
108
9
0
278,814
0
W
Serqet
7,357
613
29
2
0
289,515
3
L
Bastet
5,471
456
67
6
0
231,854
0
L
Sobek
6,360
530
74
6
0
239,849
0
L
Bellona
6,807
567
101
8
0
224,821
4
L
Nike
4,683
390
29
2
0
82,919
0
W
Anubis
7,305
609
74
6
0
233,992
1
L
Ganesha
5,868
489
16
1
0
194,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role