Player Matchup

Kukulkan
Kukulkan
EatonWuff
Kukulkan
Level 4
God Stats
0W - 4L
1,370 SR
Queue Stats
4W - 11L
1,030 Elo+
Party 1
Cthulhu
Cthulhu
Sympharc
Cthulhu
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 13L
959 Elo+
Party 1
Ne Zha
Ne Zha
ThyFrogSage
Ne Zha
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,469 Elo+
Solo
Hachiman
Hachiman
WaffleMan117
Hachiman
Level 12
God Stats
3W - 9L
1,147 SR
Queue Stats
14W - 19L
1,214 Elo+
Party 1
Kali
Kali
escorza
Kali
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 21L
951 Elo+
Party 1
Team Averages
Level 11
1,404 SR
1,125 Elo+

VS

Team Averages
Level 55
1,427 SR
1,450 Elo+
Cthulhu
Cthulhu
Aksumi
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,353 Elo+
Solo
Atlas
Atlas
DARTHMAUL1252
Atlas
Level 48
God Stats
7W - 6L
1,533 SR
Queue Stats
244W - 302L
1,351 Elo+
Solo
Bastet
Bastet
DIE4OETONGA44
Bastet
Level 83
God Stats
8W - 19L
1,266 SR
Queue Stats
33W - 90L
1,242 Elo+
Solo
Da Ji
Da Ji
Dissecting_Ants
Da Ji
Level 105
God Stats
8W - 14L
1,337 SR
Queue Stats
609W - 606L
1,452 Elo+
Solo
Kukulkan
Kukulkan
TruShyken
Kukulkan
Level 19
God Stats
6W - 5L
1,500 SR
Queue Stats
23W - 17L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EatonWuff
Kukulkan
14
1 / 6 / 5
8,360
760
10,240
10,196
4,680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Sympharc
Cthulhu
14
6 / 4 / 2
9,118
829
12,417
16,432
15,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
15
2 / 3 / 9
9,027
821
7,412
12,119
8,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
WaffleMan117
Hachiman
14
2 / 6 / 3
8,254
750
5,428
11,303
4,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
escorza
Kali
14
1 / 7 / 5
8,289
754
6,551
14,568
6,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aksumi
Cthulhu
16
3 / 2 / 10
9,117
829
10,209
12,516
12,517
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 2 / 13
9,722
884
14,085
16,518
18,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 6 / 12
9,443
858
9,401
12,806
6,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 6
9,476
861
9,142
10,925
6,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
TruShyken
Kukulkan
19
7 / 0 / 9
11,462
1,042
12,004
3,752
1,966
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
12
Kills
26
26
Deaths
13
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aksumi
Cthulhu
3
2
10
4
W
5
2
13
5.75
W
4
6
12
1.67
W
7
3
6
3.33
L
Kukulkan
EatonWuff
Kukulkan
1
6
5
0.58
L
Cthulhu
Sympharc
Cthulhu
6
4
2
1.75
L
Ne Zha
2
3
9
2.17
W
Kukulkan
TruShyken
Kukulkan
7
0
9
11.5
L
Hachiman
WaffleMan117
Hachiman
2
6
3
0.58
L
Kali
escorza
Kali
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,048
Damage
54,841
64,618
Taken
56,517
40,130
Mitigated
45,445
7,220
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aksumi
Cthulhu
10,209
404
491
0
12,516
12,517
105
4,498
7,632
22,410
0
W
14,085
4,827
0
1,107
16,518
18,308
0
9,889
6,028
24,109
1,074
W
9,401
2,056
0
1,336
12,806
6,054
720
2,143
10,587
0
19,214
W
9,142
1,851
436
454
10,925
6,600
0
2,674
8,206
0
25,949
L
Kukulkan
EatonWuff
Kukulkan
10,240
1,128
0
890
10,196
4,680
0
6,389
3,500
27,454
0
L
Cthulhu
Sympharc
Cthulhu
12,417
1,756
276
1,292
16,432
15,761
0
9,034
6,496
19,998
195
L
Ne Zha
7,412
1,361
0
2,026
12,119
8,411
228
3,359
8,674
0
22,385
W
Kukulkan
TruShyken
Kukulkan
12,004
322
0
369
3,752
1,966
0
2,023
1,602
48,427
633
L
Hachiman
WaffleMan117
Hachiman
5,428
4,000
0
1,500
11,303
4,747
0
5,333
5,750
0
15,537
L
Kali
escorza
Kali
6,551
2,579
0
1,236
14,568
6,531
0
8,811
5,273
0
13,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
49,220
148
Minions Killed
214
0
Camps Cleared
0
1,008,914
Distance Traveled
1,150,694
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,117
829
26
2
0
260,593
0
W
Atlas
9,722
884
25
2
0
214,279
0
W
Bastet
9,443
858
21
2
0
232,227
0
W
Da Ji
9,476
861
18
2
0
206,801
3
L
Kukulkan
8,360
760
42
4
0
193,249
0
L
Cthulhu
9,118
829
26
2
0
218,572
0
L
Ne Zha
9,027
821
33
3
0
179,457
0
W
Kukulkan
11,462
1,042
124
11
0
236,794
2
L
Hachiman
8,254
750
29
3
0
190,043
0
L
Kali
8,289
754
18
2
0
227,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role