Player Matchup

Cerberus
Cerberus
CerberusEU
Cerberus
Level 123
God Stats
3W - 5L
1,482 SR
Queue Stats
9W - 7L
1,577 Elo+
Party 2
Arachne
Arachne
KenyaSwalloww
Arachne
Level 130
God Stats
7W - 3L
1,749 SR
Queue Stats
25W - 20L
1,618 Elo+
Party 2
Xbalanque
Xbalanque
YessSuhhh
Xbalanque
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
cCrashyy
Sun Wukong
Level 120
God Stats
2W - 1L
1,815 SR
Queue Stats
54W - 53L
1,599 Elo+
Party 2
Ra
Ra
mando28
Ra
Level 145
God Stats
0W - 1L
1,734 SR
Queue Stats
42W - 26L
1,664 Elo+
Party 2
Team Averages
Level 113
1,656 SR
1,596 Elo+

VS

Team Averages
Level 114
1,514 SR
1,576 Elo+
Ne Zha
Ne Zha
Blоck
Ne Zha
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 69L
1,519 Elo+
Party 1
Chang'e
Chang'e
S0uperSewt
Chang'e
Level 126
God Stats
16W - 9L
1,509 SR
Queue Stats
181W - 122L
1,555 Elo+
Solo
Sobek
Sobek
Saweegg
Sobek
Level 36
God Stats
6W - 7L
1,554 SR
Queue Stats
68W - 73L
1,576 Elo+
Solo
Medusa
Medusa
SuppleFemboy
Medusa
Level 109
God Stats
9W - 5L
1,664 SR
Queue Stats
188W - 110L
1,671 Elo+
Solo
Charon
Charon
worminators
Charon
Level 143
God Stats
2W - 5L
1,345 SR
Queue Stats
88W - 71L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CerberusEU
Cerberus
11
0 / 3 / 1
5,953
458
2,480
11,287
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
11
1 / 2 / 0
6,130
472
2,642
13,022
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Xbalanque
YessSuhhh
Xbalanque
13
1 / 2 / 1
6,558
504
6,506
11,254
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
cCrashyy
Sun Wukong
6
0 / 0 / 0
4,816
370
774
3,708
1,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
2 / 4 / 0
6,863
528
4,780
8,163
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blоck
Ne Zha
13
4 / 1 / 3
7,377
567
5,379
10,679
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

Chang'e
S0uperSewt
Chang'e
13
2 / 0 / 3
7,738
595
5,501
6,505
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Saweegg
Sobek
15
2 / 0 / 1
8,411
647
4,552
8,689
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
14
2 / 2 / 2
8,139
626
9,191
9,324
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
12
1 / 1 / 7
7,892
607
7,482
9,887
7,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
11
11
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blоck
Ne Zha
4
1
3
5.5
L
Cerberus
CerberusEU
Cerberus
0
3
1
0.17
L
Arachne
1
2
0
0.5
W
Chang'e
S0uperSewt
Chang'e
2
0
3
3.5
W
Sobek
Saweegg
Sobek
2
0
1
2.5
W
Medusa
2
2
2
1.5
L
Xbalanque
YessSuhhh
Xbalanque
1
2
1
0.75
L
Sun Wukong
cCrashyy
Sun Wukong
0
0
0
0
L
2
4
0
0.5
W
Charon
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,182
Damage
32,105
47,434
Taken
45,084
20,418
Mitigated
26,877
18,488
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blоck
Ne Zha
5,379
1,491
0
2,644
10,679
5,485
69
1,519
9,160
0
58,919
L
Cerberus
CerberusEU
Cerberus
2,480
203
0
2,586
11,287
7,156
0
5,238
5,753
30,354
0
L
Arachne
2,642
1,660
0
7,608
13,022
4,609
0
4,163
8,591
0
54,533
W
Chang'e
S0uperSewt
Chang'e
5,501
352
1,115
2,806
6,505
2,329
191
1,704
4,801
55,711
999
W
Sobek
Saweegg
Sobek
4,552
272
0
4,825
8,689
7,833
0
1,087
7,466
51,516
6,181
W
Medusa
9,191
3,470
0
2,447
9,324
3,698
453
807
8,517
0
70,628
L
Xbalanque
YessSuhhh
Xbalanque
6,506
2,143
0
4,196
11,254
3,758
0
1,061
10,193
0
57,161
L
Sun Wukong
cCrashyy
Sun Wukong
774
152
0
1,575
3,708
1,930
0
956
2,494
0
10,704
L
4,780
273
204
2,319
8,163
2,965
0
4,738
3,245
52,676
0
W
Charon
7,482
1,676
0
1,610
9,887
7,532
170
2,146
7,643
28,136
3,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,320
Gold Earned
39,557
387
Minions Killed
461
0
Camps Cleared
0
1,081,024
Distance Traveled
1,343,774
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,377
567
88
7
0
268,689
4
L
Cerberus
5,953
458
60
5
0
252,177
0
L
Arachne
6,130
472
100
8
0
254,169
0
W
Chang'e
7,738
595
112
9
0
270,783
4
W
Sobek
8,411
647
107
8
0
255,883
0
W
Medusa
8,139
626
109
8
0
271,110
6
L
Xbalanque
6,558
504
100
8
0
245,188
1
L
Sun Wukong
4,816
370
23
2
0
69,498
0
L
Ra
6,863
528
104
8
0
259,992
2
W
Charon
7,892
607
45
3
0
277,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role