Player Matchup

Martichoras
Martichoras
JoeyFromJersey
Martichoras
Level 155
God Stats
0W - 1L
1,845 SR
Queue Stats
26W - 53L
1,435 Elo+
Party 1
Chaac
Chaac
JoshT5554
Chaac
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 238L
1,327 Elo+
Party 1
Bacchus
Bacchus
SeanLuckyBrotha
Bacchus
Level 87
God Stats
2W - 7L
1,361 SR
Queue Stats
12W - 28L
1,447 Elo+
Party 1
Ratatoskr
Ratatoskr
TrueCrime
Ratatoskr
Level 124
God Stats
2W - 7L
1,290 SR
Queue Stats
27W - 86L
1,237 Elo+
Party 1
Scylla
Scylla
VitoArchies1
Scylla
Level 28
God Stats
0W - 5L
1,177 SR
Queue Stats
38W - 111L
1,263 Elo+
Party 1
Team Averages
Level 106
1,435 SR
1,342 Elo+

VS

Team Averages
Level 127
1,559 SR
1,506 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DrakeShiesty
Surtr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 114L
1,540 Elo+
Solo
Ra
Ra
IBeMudkip
Ra
Level 138
God Stats
10W - 12L
1,827 SR
Queue Stats
412W - 370L
1,542 Elo+
Solo
Ganesha
Ganesha
SniperPicnic
Ganesha
Level 212
God Stats
28W - 24L
1,550 SR
Queue Stats
108W - 105L
1,602 Elo+
Solo
Neith
Neith
Williford
Neith
Level 38
God Stats
7W - 10L
1,417 SR
Queue Stats
166W - 173L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
JoeyFromJersey
Martichoras
14
1 / 5 / 1
8,101
477
9,451
17,552
7,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
JoshT5554
Chaac
12
0 / 4 / 0
7,236
426
5,582
15,858
10,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 1
8,276
487
6,426
9,607
10,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ratatoskr
TrueCrime
Ratatoskr
15
5 / 2 / 0
8,507
500
6,180
13,942
6,209
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
0 / 3 / 0
6,839
402
1,979
8,626
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 2 / 3
8,364
492
7,113
13,781
15,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 1 / 4
10,306
606
13,422
12,109
11,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 0 / 0
9,579
563
7,126
5,720
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
SniperPicnic
Ganesha
17
2 / 1 / 9
8,739
514
8,082
13,627
8,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Williford
Neith
15
1 / 3 / 4
8,923
525
12,933
11,951
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
7
Kills
15
15
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
3
2.75
W
3
1
4
5
W
5
0
0
5
L
Martichoras
JoeyFromJersey
Martichoras
1
5
1
0.3
L
Chaac
JoshT5554
Chaac
0
4
0
0
L
1
1
1
1.5
W
Ganesha
SniperPicnic
Ganesha
2
1
9
6.5
L
Ratatoskr
TrueCrime
Ratatoskr
5
2
0
2.5
L
Scylla
0
3
0
0
W
Neith
Williford
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,618
Damage
48,676
65,585
Taken
57,188
38,232
Mitigated
42,740
12,756
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,113
751
0
2,836
13,781
15,174
55
4,187
9,594
30,248
0
W
13,422
4,016
0
4,602
12,109
11,185
111
464
11,645
2,727
80,848
W
7,126
633
809
1,581
5,720
2,496
415
1,956
3,764
75,207
2,323
L
Martichoras
JoeyFromJersey
Martichoras
9,451
2,919
0
3,358
17,552
7,870
0
4,260
13,292
0
74,428
L
Chaac
JoshT5554
Chaac
5,582
754
0
5,309
15,858
10,333
0
2,693
12,016
965
56,775
L
6,426
1,040
0
2,272
9,607
10,235
0
4,015
5,510
29,237
0
W
Ganesha
SniperPicnic
Ganesha
8,082
837
0
3,071
13,627
8,581
0
1,055
12,572
84,554
1,690
L
Ratatoskr
TrueCrime
Ratatoskr
6,180
932
0
750
13,942
6,209
0
6,315
7,410
0
68,127
L
Scylla
1,979
372
0
1,067
8,626
3,585
0
5,670
2,853
46,526
1,479
W
Neith
Williford
Neith
12,933
4,126
0
2,985
11,951
5,304
486
1,126
10,825
0
80,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
45,911
426
Minions Killed
548
0
Camps Cleared
0
1,679,396
Distance Traveled
1,712,769
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,364
492
42
2
0
364,173
11
W
Surtr
10,306
606
139
8
0
334,617
2
W
Ra
9,579
563
157
9
0
347,190
2
L
Martichoras
8,101
477
119
7
0
282,299
4
L
Chaac
7,236
426
96
6
0
318,048
0
L
Bacchus
8,276
487
28
2
0
375,705
2
W
Ganesha
8,739
514
79
5
0
358,016
0
L
Ratatoskr
8,507
500
86
5
0
375,073
1
L
Scylla
6,839
402
97
6
0
328,271
2
W
Neith
8,923
525
131
8
0
308,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role