Player Matchup

Nemesis
Nemesis
Silver IV
DJG325
Nemesis
Silver IV
Level 67
God Stats
5W - 8L
1,584 SR
Queue Stats
87W - 123L
1,094 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
HlzExile
Baron Samedi
Silver IV
Level 103
God Stats
26W - 18L
1,662 SR
Queue Stats
125W - 111L
797 MMR
Party 2
Vamana
Vamana
Gold IV
xSIL3NTx4SYLUMx
Vamana
Gold IV
Level 147
God Stats
4W - 5L
1,675 SR
Queue Stats
454W - 466L
1,436 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,640 SR
1,109 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,640 SR
1,393 MMR
Hercules
Hercules
Gold II
H0RYZIN
Hercules
Gold II
Level 157
God Stats
1W - 0L
1,542 SR
Queue Stats
20W - 11L
1,699 MMR
Party 1
Janus
Janus
Silver IV
THR-dan13kappa
Janus
Silver IV
Level 156
God Stats
2W - 0L
1,785 SR
Queue Stats
46W - 77L
763 MMR
Solo
Medusa
Medusa
Gold II
sackbuts
Medusa
Gold II
Level 108
God Stats
4W - 0L
1,593 SR
Queue Stats
15W - 8L
1,717 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DJG325
Nemesis
15
2 / 4 / 1
9,444
630
8,979
17,881
11,183
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
HlzExile
Baron Samedi
14
0 / 5 / 4
8,947
596
6,057
11,672
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 1
9,840
656
12,122
14,757
17,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BacchusAchillesBaba YagaAo KuangHorus

VS

Bans
GilgameshScyllaAnubisDiscordiaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
H0RYZIN
Hercules
17
2 / 1 / 9
11,294
753
11,480
17,773
18,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 7
10,577
705
9,775
9,937
4,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
sackbuts
Medusa
18
8 / 0 / 4
12,268
818
15,707
10,554
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DJG325
Nemesis
2
4
1
0.63
W
Hercules
H0RYZIN
Hercules
2
1
9
6.5
L
Baron Samedi
HlzExile
Baron Samedi
0
5
4
0.4
W
2
3
7
1.83
W
Medusa
sackbuts
Medusa
8
0
4
10
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,158
Damage
36,962
44,310
Taken
38,264
35,358
Mitigated
28,629
11,828
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DJG325
Nemesis
8,979
3,365
0
4,696
17,881
11,183
0
5,155
12,420
0
26,149
W
Hercules
H0RYZIN
Hercules
11,480
2,721
0
7,921
17,773
18,048
0
2,308
14,801
0
38,448
L
Baron Samedi
HlzExile
Baron Samedi
6,057
321
923
2,960
11,672
6,758
0
1,540
9,781
23,806
0
W
9,775
406
0
1,950
9,937
4,538
261
1,626
7,859
40,515
1,162
W
Medusa
sackbuts
Medusa
15,707
5,877
0
3,627
10,554
6,043
2,451
2,424
7,967
0
72,838
L
12,122
5,403
0
3,249
14,757
17,417
552
3,002
11,205
0
46,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,231
Gold Earned
34,139
146
Minions Killed
215
0
Camps Cleared
0
868,107
Distance Traveled
908,793
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,444
630
33
2
0
306,165
0
W
Hercules
11,294
753
38
3
0
315,900
12
L
Baron Samedi
8,947
596
43
3
0
265,275
2
W
Janus
10,577
705
69
5
0
276,973
0
W
Medusa
12,268
818
108
7
0
315,920
0
L
Vamana
9,840
656
70
5
0
296,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role