Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Im Zeus Kaiser
Ra
Level 164
God Stats
10W - 6L
1,718 SR
Queue Stats
553W - 605L
1,466 Elo+
Solo
Geb
Geb
MAYITOOuO
Geb
Level 140
God Stats
6W - 4L
1,498 SR
Queue Stats
143W - 160L
1,512 Elo+
Solo
Anhur
Anhur
NxuS Gunss
Anhur
Level 105
God Stats
2W - 4L
1,279 SR
Queue Stats
817W - 829L
1,544 Elo+
Solo
Ravana
Ravana
Veldr
Ravana
Level 107
God Stats
0W - 3L
1,303 SR
Queue Stats
208W - 208L
1,482 Elo+
Solo
Team Averages
Level 133
1,460 SR
1,501 Elo+

VS

Team Averages
Level 110
1,688 SR
1,628 Elo+
Hachiman
Hachiman
EchoKittie
Hachiman
Level 159
God Stats
3W - 0L
1,827 SR
Queue Stats
93W - 38L
1,608 Elo+
Party 1
Charon
Charon
HeartBeat2013
Charon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,737 Elo+
Solo
Ares
Ares
Manowaki
Ares
Level 148
God Stats
2W - 3L
1,378 SR
Queue Stats
593W - 584L
1,574 Elo+
Solo
Kukulkan
Kukulkan
RezzyCraft
Kukulkan
Level 122
God Stats
2W - 0L
1,800 SR
Queue Stats
82W - 42L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
Rizzopotamus
Sylvanus
Level 102
God Stats
3W - 1L
1,937 SR
Queue Stats
82W - 40L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 4 / 3
8,903
685
15,945
13,151
7,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 2
8,446
650
3,335
6,343
4,069
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 5
8,985
691
11,760
19,778
23,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
14
1 / 6 / 6
8,385
645
6,672
13,023
6,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Veldr
Ravana
14
2 / 6 / 3
8,169
628
7,880
13,427
17,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EchoKittie
Hachiman
17
3 / 2 / 17
10,674
821
14,773
12,620
7,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 15
11,130
856
9,471
13,190
19,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ares
16
5 / 3 / 16
10,099
777
13,527
16,807
21,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
RezzyCraft
Kukulkan
19
8 / 2 / 16
11,916
917
16,247
9,849
7,116
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Rizzopotamus
Sylvanus
15
3 / 1 / 15
9,631
741
7,955
15,384
18,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
7
Kills
24
24
Deaths
10
19
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
4
3
0.88
W
Hachiman
EchoKittie
Hachiman
3
2
17
5.75
W
5
2
15
6.25
L
1
2
2
1
L
1
6
5
0.58
W
Ares
5
3
16
4.33
L
Anhur
1
6
6
0.67
W
Kukulkan
RezzyCraft
Kukulkan
8
2
16
8
W
Sylvanus
Rizzopotamus
Sylvanus
3
1
15
10.5
L
Ravana
Veldr
Ravana
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,592
Damage
61,973
65,722
Taken
67,850
59,169
Mitigated
73,253
15,595
Healing
31,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
15,945
6,247
0
991
13,151
7,316
0
10,066
3,085
0
30,165
W
Hachiman
EchoKittie
Hachiman
14,773
7,422
1,171
2,867
12,620
7,498
2,751
2,743
9,797
0
42,883
W
9,471
339
1,360
1,958
13,190
19,054
176
2,413
10,777
21,812
1,895
L
3,335
119
6,713
2,124
6,343
4,069
0
4,603
1,740
19,691
217
L
11,760
79
101
2,699
19,778
23,483
0
12,353
7,425
20,705
957
W
Ares
13,527
1,190
0
793
16,807
21,554
65
3,347
13,323
14,929
876
L
Anhur
6,672
3,433
683
1,209
13,023
6,927
0
9,183
3,840
0
14,394
W
Kukulkan
RezzyCraft
Kukulkan
16,247
1,700
782
566
9,849
7,116
3,820
2,785
6,986
41,808
1,663
W
Sylvanus
Rizzopotamus
Sylvanus
7,955
491
13,292
8,482
15,384
18,031
589
2,469
12,915
13,836
0
L
Ravana
Veldr
Ravana
7,880
1,093
205
870
13,427
17,374
0
8,297
5,130
0
14,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,888
Gold Earned
53,450
133
Minions Killed
158
0
Camps Cleared
0
1,045,918
Distance Traveled
1,153,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,903
685
32
2
0
225,783
0
W
Hachiman
10,674
821
69
5
0
223,748
0
W
Charon
11,130
856
15
1
0
259,144
0
L
Ra
8,446
650
41
3
0
157,255
0
L
Geb
8,985
691
20
2
0
241,289
0
W
Ares
10,099
777
1
0
0
253,382
0
L
Anhur
8,385
645
24
2
0
204,534
0
W
Kukulkan
11,916
917
65
5
0
217,744
0
W
Sylvanus
9,631
741
8
1
0
199,716
0
L
Ravana
8,169
628
16
1
0
217,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role