Player Matchup

Ravana
Ravana
 
Ravana
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Junky Thumbs
Thanatos
Level 128
God Stats
1W - 2L
1,504 SR
Queue Stats
113W - 98L
1,510 Elo+
Party 2
Discordia
Discordia
Lil Gecko8763
Discordia
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 111L
1,476 Elo+
Party 2
Achilles
Achilles
Upucan
Achilles
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 21L
1,506 Elo+
Party 2
Ra
Ra
peterloins
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 108L
1,506 Elo+
Solo
Team Averages
Level 87
1,501 SR
1,500 Elo+

VS

Team Averages
Level 111
1,455 SR
1,570 Elo+
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
EzForMy
Jormungandr
Level 87
God Stats
1W - 2L
1,249 SR
Queue Stats
61W - 73L
1,530 Elo+
Solo
Chernobog
Chernobog
Jablow
Chernobog
Level 121
God Stats
2W - 4L
1,681 SR
Queue Stats
175W - 157L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Trøklan
Morgan Le Fay
Level 167
God Stats
0W - 1L
1,345 SR
Queue Stats
17W - 11L
1,632 Elo+
Party 1
Horus
Horus
WzhgFkzi
Horus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 2 / 7
8,409
841
6,910
9,514
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Junky Thumbs
Thanatos
15
9 / 2 / 4
9,035
904
11,631
10,023
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Lil Gecko8763
Discordia
14
0 / 2 / 9
8,426
843
10,648
7,718
4,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Upucan
Achilles
15
4 / 0 / 8
8,974
897
10,381
11,422
12,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 2 / 9
7,400
740
4,660
10,280
5,855
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 2 / 3
7,592
759
5,522
6,863
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
EzForMy
Jormungandr
13
3 / 3 / 2
7,983
798
8,414
9,573
9,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chernobog
Jablow
Chernobog
13
0 / 4 / 3
7,119
712
5,721
10,058
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Morgan Le Fay
Trøklan
Morgan Le Fay
16
2 / 3 / 4
8,384
838
13,678
9,257
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
WzhgFkzi
Horus
13
1 / 4 / 3
7,497
750
2,696
13,120
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
16
Kills
8
8
Deaths
16
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
2
7
3.25
L
Nox
 
Nox
2
2
3
1.75
L
Jormungandr
EzForMy
Jormungandr
3
3
2
1.33
L
Chernobog
Jablow
Chernobog
0
4
3
0.38
W
Thanatos
Junky Thumbs
Thanatos
9
2
4
5.5
W
Discordia
Lil Gecko8763
Discordia
0
2
9
2.25
L
Morgan Le Fay
Trøklan
Morgan Le Fay
2
3
4
1.33
W
Achilles
Upucan
Achilles
4
0
8
8
L
Horus
WzhgFkzi
Horus
1
4
3
0.63
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,230
Damage
36,031
48,957
Taken
48,871
36,967
Mitigated
31,075
32,381
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,910
1,508
461
2,437
9,514
7,915
1,004
4,379
5,135
0
16,190
L
Nox
 
Nox
5,522
164
990
1,074
6,863
2,908
0
3,267
3,212
13,398
0
L
Jormungandr
EzForMy
Jormungandr
8,414
535
733
2,141
9,573
9,441
6
1,893
7,199
13,729
0
L
Chernobog
Jablow
Chernobog
5,721
2,565
0
1,301
10,058
3,475
0
2,542
6,945
0
16,447
W
Thanatos
Junky Thumbs
Thanatos
11,631
1,468
1,736
6,748
10,023
6,101
346
4,638
5,385
0
14,432
W
Discordia
Lil Gecko8763
Discordia
10,648
205
199
291
7,718
4,118
356
5,705
2,013
29,292
0
L
Morgan Le Fay
Trøklan
Morgan Le Fay
13,678
1,099
1,993
2,537
9,257
3,725
0
2,804
5,899
31,806
124
W
Achilles
Upucan
Achilles
10,381
940
1,467
3,180
11,422
12,978
286
5,667
5,755
0
19,483
L
Horus
WzhgFkzi
Horus
2,696
1,271
2,035
2,798
13,120
11,526
0
4,313
8,077
682
4,276
W
4,660
430
10,815
5,047
10,280
5,855
1,305
7,530
2,750
13,472
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,244
Gold Earned
38,575
119
Minions Killed
99
0
Camps Cleared
0
1,092,719
Distance Traveled
888,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,409
841
27
3
0
224,763
0
L
Nox
7,592
759
28
3
0
173,792
0
L
Jormungandr
7,983
798
5
1
0
160,821
0
L
Chernobog
7,119
712
37
4
0
170,155
0
W
Thanatos
9,035
904
8
1
0
220,768
0
W
Discordia
8,426
843
46
5
0
215,506
0
L
Morgan Le Fay
8,384
838
28
3
0
202,064
0
W
Achilles
8,974
897
22
2
0
235,278
0
L
Horus
7,497
750
1
0
0
181,599
0
W
Ra
7,400
740
16
2
0
196,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role