Player Matchup

Ishtar
Ishtar
Silver III
BeadsBurner
Ishtar
Silver III
Level 157
God Stats
2W - 3L
1,334 SR
Queue Stats
143W - 143L
984 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Immortal_God_97
Erlang Shen
Bronze III
Level 68
God Stats
3W - 5L
1,710 SR
Queue Stats
27W - 57L
255 MMR
Solo
Charon
Charon
Silver III
Time4Twice
Charon
Silver III
Level 89
God Stats
2W - 7L
1,322 SR
Queue Stats
86W - 107L
818 MMR
Party 1
Thoth
Thoth
Silver IV
powpao
Thoth
Silver IV
Level 123
God Stats
0W - 8L
1,001 SR
Queue Stats
138W - 170L
768 MMR
Solo
Thor
Thor
Silver III
restlyss
Thor
Silver III
Level 79
God Stats
7W - 9L
1,462 SR
Queue Stats
93W - 112L
904 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,366 SR
746 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,453 SR
838 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver III
CalzonsBatsy
Susano
Silver III
Level 180
God Stats
99W - 66L
1,615 SR
Queue Stats
420W - 433L
890 MMR
Solo
Xing Tian
Xing Tian
Silver V
DuskFrame86
Xing Tian
Silver V
Level 67
God Stats
19W - 22L
1,458 SR
Queue Stats
285W - 300L
354 MMR
Solo
Hachiman
Hachiman
Bronze I
FrogSplash-_-
Hachiman
Bronze I
Level 199
God Stats
4W - 9L
1,257 SR
Queue Stats
258W - 292L
443 MMR
Solo
Tyr
Tyr
Silver III
smurfer5000
Tyr
Silver III
Level 86
God Stats
75W - 104L
1,436 SR
Queue Stats
468W - 502L
1,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 6 / 1
7,085
443
5,392
12,514
5,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Immortal_God_97
Erlang Shen
11
0 / 4 / 0
6,951
434
788
13,540
13,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charon
Time4Twice
Charon
12
3 / 2 / 1
8,175
511
7,070
12,734
11,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
powpao
Thoth
12
1 / 2 / 0
7,209
451
1,970
4,756
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
12
0 / 3 / 1
6,915
432
4,482
14,637
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CerberusThanatosAo KuangArachne

VS

Bans
AresApolloChernobogMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 0 / 3
10,686
668
9,950
3,542
1,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
16
9 / 2 / 3
9,389
587
13,786
17,174
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
DuskFrame86
Xing Tian
12
1 / 2 / 5
7,965
498
4,427
15,593
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
FrogSplash-_-
Hachiman
14
1 / 1 / 4
8,718
545
5,909
9,096
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 5
8,805
550
4,916
6,667
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
17
17
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
L
Ishtar
0
6
1
0.08
W
Susano
9
2
3
5.25
W
Xing Tian
DuskFrame86
Xing Tian
1
2
5
1.75
W
Hachiman
FrogSplash-_-
Hachiman
1
1
4
3
L
Erlang Shen
Immortal_God_97
Erlang Shen
0
4
0
0
L
Charon
Time4Twice
Charon
3
2
1
1.75
L
Thoth
powpao
Thoth
1
2
0
0.5
L
Thor
0
3
1
0.17
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
38,988
58,181
Taken
52,072
37,355
Mitigated
29,140
14,219
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,950
4,027
0
2,396
3,542
1,895
3,992
0
3,542
0
87,125
L
Ishtar
5,392
3,338
0
1,904
12,514
5,247
0
1,108
11,350
0
52,724
W
Susano
13,786
5,261
0
6,490
17,174
7,750
117
1,813
15,361
0
71,359
W
Xing Tian
DuskFrame86
Xing Tian
4,427
343
0
2,928
15,593
12,229
286
2,673
12,920
22,535
3,150
W
Hachiman
FrogSplash-_-
Hachiman
5,909
2,712
0
2,536
9,096
3,751
1,560
1,646
7,450
0
60,855
L
Erlang Shen
Immortal_God_97
Erlang Shen
788
366
0
3,061
13,540
13,142
0
0
12,561
0
37,793
L
Charon
Time4Twice
Charon
7,070
1,057
0
2,702
12,734
11,579
0
2,318
10,360
25,898
1,919
L
Thoth
powpao
Thoth
1,970
395
35
701
4,756
1,300
0
122
4,634
41,021
1,658
L
Thor
4,482
1,332
0
5,816
14,637
6,087
0
337
14,144
0
58,746
W
4,916
492
0
1,919
6,667
3,515
464
1,556
5,111
0
46,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
45,563
341
Minions Killed
475
0
Camps Cleared
0
1,304,119
Distance Traveled
1,580,631
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,686
668
166
10
0
280,608
4
L
Ishtar
7,085
443
85
5
0
266,074
2
W
Susano
9,389
587
90
6
0
375,374
2
W
Xing Tian
7,965
498
32
2
0
290,614
2
W
Hachiman
8,718
545
106
7
0
290,605
3
L
Erlang Shen
6,951
434
65
4
0
237,148
2
L
Charon
8,175
511
23
1
0
284,417
4
L
Thoth
7,209
451
73
5
0
198,625
0
L
Thor
6,915
432
95
6
0
317,855
2
W
Tyr
8,805
550
81
5
0
343,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role