Player Matchup

Chaac
Chaac
Silver II
BeezoysBurner
Chaac
Silver II
Level 48
God Stats
1W - 0L
1,662 SR
Queue Stats
13W - 3L
1,522 MMR
Party 1
Anhur
Anhur
Silver III
jjmans
Anhur
Silver III
Level 46
God Stats
3W - 0L
1,364 SR
Queue Stats
10W - 6L
1,451 MMR
Party 1
Agni
Agni
Silver I
vxuts
Agni
Silver I
Level 85
God Stats
2W - 0L
1,272 SR
Queue Stats
11W - 2L
1,581 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 60
1,433 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,566 SR
1,451 MMR
Thoth
Thoth
Platinum V
Dwreck772
Thoth
Platinum V
Level 145
God Stats
1W - 1L
1,670 SR
Queue Stats
201W - 237L
1,556 MMR
Solo
Cthulhu
Cthulhu
Silver III
LiLBR0LY
Cthulhu
Silver III
Level 68
God Stats
2W - 5L
1,695 SR
Queue Stats
14W - 25L
1,504 MMR
Party 2
Horus
Horus
Silver I
YungPai
Horus
Silver I
Level 146
God Stats
3W - 7L
1,332 SR
Queue Stats
127W - 147L
1,293 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,491
927
4,952
5,941
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
jjmans
Anhur
12
2 / 0 / 5
6,946
992
5,679
5,249
1,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
vxuts
Agni
11
4 / 1 / 4
7,036
1,005
7,749
4,157
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesKuzenboAthenaBacchusAtlas

VS

Bans
Ne ZhaMulanXbalanqueOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dwreck772
Thoth
8
0 / 2 / 1
5,025
718
2,964
5,113
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LiLBR0LY
Cthulhu
8
1 / 2 / 0
5,418
774
2,793
6,930
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
YungPai
Horus
6
0 / 4 / 1
4,843
692
3,813
8,386
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Thoth
Dwreck772
Thoth
0
2
1
0.25
L
Cthulhu
LiLBR0LY
Cthulhu
1
2
0
0.5
L
Horus
YungPai
Horus
0
4
1
0.13
W
Anhur
jjmans
Anhur
2
0
5
4.5
W
Agni
vxuts
Agni
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,380
Damage
9,570
15,347
Taken
20,429
7,678
Mitigated
8,566
3,871
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,952
678
0
1,908
5,941
4,840
0
2,077
3,617
0
26,183
L
Thoth
Dwreck772
Thoth
2,964
180
0
900
5,113
1,589
0
2,686
2,271
9,319
0
L
Cthulhu
LiLBR0LY
Cthulhu
2,793
408
70
515
6,930
2,939
0
1,431
5,465
8,765
0
L
Horus
YungPai
Horus
3,813
1,492
430
1,680
8,386
4,038
0
3,149
5,041
0
5,529
W
Anhur
jjmans
Anhur
5,679
3,054
0
1,241
5,249
1,658
1,024
1,856
3,072
0
27,257
W
Agni
vxuts
Agni
7,749
446
0
722
4,157
1,180
887
1,324
2,464
23,905
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,473
Gold Earned
15,286
126
Minions Killed
46
0
Camps Cleared
0
444,813
Distance Traveled
315,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,491
927
38
5
0
161,496
0
L
Thoth
5,025
718
32
5
0
99,065
0
L
Cthulhu
5,418
774
10
1
0
115,974
0
L
Horus
4,843
692
4
1
0
100,237
0
W
Anhur
6,946
992
40
6
0
133,393
0
W
Agni
7,036
1,005
48
7
0
149,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role