Player Matchup

Chaac
Chaac
KuramaPR
Chaac
Level 118
God Stats
1W - 3L
1,188 SR
Queue Stats
117W - 129L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
TheDranzzy
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
oDxrkMago
Xbalanque
Level 104
God Stats
4W - 7L
1,400 SR
Queue Stats
60W - 54L
1,487 Elo+
Party 1
Team Averages
Level 103
1,363 SR
1,478 Elo+

VS

Team Averages
Level 68
1,549 SR
1,521 Elo+
Chiron
Chiron
Gambookiller
Chiron
Level 147
God Stats
2W - 2L
1,841 SR
Queue Stats
73W - 65L
1,562 Elo+
Solo
Merlin
Merlin
RoCK32608
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Surtr
Surtr
XxNinelive5xX
Surtr
Level 40
God Stats
0W - 1L
1,307 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KuramaPR
Chaac
15
5 / 1 / 8
10,340
795
14,305
15,343
19,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
TheDranzzy
Cthulhu
15
5 / 1 / 6
9,866
759
7,272
12,399
10,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
oDxrkMago
Xbalanque
14
5 / 3 / 7
9,819
755
12,921
12,531
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 4 / 1
9,594
738
10,323
12,914
6,297
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
RoCK32608
Merlin
11
0 / 7 / 3
8,162
628
6,323
10,696
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 4 / 2
8,899
685
9,096
14,619
10,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
5
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
4
1
0.88
W
Chaac
KuramaPR
Chaac
5
1
8
9
L
Merlin
RoCK32608
Merlin
0
7
3
0.21
W
Cthulhu
TheDranzzy
Cthulhu
5
1
6
8
L
2
4
2
0.75
W
Xbalanque
oDxrkMago
Xbalanque
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
25,742
40,273
Taken
38,229
35,647
Mitigated
20,490
13,896
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,323
4,417
369
1,958
12,914
6,297
0
2,078
9,992
0
44,692
W
Chaac
KuramaPR
Chaac
14,305
1,126
533
6,924
15,343
19,199
314
3,250
11,603
1,628
39,899
L
Merlin
RoCK32608
Merlin
6,323
467
0
494
10,696
3,845
0
1,459
8,488
19,057
775
W
Cthulhu
TheDranzzy
Cthulhu
7,272
319
771
3,020
12,399
10,909
775
1,892
10,146
23,170
1,046
L
9,096
2,792
0
2,444
14,619
10,348
105
2,928
10,831
764
16,362
W
Xbalanque
oDxrkMago
Xbalanque
12,921
5,959
0
2,648
12,531
5,539
1,909
1,438
10,896
0
47,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
26,655
183
Minions Killed
123
0
Camps Cleared
0
743,004
Distance Traveled
594,246
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,594
738
66
5
0
201,043
0
W
Chaac
10,340
795
66
5
0
271,712
0
L
Merlin
8,162
628
38
3
0
190,805
0
W
Cthulhu
9,866
759
30
2
0
253,464
1
L
Surtr
8,899
685
19
1
0
202,398
0
W
Xbalanque
9,819
755
87
7
0
217,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role