Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FoldedTape
Sol
Level 66
God Stats
133W - 141L
1,475 SR
Queue Stats
355W - 378L
1,458 Elo+
Solo
Amaterasu
Amaterasu
GubbleBoo
Amaterasu
Level 119
God Stats
1W - 0L
1,761 SR
Queue Stats
237W - 229L
1,517 Elo+
Party 1
Janus
Janus
HardPhxLXIX
Janus
Level 149
God Stats
4W - 1L
1,761 SR
Queue Stats
230W - 223L
1,518 Elo+
Party 1
Horus
Horus
emitforce
Horus
Level 116
God Stats
9W - 10L
1,486 SR
Queue Stats
237W - 229L
1,517 Elo+
Party 1
Team Averages
Level 115
1,597 SR
1,502 Elo+

VS

Team Averages
Level 113
1,535 SR
1,535 Elo+
Thoth
Thoth
Juuiceboxer
Thoth
Level 83
God Stats
16W - 16L
1,554 SR
Queue Stats
130W - 107L
1,562 Elo+
Party 2
Xing Tian
Xing Tian
ObiBone
Xing Tian
Level 55
God Stats
7W - 2L
1,966 SR
Queue Stats
152W - 126L
1,535 Elo+
Party 2
Chang'e
Chang'e
Thats Zaddy
Chang'e
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
322W - 294L
1,564 Elo+
Solo
Ishtar
Ishtar
snechtnf
Ishtar
Level 114
God Stats
2W - 4L
1,170 SR
Queue Stats
229W - 205L
1,520 Elo+
Party 2
Ao Kuang
Ao Kuang
xXRogueDSeiferXx
Ao Kuang
Level 155
God Stats
4W - 5L
1,483 SR
Queue Stats
143W - 135L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 4
6,041
604
3,431
6,400
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 3
5,663
566
6,169
6,913
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
GubbleBoo
Amaterasu
11
2 / 0 / 1
6,488
649
3,914
7,635
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 0 / 2
6,265
627
2,773
4,640
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Horus
emitforce
Horus
9
0 / 0 / 6
5,927
593
4,695
10,166
6,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,816
582
3,459
5,666
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
ObiBone
Xing Tian
10
1 / 1 / 1
5,153
515
4,605
10,398
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Thats Zaddy
Chang'e
1
0 / 0 / 0
2,072
207
0
0
0
Ishtar
snechtnf
Ishtar
11
1 / 1 / 1
5,904
590
3,334
4,669
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 0
5,524
552
3,668
10,810
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
7
Kills
3
3
Deaths
7
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
4
4
W
0
2
3
0.75
W
Amaterasu
GubbleBoo
Amaterasu
2
0
1
2.5
W
3
0
2
4
L
1
3
0
0.33
L
Xing Tian
ObiBone
Xing Tian
1
1
1
1.5
L
Chang'e
Thats Zaddy
Chang'e
0
0
0
0
W
Horus
emitforce
Horus
0
0
6
3
L
Ishtar
snechtnf
Ishtar
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
15,066
35,754
Taken
31,543
15,332
Mitigated
16,254
15,739
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,431
479
0
514
6,400
1,904
404
2,964
2,969
0
36,595
W
6,169
3,460
0
3,419
6,913
2,112
479
1,620
5,022
43,036
4,659
W
Amaterasu
GubbleBoo
Amaterasu
3,914
1,906
0
3,978
7,635
3,202
802
3,013
4,537
0
44,483
W
2,773
232
0
3,185
4,640
1,408
239
535
4,058
42,721
840
L
3,459
122
0
926
5,666
1,843
0
1,262
4,404
35,195
1,419
L
Xing Tian
ObiBone
Xing Tian
4,605
700
0
2,319
10,398
8,737
364
4,335
6,063
17,348
0
L
Chang'e
Thats Zaddy
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Horus
emitforce
Horus
4,695
1,483
440
4,203
10,166
6,706
118
2,311
7,571
0
17,981
L
Ishtar
snechtnf
Ishtar
3,334
2,457
0
1,921
4,669
1,643
704
1,860
2,809
0
51,710
L
3,668
1,323
0
1,844
10,810
4,031
0
1,168
9,642
41,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
24,469
284
Minions Killed
239
0
Camps Cleared
0
1,020,886
Distance Traveled
805,856
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,041
604
47
5
0
198,220
0
W
Sol
5,663
566
78
8
0
184,120
0
W
Amaterasu
6,488
649
73
7
0
210,221
0
W
Janus
6,265
627
75
8
0
211,987
2
L
Thoth
5,816
582
64
6
0
180,824
0
L
Xing Tian
5,153
515
28
3
0
218,810
0
L
Chang'e
2,072
207
0
0
0
0
0
W
Horus
5,927
593
11
1
0
216,338
2
L
Ishtar
5,904
590
82
8
0
176,979
0
L
Ao Kuang
5,524
552
65
7
0
229,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role