Player Matchup

Izanami
Izanami
 
Izanami
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DXCJSC
Chaac
Level 29
God Stats
1W - 0L
1,473 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DXCKat
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
Kryzix
Cthulhu
Level 125
God Stats
9W - 2L
1,563 SR
Queue Stats
92W - 86L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
ObnoxiousPsycho
Erlang Shen
Level 71
God Stats
5W - 2L
1,266 SR
Queue Stats
142W - 159L
1,478 Elo+
Solo
Team Averages
Level 112
1,460 SR
1,483 Elo+

VS

Team Averages
Level 61
1,467 SR
1,379 Elo+
Charon
Charon
 
Charon
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DerpyMcGee542
Hachiman
Level 15
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 6L
1,127 Elo+
Party 2
Osiris
Osiris
Shy 1618
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,476 Elo+
Solo
King Arthur
King Arthur
freddy6gun
King Arthur
Level 11
God Stats
0W - 2L
1,344 SR
Queue Stats
0W - 5L
1,242 Elo+
Party 2
Chronos
Chronos
ollinchas
Chronos
Level 127
God Stats
1W - 3L
1,666 SR
Queue Stats
131W - 113L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 0 / 5
9,064
647
9,305
6,492
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
DXCJSC
Chaac
13
1 / 2 / 4
7,529
538
1,641
10,128
6,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
DXCKat
Ne Zha
15
4 / 1 / 5
8,266
590
8,385
15,169
6,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Kryzix
Cthulhu
13
6 / 1 / 6
8,175
584
8,413
8,212
5,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
ObnoxiousPsycho
Erlang Shen
14
4 / 1 / 3
8,819
630
7,743
12,145
9,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 2 / 1
5,456
390
3,180
7,241
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
DerpyMcGee542
Hachiman
8
0 / 6 / 1
5,545
396
4,101
10,678
2,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Shy 1618
Osiris
9
1 / 3 / 0
5,895
421
5,567
9,145
9,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
freddy6gun
King Arthur
7
0 / 9 / 0
5,214
372
1,776
13,622
4,847
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
ollinchas
Chronos
15
4 / 2 / 0
8,512
608
11,435
11,588
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
5
5
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
5
9.5
L
Charon
 
Charon
0
2
1
0.25
W
Chaac
DXCJSC
Chaac
1
2
4
1.5
W
Ne Zha
DXCKat
Ne Zha
4
1
5
6.5
L
Hachiman
DerpyMcGee542
Hachiman
0
6
1
0.08
W
Cthulhu
Kryzix
Cthulhu
6
1
6
9
W
Erlang Shen
ObnoxiousPsycho
Erlang Shen
4
1
3
5.5
L
Osiris
Shy 1618
Osiris
1
3
0
0.33
L
King Arthur
freddy6gun
King Arthur
0
9
0
0
L
Chronos
ollinchas
Chronos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,487
Damage
26,059
52,146
Taken
52,274
31,737
Mitigated
23,607
19,590
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,305
6,689
0
2,340
6,492
2,779
2,340
2,297
4,195
0
80,078
L
Charon
 
Charon
3,180
521
0
377
7,241
3,382
0
1,822
5,021
24,251
0
W
Chaac
DXCJSC
Chaac
1,641
203
0
1,498
10,128
6,334
419
6,169
3,959
0
43,093
W
Ne Zha
DXCKat
Ne Zha
8,385
5,111
0
8,462
15,169
6,733
0
2,660
12,430
0
71,796
L
Hachiman
DerpyMcGee542
Hachiman
4,101
3,207
0
1,566
10,678
2,745
0
745
9,873
0
23,360
W
Cthulhu
Kryzix
Cthulhu
8,413
986
0
625
8,212
5,932
83
3,116
5,096
32,995
716
W
Erlang Shen
ObnoxiousPsycho
Erlang Shen
7,743
4,258
0
6,665
12,145
9,959
657
178
11,248
0
54,958
L
Osiris
Shy 1618
Osiris
5,567
2,447
0
2,262
9,145
9,046
0
0
9,145
0
28,467
L
King Arthur
freddy6gun
King Arthur
1,776
446
0
0
13,622
4,847
0
3,781
9,404
1,668
12,248
L
Chronos
ollinchas
Chronos
11,435
3,925
0
2,172
11,588
3,587
167
763
10,735
64,566
4,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,853
Gold Earned
30,622
451
Minions Killed
245
0
Camps Cleared
0
1,406,846
Distance Traveled
1,194,966
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,064
647
127
9
0
251,736
0
L
Charon
5,456
390
24
2
0
271,688
3
W
Chaac
7,529
538
80
6
0
312,518
0
W
Ne Zha
8,266
590
107
8
0
318,778
0
L
Hachiman
5,545
396
36
3
0
262,980
0
W
Cthulhu
8,175
584
52
4
0
246,443
3
W
Erlang Shen
8,819
630
85
6
0
277,371
0
L
Osiris
5,895
421
38
3
0
158,702
0
L
King Arthur
5,214
372
15
1
0
240,421
0
L
Chronos
8,512
608
132
9
0
261,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role