Player Matchup

Hou Yi
Hou Yi
Silver II
Lotus_Sage_
Hou Yi
Silver II
Level 157
God Stats
16W - 10L
1,019 SR
Queue Stats
72W - 64L
1,405 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Tasunke_Witco
Cthulhu
Bronze III
Level 160
God Stats
1W - 1L
1,594 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Agni
Agni
Bronze V
putridpariah08
Agni
Bronze V
Level 135
God Stats
1W - 1L
1,663 SR
Queue Stats
4W - 5L
1,428 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 151
1,426 SR
1,444 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,534 SR
1,300 MMR
Charybdis
Charybdis
Gold V
RaZeSlaughter
Charybdis
Gold V
Level 124
God Stats
11W - 15L
1,535 SR
Queue Stats
56W - 70L
1,400 MMR
Party 1
Raijin
Raijin
Bronze III
Spindawg
Raijin
Bronze III
Level 126
God Stats
2W - 2L
1,556 SR
Queue Stats
11W - 27L
995 MMR
Solo
Jormungandr
Jormungandr
Gold IV
TheUpSyndrome27
Jormungandr
Gold IV
Level 129
God Stats
32W - 33L
1,510 SR
Queue Stats
95W - 112L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 1 / 6
7,571
757
3,224
5,898
2,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
12
0 / 2 / 10
7,280
728
3,723
7,248
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 0 / 2
8,811
881
9,477
5,530
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AchillesNe ZhaCharonBacchusThoth

VS

Bans
VulcanOdinAnhurMorgan Le FayMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RaZeSlaughter
Charybdis
11
2 / 3 / 0
6,879
688
2,344
6,789
2,038
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
Spindawg
Raijin
9
0 / 5 / 2
6,079
608
3,071
5,604
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheUpSyndrome27
Jormungandr
12
1 / 2 / 2
6,635
664
5,720
7,618
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
1
6
5
L
Charybdis
RaZeSlaughter
Charybdis
2
3
0
0.67
L
Raijin
Spindawg
Raijin
0
5
2
0.2
W
Cthulhu
0
2
10
2.5
L
Jormungandr
TheUpSyndrome27
Jormungandr
1
2
2
1
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,424
Damage
11,135
18,676
Taken
20,011
9,834
Mitigated
9,003
2,130
Healing
1,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
3,224
1,229
0
854
5,898
2,248
2,375
3,037
2,660
0
27,484
L
Charybdis
RaZeSlaughter
Charybdis
2,344
1,291
0
393
6,789
2,038
0
4,448
2,133
0
18,721
L
Raijin
Spindawg
Raijin
3,071
257
0
0
5,604
1,608
0
3,611
1,718
13,227
0
W
Cthulhu
3,723
33
182
479
7,248
5,482
54
3,382
3,549
18,188
1,363
L
Jormungandr
TheUpSyndrome27
Jormungandr
5,720
701
0
1,163
7,618
5,357
0
4,099
3,119
21,948
0
W
9,477
557
0
615
5,530
2,104
0
1,649
3,671
32,523
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
19,593
149
Minions Killed
99
0
Camps Cleared
0
563,741
Distance Traveled
407,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,571
757
56
6
0
182,401
0
L
Charybdis
6,879
688
37
4
0
157,272
0
L
Raijin
6,079
608
30
3
0
95,444
0
W
Cthulhu
7,280
728
38
4
0
179,124
0
L
Jormungandr
6,635
664
32
3
0
155,244
0
W
Agni
8,811
881
55
6
0
202,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role