Player Matchup

Artemis
Artemis
JustNaru_
Artemis
Level 109
God Stats
8W - 4L
1,655 SR
Queue Stats
63W - 59L
1,517 Elo+
Party 3
Scylla
Scylla
SuccededHail97
Scylla
Level 109
God Stats
4W - 2L
1,903 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Serqet
Serqet
TreGamesAlot
Serqet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,484 Elo+
Party 3
Achilles
Achilles
gigates
Achilles
Level 83
God Stats
1W - 1L
1,797 SR
Queue Stats
8W - 12L
1,521 Elo+
Party 2
Ganesha
Ganesha
thtoneguy107
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,521 Elo+
Party 3
Team Averages
Level 106
1,671 SR
1,509 Elo+

VS

Team Averages
Level 129
1,435 SR
1,474 Elo+
Arachne
Arachne
KillCamLikesYou
Arachne
Level 144
God Stats
15W - 15L
1,594 SR
Queue Stats
163W - 143L
1,566 Elo+
Solo
Achilles
Achilles
Mixbybash
Achilles
Level 122
God Stats
1W - 1L
1,244 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Sol
Sol
S1NN3R6
Sol
Level 118
God Stats
1W - 0L
1,399 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 1
Hachiman
Hachiman
keggztandd
Hachiman
Level 148
God Stats
3W - 8L
1,417 SR
Queue Stats
16W - 21L
1,484 Elo+
Party 1
Chaac
Chaac
xGhozt2x
Chaac
Level 111
God Stats
2W - 1L
1,520 SR
Queue Stats
15W - 19L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JustNaru_
Artemis
12
1 / 6 / 0
7,244
453
6,177
13,329
5,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 3 / 0
7,533
471
5,545
9,199
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
12
1 / 6 / 1
7,200
450
1,669
12,402
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
gigates
Achilles
12
1 / 4 / 0
7,352
460
2,532
10,816
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
thtoneguy107
Ganesha
10
0 / 5 / 1
6,711
419
4,519
16,015
13,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
9,830
614
12,893
13,473
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Mixbybash
Achilles
16
9 / 0 / 6
9,648
603
10,465
13,673
7,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
14
3 / 0 / 1
9,084
568
5,466
7,698
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
keggztandd
Hachiman
14
3 / 1 / 6
8,736
546
11,076
8,351
2,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
xGhozt2x
Chaac
13
3 / 1 / 7
7,938
496
7,427
11,453
9,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
24
24
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
JustNaru_
Artemis
1
6
0
0.17
W
6
2
6
4.5
W
Achilles
Mixbybash
Achilles
9
0
6
12
W
Sol
3
0
1
3.5
L
1
3
0
0.33
L
Serqet
1
6
1
0.25
L
Achilles
gigates
Achilles
1
4
0
0.25
W
Hachiman
keggztandd
Hachiman
3
1
6
6
L
Ganesha
thtoneguy107
Ganesha
0
5
1
0.1
W
Chaac
xGhozt2x
Chaac
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
47,327
61,761
Taken
54,648
35,580
Mitigated
27,564
9,461
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
JustNaru_
Artemis
6,177
2,315
62
1,547
13,329
5,256
180
1,708
11,621
0
53,064
W
12,893
8,821
0
6,357
13,473
5,445
337
894
12,246
0
70,276
W
Achilles
Mixbybash
Achilles
10,465
3,268
0
3,020
13,673
7,306
945
2,891
10,305
0
76,535
W
Sol
5,466
1,584
0
2,228
7,698
2,773
2,098
2,340
5,358
56,541
2,976
L
5,545
634
0
950
9,199
3,187
0
1,863
7,336
60,823
0
L
Serqet
1,669
128
0
590
12,402
5,748
0
224
12,178
0
40,336
L
Achilles
gigates
Achilles
2,532
720
0
1,980
10,816
8,072
0
0
10,816
0
43,736
W
Hachiman
keggztandd
Hachiman
11,076
7,432
0
3,334
8,351
2,757
2,623
1,252
7,099
0
57,891
L
Ganesha
thtoneguy107
Ganesha
4,519
461
1,589
2,743
16,015
13,317
0
1,639
14,376
19,397
845
W
Chaac
xGhozt2x
Chaac
7,427
1,203
0
2,659
11,453
9,283
766
3,437
8,016
0
41,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
45,236
343
Minions Killed
446
0
Camps Cleared
0
1,429,995
Distance Traveled
1,530,669
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,244
453
96
6
0
255,690
0
W
Arachne
9,830
614
101
6
0
282,002
3
W
Achilles
9,648
603
91
6
0
348,401
0
W
Sol
9,084
568
119
7
0
294,231
0
L
Scylla
7,533
471
103
6
0
276,141
2
L
Serqet
7,200
450
66
4
0
322,171
0
L
Achilles
7,352
460
74
5
0
279,136
0
W
Hachiman
8,736
546
93
6
0
299,109
0
L
Ganesha
6,711
419
4
0
0
296,857
4
W
Chaac
7,938
496
42
3
0
306,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role