Player Matchup

Anubis
Anubis
AquaxBlaze
Anubis
Level 87
God Stats
2W - 1L
1,263 SR
Queue Stats
268W - 265L
1,417 Elo+
Solo
Horus
Horus
DAMMITDALE
Horus
Level 153
God Stats
2W - 3L
1,674 SR
Queue Stats
318W - 330L
1,410 Elo+
Solo
Neith
Neith
D_Un4Givn
Neith
Level 140
God Stats
3W - 2L
1,483 SR
Queue Stats
121W - 123L
1,505 Elo+
Solo
Vamana
Vamana
Mike_D_Marshall
Vamana
Level 83
God Stats
7W - 13L
1,229 SR
Queue Stats
740W - 819L
1,449 Elo+
Solo
Hera
Hera
Sir Haunted
Hera
Level 104
God Stats
2W - 0L
1,716 SR
Queue Stats
45W - 42L
1,435 Elo+
Solo
Team Averages
Level 113
1,473 SR
1,443 Elo+

VS

Team Averages
Level 124
1,529 SR
1,407 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DeezIssues
Terra
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,206 Elo+
Solo
Tiamat
Tiamat
Jelzlok
Tiamat
Level 89
God Stats
13W - 18L
1,465 SR
Queue Stats
581W - 604L
1,432 Elo+
Solo
Skadi
Skadi
slender_shizzle
Skadi
Level 121
God Stats
1W - 3L
1,679 SR
Queue Stats
218W - 224L
1,409 Elo+
Solo
Chronos
Chronos
xXSparrowWingXx
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AquaxBlaze
Anubis
12
3 / 3 / 11
7,723
965
6,901
6,892
4,694
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
14
3 / 0 / 13
8,577
1,072
4,158
11,886
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
D_Un4Givn
Neith
13
3 / 0 / 11
7,970
996
10,020
4,309
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 10
9,033
1,129
8,786
12,466
6,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 3 / 10
8,663
1,083
10,189
5,929
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 7 / 4
6,530
816
7,064
13,516
13,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
9
0 / 3 / 1
5,533
692
1,496
6,045
4,292
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
Jelzlok
Tiamat
12
2 / 4 / 2
6,646
831
5,235
6,825
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 2
7,227
903
6,598
7,948
3,329
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 5
6,323
790
6,191
8,985
3,660
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
22
Kills
5
7
Deaths
22
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
4
0.43
W
Anubis
AquaxBlaze
Anubis
3
3
11
2.83
W
Horus
3
0
13
9.5
W
Neith
D_Un4Givn
Neith
3
0
11
8.5
L
Terra
0
3
1
0.17
L
Tiamat
Jelzlok
Tiamat
2
4
2
0.75
W
6
1
10
11
W
7
3
10
4
L
2
4
2
0.75
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,054
Damage
26,584
41,482
Taken
43,319
25,289
Mitigated
29,186
24,680
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,064
1,524
422
381
13,516
13,600
0
5,064
8,452
0
11,661
W
Anubis
AquaxBlaze
Anubis
6,901
588
0
1,317
6,892
4,694
338
3,250
3,642
14,498
0
W
Horus
4,158
1,859
5,300
8,523
11,886
9,241
904
2,959
8,927
0
5,884
W
Neith
D_Un4Givn
Neith
10,020
4,262
782
1,628
4,309
1,927
1,925
1,627
2,682
0
17,702
L
Terra
1,496
189
255
354
6,045
4,292
0
2,820
3,225
4,109
0
L
Tiamat
Jelzlok
Tiamat
5,235
814
522
931
6,825
4,305
0
2,558
4,267
9,616
0
W
8,786
3,116
1,236
5,312
12,466
6,918
382
3,930
8,536
0
19,691
W
10,189
2,335
216
366
5,929
2,509
720
1,156
4,773
24,175
0
L
6,598
3,030
347
1,100
7,948
3,329
0
2,080
5,868
0
19,015
L
6,191
1,320
215
1,678
8,985
3,660
0
4,568
4,417
10,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
32,259
91
Minions Killed
57
0
Camps Cleared
0
822,725
Distance Traveled
678,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,530
816
10
1
0
154,297
0
W
Anubis
7,723
965
21
3
0
136,263
0
W
Horus
8,577
1,072
1
0
0
196,039
0
W
Neith
7,970
996
24
3
0
158,055
0
L
Terra
5,533
692
1
0
0
97,881
0
L
Tiamat
6,646
831
15
2
0
156,480
0
W
Vamana
9,033
1,129
18
2
0
170,272
0
W
Hera
8,663
1,083
27
3
0
162,096
0
L
Skadi
7,227
903
19
2
0
114,741
0
L
Chronos
6,323
790
12
2
0
155,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role