Player Matchup

Chang'e
Chang'e
Dershall
Chang'e
Level 73
God Stats
4W - 0L
1,736 SR
Queue Stats
24W - 25L
1,471 Elo+
Party 1
Mulan
Mulan
NickZof
Mulan
Level 100
God Stats
3W - 1L
1,710 SR
Queue Stats
35W - 35L
1,508 Elo+
Party 1
Merlin
Merlin
Spiddleflink
Merlin
Level 69
God Stats
3W - 1L
1,569 SR
Queue Stats
37W - 35L
1,508 Elo+
Party 1
Team Averages
Level 81
1,672 SR
1,495 Elo+

VS

Team Averages
Level 84
1,500 SR
1,571 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Ferronaut
Merlin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,489 Elo+
Solo
Danzaburou
Danzaburou
axe759
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dershall
Chang'e
15
4 / 0 / 4
9,154
832
6,948
7,930
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
NickZof
Mulan
14
2 / 0 / 6
8,363
760
8,790
8,536
7,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
14
2 / 0 / 6
8,680
789
7,372
4,753
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
0 / 2 / 0
6,759
614
4,257
11,706
11,502
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Merlin
Ferronaut
Merlin
12
0 / 1 / 0
6,911
628
7,790
7,628
2,761
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
axe759
Danzaburou
10
0 / 5 / 0
6,807
619
2,704
6,568
2,496
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
2
0
0
W
Chang'e
Dershall
Chang'e
4
0
4
6
L
Merlin
Ferronaut
Merlin
0
1
0
0
W
Mulan
NickZof
Mulan
2
0
6
5
W
Merlin
2
0
6
5
L
Danzaburou
axe759
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
14,751
21,219
Taken
25,902
13,216
Mitigated
16,759
11,741
Healing
252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
4,257
2,446
0
0
11,706
11,502
0
5,370
5,097
18,242
0
W
Chang'e
Dershall
Chang'e
6,948
547
5,216
5,263
7,930
3,502
400
5,169
2,761
29,930
461
L
Merlin
Ferronaut
Merlin
7,790
130
0
0
7,628
2,761
0
3,911
3,079
28,784
0
W
Mulan
NickZof
Mulan
8,790
1,321
0
1,050
8,536
7,696
233
4,476
4,060
0
36,917
W
Merlin
7,372
306
0
212
4,753
2,018
360
2,458
2,295
36,608
942
L
Danzaburou
axe759
Danzaburou
2,704
519
0
252
6,568
2,496
0
2,729
3,471
0
13,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,197
Gold Earned
20,477
182
Minions Killed
107
0
Camps Cleared
0
699,858
Distance Traveled
616,444
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,759
614
31
3
0
235,966
0
W
Chang'e
9,154
832
61
6
0
232,769
0
L
Merlin
6,911
628
47
4
0
209,525
0
W
Mulan
8,363
760
51
5
0
237,650
0
W
Merlin
8,680
789
70
6
0
229,439
1
L
Danzaburou
6,807
619
29
3
0
170,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role