Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
ABBS87ZULU
Geb
Level 167
God Stats
3W - 2L
1,850 SR
Queue Stats
386W - 397L
1,468 Elo+
Party 2
Yemoja
Yemoja
BVHAMrd3
Yemoja
Level 109
God Stats
1W - 3L
1,186 SR
Queue Stats
190W - 194L
1,552 Elo+
Solo
Hou Yi
Hou Yi
Chaacson24
Hou Yi
Level 150
God Stats
3W - 2L
1,304 SR
Queue Stats
209W - 194L
1,556 Elo+
Solo
Tiamat
Tiamat
cy0199
Tiamat
Level 155
God Stats
2W - 5L
1,283 SR
Queue Stats
138W - 129L
1,589 Elo+
Solo
Team Averages
Level 164
1,425 SR
1,533 Elo+

VS

Team Averages
Level 165
1,536 SR
1,522 Elo+
Kuzenbo
Kuzenbo
Grimprophet
Kuzenbo
Level 159
God Stats
10W - 10L
1,510 SR
Queue Stats
235W - 244L
1,502 Elo+
Solo
Artemis
Artemis
KommonCents
Artemis
Level 200
God Stats
13W - 7L
1,647 SR
Queue Stats
388W - 410L
1,501 Elo+
Solo
Yemoja
Yemoja
RainManKMF
Yemoja
Level 158
God Stats
0W - 1L
1,514 SR
Queue Stats
7W - 14L
1,559 Elo+
Party 1
Nox
Nox
Thatoneguy0606
Nox
Level 126
God Stats
0W - 1L
1,299 SR
Queue Stats
100W - 165L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
wilsongriel1997
Ao Kuang
Level 182
God Stats
1W - 1L
1,712 SR
Queue Stats
145W - 157L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 0 / 8
8,765
797
6,109
5,990
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
3 / 2 / 6
9,038
822
5,606
18,394
11,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yemoja
BVHAMrd3
Yemoja
14
1 / 0 / 8
9,176
834
1,966
6,596
4,432
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hou Yi
Chaacson24
Hou Yi
15
4 / 1 / 8
8,759
796
10,543
9,964
4,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
cy0199
Tiamat
16
4 / 0 / 8
9,064
824
14,703
10,809
7,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grimprophet
Kuzenbo
14
1 / 1 / 1
7,191
654
7,327
6,682
5,446
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
KommonCents
Artemis
11
0 / 7 / 0
6,520
593
11,099
12,216
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
RainManKMF
Yemoja
13
0 / 0 / 1
7,348
668
9,798
7,406
6,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 1 / 1
6,948
632
3,115
6,010
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
12
1 / 4 / 1
7,422
675
6,569
11,015
5,251
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
13
Kills
2
3
Deaths
13
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
8
5
W
3
2
6
3
W
Yemoja
BVHAMrd3
Yemoja
1
0
8
5
W
Hou Yi
Chaacson24
Hou Yi
4
1
8
8
L
Kuzenbo
Grimprophet
Kuzenbo
1
1
1
1.5
L
Artemis
KommonCents
Artemis
0
7
0
0
L
Yemoja
RainManKMF
Yemoja
0
0
1
0.5
L
0
1
1
0.5
W
Tiamat
cy0199
Tiamat
4
0
8
8
L
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,927
Damage
37,908
51,753
Taken
43,329
30,366
Mitigated
26,136
31,946
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,109
2,077
552
1,076
5,990
2,640
1,606
3,734
2,256
0
34,994
W
5,606
508
2,186
6,858
18,394
11,268
320
9,225
9,169
10,695
0
W
Yemoja
BVHAMrd3
Yemoja
1,966
315
11,441
3,173
6,596
4,432
280
2,890
3,706
4,660
2,098
W
Hou Yi
Chaacson24
Hou Yi
10,543
4,898
582
1,519
9,964
4,215
1,571
5,702
4,262
0
21,089
L
Kuzenbo
Grimprophet
Kuzenbo
7,327
2,290
705
1,615
6,682
5,446
0
3,309
3,373
14,797
0
L
Artemis
KommonCents
Artemis
11,099
1,020
332
569
12,216
5,199
0
5,967
6,249
0
23,325
L
Yemoja
RainManKMF
Yemoja
9,798
1,127
3,853
2,383
7,406
6,954
0
3,937
3,469
16,258
0
L
3,115
258
826
1,155
6,010
3,286
0
3,252
2,758
13,825
0
W
Tiamat
cy0199
Tiamat
14,703
1,939
1,344
3,215
10,809
7,811
420
5,049
5,760
24,165
1,125
L
Ao Kuang
6,569
895
658
3,427
11,015
5,251
0
4,698
6,317
13,435
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
35,429
134
Minions Killed
117
0
Camps Cleared
0
1,024,397
Distance Traveled
911,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,765
797
71
6
0
217,702
0
W
Geb
9,038
822
8
1
0
212,611
0
W
Yemoja
9,176
834
13
1
0
188,768
0
W
Hou Yi
8,759
796
20
2
0
197,707
0
L
Kuzenbo
7,191
654
8
1
0
211,364
0
L
Artemis
6,520
593
36
3
0
172,359
0
L
Yemoja
7,348
668
16
1
0
176,908
0
L
Nox
6,948
632
30
3
0
175,891
0
W
Tiamat
9,064
824
22
2
0
207,609
0
L
Ao Kuang
7,422
675
27
2
0
174,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role