Player Matchup

Cthulhu
Cthulhu
LordKalyx
Cthulhu
Level 154
God Stats
3W - 0L
1,868 SR
Queue Stats
14W - 13L
1,554 Elo+
Party 1
Bellona
Bellona
Mistawizz
Bellona
Level 25
God Stats
1W - 0L
1,984 SR
Queue Stats
16W - 12L
1,540 Elo+
Party 1
Cabrakan
Cabrakan
NvrLuckyy
Cabrakan
Level 61
God Stats
2W - 1L
1,702 SR
Queue Stats
31W - 20L
1,593 Elo+
Party 1
Merlin
Merlin
WarlordLonsdalei
Merlin
Level 156
God Stats
3W - 0L
1,926 SR
Queue Stats
16W - 14L
1,582 Elo+
Party 1
Rama
Rama
that1tyme
Rama
Level 163
God Stats
1W - 0L
1,296 SR
Queue Stats
37W - 33L
1,555 Elo+
Party 1
Team Averages
Level 112
1,755 SR
1,565 Elo+

VS

Team Averages
Level 85
1,540 SR
1,455 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CopyCatCiller
Ra
Level 67
God Stats
1W - 1L
1,468 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DeadlySniper5234
Xbalanque
Level 66
God Stats
9W - 5L
1,692 SR
Queue Stats
33W - 46L
1,420 Elo+
Solo
Nu Wa
Nu Wa
SLICERofYEEKS
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,381 Elo+
Solo
Surtr
Surtr
trustMEnoSMURF22
Surtr
Level 60
God Stats
12W - 12L
1,540 SR
Queue Stats
126W - 126L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordKalyx
Cthulhu
16
6 / 2 / 14
9,327
933
12,346
12,261
13,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Mistawizz
Bellona
15
6 / 3 / 12
9,291
929
12,555
10,770
7,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
NvrLuckyy
Cabrakan
14
1 / 2 / 20
8,316
832
7,768
10,004
9,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 0 / 11
9,459
946
9,512
5,597
2,552
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
17
5 / 2 / 10
9,704
970
7,564
8,352
4,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 4 / 6
8,116
812
7,525
12,214
5,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 7 / 3
7,885
789
6,850
9,079
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
13
1 / 6 / 2
7,326
733
4,541
13,247
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 5
7,622
762
5,311
8,474
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 5 / 0
8,747
875
7,821
11,330
7,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
25
Kills
9
9
Deaths
25
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
6
1
L
1
7
3
0.36
L
Xbalanque
1
6
2
0.33
W
Cthulhu
LordKalyx
Cthulhu
6
2
14
6.5
W
Bellona
Mistawizz
Bellona
6
3
12
4
W
Cabrakan
NvrLuckyy
Cabrakan
1
2
20
5.5
L
1
3
5
1.17
W
7
0
11
12.5
W
Rama
5
2
10
5
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,745
Damage
32,048
46,984
Taken
54,344
38,001
Mitigated
24,875
5,916
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,525
3,234
0
657
12,214
5,670
37
4,735
7,073
0
23,661
L
6,850
88
993
838
9,079
3,578
0
5,331
3,242
13,387
0
L
Xbalanque
4,541
1,728
0
722
13,247
5,290
0
6,232
6,361
0
12,637
W
Cthulhu
LordKalyx
Cthulhu
12,346
765
649
1,282
12,261
13,833
160
2,035
9,778
26,052
2,133
W
Bellona
Mistawizz
Bellona
12,555
3,586
0
528
10,770
7,359
0
2,535
8,021
0
30,233
W
Cabrakan
NvrLuckyy
Cabrakan
7,768
758
0
500
10,004
9,822
420
2,768
7,004
12,157
272
L
5,311
1,183
0
1,163
8,474
3,052
738
4,062
4,006
13,252
312
W
9,512
645
0
1,340
5,597
2,552
3,390
2,220
3,034
38,672
465
W
Rama
7,564
5,550
0
1,617
8,352
4,435
3,230
1,206
7,026
0
35,267
L
7,821
2,501
0
1,291
11,330
7,285
9
5,685
5,237
351
19,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
39,696
263
Minions Killed
132
0
Camps Cleared
0
1,050,571
Distance Traveled
878,312
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,116
812
40
4
0
191,630
0
L
Ra
7,885
789
26
3
0
185,686
0
L
Xbalanque
7,326
733
18
2
0
159,997
0
W
Cthulhu
9,327
933
54
5
0
224,606
0
W
Bellona
9,291
929
46
5
0
229,061
0
W
Cabrakan
8,316
832
21
2
0
207,032
4
L
Nu Wa
7,622
762
19
2
0
161,946
0
W
Merlin
9,459
946
66
7
0
202,521
0
W
Rama
9,704
970
76
8
0
187,351
0
L
Surtr
8,747
875
29
3
0
179,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role