Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Dembashlic
Ix Chel
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 78L
1,545 Elo+
Solo
Jormungandr
Jormungandr
NezhaTheTrap011
Jormungandr
Level 116
God Stats
1W - 2L
1,305 SR
Queue Stats
24W - 19L
1,619 Elo+
Solo
Apollo
Apollo
SparkyPDI
Apollo
Level 84
God Stats
8W - 9L
1,642 SR
Queue Stats
143W - 130L
1,517 Elo+
Solo
Hera
Hera
tayprofit41
Hera
Level 145
God Stats
77W - 72L
1,529 SR
Queue Stats
400W - 402L
1,501 Elo+
Solo
Team Averages
Level 126
1,495 SR
1,536 Elo+

VS

Team Averages
Level 126
1,584 SR
1,525 Elo+
He Bo
He Bo
ABlueSpot
He Bo
Level 115
God Stats
1W - 4L
1,233 SR
Queue Stats
43W - 48L
1,449 Elo+
Solo
Cupid
Cupid
Cereza13
Cupid
Level 67
God Stats
17W - 19L
1,673 SR
Queue Stats
394W - 407L
1,463 Elo+
Solo
Loki
Loki
RAMILLOS78
Loki
Level 173
God Stats
4W - 3L
1,855 SR
Queue Stats
71W - 48L
1,563 Elo+
Solo
Jormungandr
Jormungandr
aFlair-
Jormungandr
Level 103
God Stats
3W - 9L
1,581 SR
Queue Stats
50W - 49L
1,558 Elo+
Solo
Vulcan
Vulcan
theycoming
Vulcan
Level 172
God Stats
58W - 38L
1,576 SR
Queue Stats
345W - 361L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 4
7,504
1,251
5,992
6,721
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Dembashlic
Ix Chel
12
1 / 0 / 7
7,137
1,190
5,309
3,855
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
NezhaTheTrap011
Jormungandr
12
1 / 0 / 7
7,544
1,257
5,070
6,963
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
SparkyPDI
Apollo
12
3 / 0 / 4
7,334
1,222
3,827
4,148
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 7
7,067
1,178
5,630
2,391
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

369

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ABlueSpot
He Bo
11
0 / 2 / 2
6,529
1,088
4,395
6,856
2,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Cereza13
Cupid
12
0 / 2 / 1
6,645
1,108
3,717
6,560
2,559
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 3 / 0
7,145
1,191
6,213
6,936
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
aFlair-
Jormungandr
10
0 / 0 / 0
4,279
713
0
0
0
Vulcan
theycoming
Vulcan
11
0 / 3 / 2
6,603
1,101
7,371
7,611
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
10
Kills
2
2
Deaths
10
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
4
6
L
He Bo
ABlueSpot
He Bo
0
2
2
0.5
L
Cupid
Cereza13
Cupid
0
2
1
0.25
W
Ix Chel
Dembashlic
Ix Chel
1
0
7
4.5
W
Jormungandr
NezhaTheTrap011
Jormungandr
1
0
7
4.5
L
2
3
0
0.67
W
Apollo
SparkyPDI
Apollo
3
0
4
5
L
Jormungandr
aFlair-
Jormungandr
0
0
0
0
W
1
1
7
4.5
L
Vulcan
theycoming
Vulcan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
21,696
24,078
Taken
27,963
14,983
Mitigated
10,761
7,051
Healing
794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,992
1,899
0
1,914
6,721
3,875
0
3,408
3,313
0
7,510
L
He Bo
ABlueSpot
He Bo
4,395
92
0
90
6,856
2,423
0
2,974
3,710
14,028
0
L
Cupid
Cereza13
Cupid
3,717
2,075
54
650
6,560
2,559
0
3,832
2,638
0
14,230
W
Ix Chel
Dembashlic
Ix Chel
5,309
726
1,143
1,358
3,855
1,585
0
1,685
2,170
22,428
0
W
Jormungandr
NezhaTheTrap011
Jormungandr
5,070
740
150
1,986
6,963
6,636
0
2,812
4,151
15,734
0
L
6,213
630
0
0
6,936
2,702
0
3,925
2,894
0
17,779
W
Apollo
SparkyPDI
Apollo
3,827
1,714
0
500
4,148
1,933
0
2,473
1,675
0
12,947
L
Jormungandr
aFlair-
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
5,630
539
0
0
2,391
954
0
1,145
1,246
18,189
0
L
Vulcan
theycoming
Vulcan
7,371
2,209
0
0
7,611
3,077
0
5,278
2,286
22,071
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,586
Gold Earned
31,201
135
Minions Killed
115
6
Camps Cleared
5
687,294
Distance Traveled
511,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,504
1,251
3
1
2
131,449
0
L
He Bo
6,529
1,088
17
3
1
128,933
0
L
Cupid
6,645
1,108
29
5
2
118,604
0
W
Ix Chel
7,137
1,190
29
5
1
147,914
0
W
Jormungandr
7,544
1,257
28
5
2
129,527
0
L
Loki
7,145
1,191
16
3
1
129,785
0
W
Apollo
7,334
1,222
27
5
1
132,783
0
L
Jormungandr
4,279
713
0
0
0
0
0
W
Hera
7,067
1,178
48
8
0
145,621
0
L
Vulcan
6,603
1,101
53
9
1
133,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role