Player Matchup

Ratatoskr
Ratatoskr
Abnt14
Ratatoskr
Level 73
God Stats
5W - 2L
1,702 SR
Queue Stats
49W - 39L
1,499 Elo+
Party 1
Erlang Shen
Erlang Shen
FefoUwU
Erlang Shen
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,518 Elo+
Party 1
Scylla
Scylla
MARsixNT
Scylla
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
max71070
Cthulhu
Level 154
God Stats
20W - 17L
1,636 SR
Queue Stats
134W - 129L
1,523 Elo+
Solo
Neith
Neith
ŽrtJoαco
Neith
Level 123
God Stats
1W - 4L
1,498 SR
Queue Stats
79W - 89L
1,462 Elo+
Solo
Team Averages
Level 89
1,567 SR
1,497 Elo+

VS

Team Averages
Level 132
1,556 SR
1,454 Elo+
Bellona
Bellona
COFFEE7408
Bellona
Level 128
God Stats
10W - 10L
1,562 SR
Queue Stats
224W - 265L
1,444 Elo+
Party 2
Raijin
Raijin
DylanRoman2004
Raijin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
FlamerWar
Zhong Kui
Level 159
God Stats
106W - 73L
1,578 SR
Queue Stats
436W - 466L
1,468 Elo+
Solo
Sylvanus
Sylvanus
Lucas ronin7867
Sylvanus
Level 148
God Stats
27W - 15L
1,641 SR
Queue Stats
137W - 142L
1,469 Elo+
Party 2
Arachne
Arachne
kirtoris123
Arachne
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 93L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Abnt14
Ratatoskr
14
9 / 4 / 1
8,158
583
11,894
13,690
6,326
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
FefoUwU
Erlang Shen
9
0 / 7 / 3
5,912
422
5,564
14,956
11,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
MARsixNT
Scylla
11
0 / 6 / 4
6,756
483
4,325
9,361
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
max71070
Cthulhu
14
3 / 1 / 4
8,572
612
11,687
13,184
12,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
12
2 / 2 / 3
6,669
476
5,002
8,590
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
COFFEE7408
Bellona
12
2 / 4 / 6
7,086
506
7,828
12,104
7,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 4 / 1
8,370
598
7,420
10,069
4,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
FlamerWar
Zhong Kui
14
3 / 1 / 2
8,717
623
11,020
13,298
10,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
3 / 2 / 2
7,480
534
5,562
9,455
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
kirtoris123
Arachne
13
7 / 3 / 5
8,285
592
10,758
17,951
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
14
Kills
20
20
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Abnt14
Ratatoskr
9
4
1
2.38
W
Bellona
COFFEE7408
Bellona
2
4
6
1.25
W
5
4
1
1.38
L
Erlang Shen
FefoUwU
Erlang Shen
0
7
3
0.21
W
Zhong Kui
FlamerWar
Zhong Kui
3
1
2
4
W
Sylvanus
3
2
2
2
L
Scylla
MARsixNT
Scylla
0
6
4
0.33
W
Arachne
kirtoris123
Arachne
7
3
5
3.17
L
Cthulhu
max71070
Cthulhu
3
1
4
5
L
Neith
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,472
Damage
42,588
59,781
Taken
62,877
36,682
Mitigated
34,443
11,589
Healing
29,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Abnt14
Ratatoskr
11,894
4,841
0
1,528
13,690
6,326
0
2,913
10,777
0
66,452
W
Bellona
COFFEE7408
Bellona
7,828
2,879
0
3,137
12,104
7,297
0
1,914
10,024
0
35,418
W
7,420
755
0
3,171
10,069
4,074
140
3,393
6,612
59,366
1,525
L
Erlang Shen
FefoUwU
Erlang Shen
5,564
2,907
189
3,093
14,956
11,992
0
4,907
10,049
0
19,834
W
Zhong Kui
FlamerWar
Zhong Kui
11,020
1,706
0
9,800
13,298
10,567
0
6,063
6,471
65,055
3,758
W
Sylvanus
5,562
2,029
723
3,271
9,455
5,042
79
958
8,377
33,027
12,325
L
Scylla
MARsixNT
Scylla
4,325
571
0
1,169
9,361
3,384
0
5,107
4,254
37,375
2,045
W
Arachne
kirtoris123
Arachne
10,758
5,044
0
9,336
17,951
7,463
0
2,143
15,718
0
57,848
L
Cthulhu
max71070
Cthulhu
11,687
1,119
0
3,408
13,184
12,047
0
6,277
6,907
61,290
1,085
L
Neith
5,002
1,348
0
2,202
8,590
2,933
0
3,937
4,653
0
45,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
39,938
421
Minions Killed
394
0
Camps Cleared
0
1,426,780
Distance Traveled
1,310,626
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,158
583
103
7
0
327,567
0
W
Bellona
7,086
506
46
3
0
275,035
0
W
Raijin
8,370
598
101
7
0
242,240
0
L
Erlang Shen
5,912
422
28
2
0
291,407
0
W
Zhong Kui
8,717
623
120
9
0
248,669
2
W
Sylvanus
7,480
534
50
4
0
225,408
0
L
Scylla
6,756
483
83
6
0
253,057
0
W
Arachne
8,285
592
77
6
0
319,274
4
L
Cthulhu
8,572
612
129
9
0
292,529
4
L
Neith
6,669
476
78
6
0
262,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role