Player Matchup

He Bo
He Bo
 
He Bo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
G6Wraith
Eset
Level 129
God Stats
3W - 0L
1,930 SR
Queue Stats
45W - 41L
1,484 Elo+
Party 1
The Morrigan
The Morrigan
Scufsky
The Morrigan
Level 156
God Stats
2W - 0L
1,831 SR
Queue Stats
68W - 58L
1,466 Elo+
Party 1
Hou Yi
Hou Yi
TheCrazyMonkey12
Hou Yi
Level 149
God Stats
12W - 10L
1,503 SR
Queue Stats
79W - 77L
1,485 Elo+
Party 1
Terra
Terra
xXSTATICXx
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,294 Elo+
Party 1
Team Averages
Level 139
1,653 SR
1,446 Elo+

VS

Team Averages
Level 144
1,621 SR
1,504 Elo+
Bellona
Bellona
BearTCH
Bellona
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,517 Elo+
Party 2
Erlang Shen
Erlang Shen
CuttingLogs
Erlang Shen
Level 158
God Stats
2W - 1L
1,887 SR
Queue Stats
24W - 21L
1,534 Elo+
Party 2
Neith
Neith
GreyXBeard
Neith
Level 148
God Stats
28W - 20L
1,643 SR
Queue Stats
329W - 300L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Phantom116
Sylvanus
Level 163
God Stats
0W - 3L
1,500 SR
Queue Stats
700W - 660L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
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Zhong Kui
Level 129
God Stats
14W - 15L
1,576 SR
Queue Stats
17W - 17L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
7 / 1 / 4
6,709
671
5,070
6,305
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
9
0 / 3 / 2
4,623
462
2,891
4,809
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Scufsky
The Morrigan
11
4 / 0 / 0
6,813
681
8,003
5,511
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 5
5,861
586
7,803
8,107
3,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
10
1 / 0 / 2
5,063
506
2,904
7,450
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BearTCH
Bellona
9
0 / 4 / 0
5,315
532
3,633
10,446
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
CuttingLogs
Erlang Shen
8
0 / 4 / 1
4,664
466
3,190
10,873
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
3 / 2 / 0
5,478
548
4,058
4,913
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
Phantom116
Sylvanus
9
0 / 1 / 2
4,774
477
3,293
7,248
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
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Zhong Kui
9
1 / 5 / 0
5,149
515
4,944
9,517
7,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
4
9
L
Bellona
BearTCH
Bellona
0
4
0
0
L
Erlang Shen
CuttingLogs
Erlang Shen
0
4
1
0.13
W
Eset
0
3
2
0.33
L
Neith
3
2
0
1.5
L
Sylvanus
Phantom116
Sylvanus
0
1
2
1
W
The Morrigan
Scufsky
The Morrigan
4
0
0
4
W
4
0
5
6.5
L
Zhong Kui
bqdpbqdpbqdpbqd
Zhong Kui
1
5
0
0.2
W
Terra
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,671
Damage
19,118
32,182
Taken
42,997
12,489
Mitigated
27,077
10,876
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,070
579
0
3,478
6,305
2,102
0
1,426
4,879
47,896
1,078
L
Bellona
BearTCH
Bellona
3,633
880
0
3,006
10,446
7,370
0
6,287
3,499
0
35,872
L
Erlang Shen
CuttingLogs
Erlang Shen
3,190
1,822
0
3,557
10,873
5,627
0
2,348
8,344
0
32,667
W
Eset
2,891
205
155
214
4,809
1,607
243
1,204
3,605
29,612
0
L
Neith
4,058
585
0
665
4,913
2,156
0
3,262
1,651
0
35,802
L
Sylvanus
Phantom116
Sylvanus
3,293
1,416
204
1,884
7,248
4,775
0
3,822
3,426
20,472
8,523
W
The Morrigan
Scufsky
The Morrigan
8,003
1,945
0
2,250
5,511
2,075
0
0
5,511
44,858
357
W
7,803
3,791
0
3,119
8,107
3,193
0
3,682
4,425
0
33,542
L
Zhong Kui
bqdpbqdpbqdpbqd
Zhong Kui
4,944
688
0
2,446
9,517
7,149
53
1,908
7,609
32,858
749
W
Terra
2,904
323
366
1,294
7,450
3,512
0
1,518
5,932
22,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
25,380
276
Minions Killed
263
0
Camps Cleared
0
1,026,416
Distance Traveled
936,736
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,709
671
78
8
0
224,520
1
L
Bellona
5,315
532
67
7
0
177,964
0
L
Erlang Shen
4,664
466
47
5
0
208,563
1
W
Eset
4,623
462
53
5
0
193,961
0
L
Neith
5,478
548
61
6
0
198,302
0
L
Sylvanus
4,774
477
41
4
0
169,465
0
W
The Morrigan
6,813
681
76
8
0
192,579
0
W
Hou Yi
5,861
586
32
3
0
198,184
0
L
Zhong Kui
5,149
515
47
5
0
182,442
0
W
Terra
5,063
506
37
4
0
217,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role