Player Matchup

Nike
Nike
DTAT0
Nike
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,384 Elo+
Party 4
Anubis
Anubis
Hipthiftybull
Anubis
Level 125
God Stats
18W - 18L
1,333 SR
Queue Stats
301W - 306L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Mafiatiger13
Cthulhu
Level 69
God Stats
11W - 12L
1,944 SR
Queue Stats
284W - 280L
1,408 Elo+
Party 1
Pele
Pele
Xmophi
Pele
Level 102
God Stats
1W - 3L
1,335 SR
Queue Stats
3W - 7L
1,281 Elo+
Party 4
Chernobog
Chernobog
playzvonte
Chernobog
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,346 Elo+
Party 1
Team Averages
Level 97
1,522 SR
1,357 Elo+

VS

Team Averages
Level 107
1,551 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
Leo582
Morgan Le Fay
Level 23
God Stats
10W - 12L
1,402 SR
Queue Stats
161W - 147L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
QFColon
Sun Wukong
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,368 Elo+
Party 3
Pele
Pele
Sh00terMcStabin
Pele
Level 151
God Stats
5W - 3L
1,794 SR
Queue Stats
173W - 174L
1,440 Elo+
Solo
Cthulhu
Cthulhu
SrFurro
Cthulhu
Level 128
God Stats
22W - 9L
1,561 SR
Queue Stats
270W - 247L
1,448 Elo+
Party 2
Xbalanque
Xbalanque
maracuya_acida
Xbalanque
Level 122
God Stats
2W - 6L
1,500 SR
Queue Stats
19W - 33L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DTAT0
Nike
11
5 / 1 / 4
6,940
578
7,182
8,331
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 6
6,085
507
2,572
4,348
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Mafiatiger13
Cthulhu
10
3 / 0 / 3
6,544
545
4,024
7,805
4,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Xmophi
Pele
12
2 / 0 / 6
6,423
535
4,014
8,749
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
playzvonte
Chernobog
7
0 / 7 / 0
4,419
368
2,206
9,858
3,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Leo582
Morgan Le Fay
10
3 / 2 / 2
6,014
501
6,504
5,240
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
QFColon
Sun Wukong
11
1 / 4 / 0
6,570
548
4,577
8,902
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,599
467
4,319
8,950
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SrFurro
Cthulhu
10
3 / 2 / 4
6,982
582
5,464
8,987
5,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
maracuya_acida
Xbalanque
11
1 / 1 / 2
6,479
540
2,300
6,976
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
8
8
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
DTAT0
Nike
5
1
4
7
L
1
0
6
4
W
Morgan Le Fay
Leo582
Morgan Le Fay
3
2
2
2
L
Cthulhu
Mafiatiger13
Cthulhu
3
0
3
4.5
W
Sun Wukong
QFColon
Sun Wukong
1
4
0
0.25
W
0
2
1
0.25
W
Cthulhu
SrFurro
Cthulhu
3
2
4
2.5
L
Pele
Xmophi
Pele
2
0
6
5
W
Xbalanque
maracuya_acida
Xbalanque
1
1
2
2
L
Chernobog
playzvonte
Chernobog
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,998
Damage
23,164
39,091
Taken
39,055
15,424
Mitigated
19,298
14,407
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
DTAT0
Nike
7,182
1,062
0
2,475
8,331
3,036
0
270
7,465
0
41,386
L
2,572
301
0
2,382
4,348
1,741
12
1,879
2,469
38,434
0
W
Morgan Le Fay
Leo582
Morgan Le Fay
6,504
1,126
0
843
5,240
1,763
0
2,171
3,069
32,181
2,106
L
Cthulhu
Mafiatiger13
Cthulhu
4,024
324
1,369
1,911
7,805
4,293
0
3,506
4,299
25,490
357
W
Sun Wukong
QFColon
Sun Wukong
4,577
929
0
2,508
8,902
5,724
0
0
8,902
0
48,155
W
4,319
702
80
2,895
8,950
3,522
0
1,166
7,784
0
46,144
W
Cthulhu
SrFurro
Cthulhu
5,464
349
1,277
2,281
8,987
5,544
0
2,502
6,485
29,207
2,190
L
Pele
Xmophi
Pele
4,014
1,027
0
5,882
8,749
3,159
0
626
8,047
0
47,590
W
Xbalanque
maracuya_acida
Xbalanque
2,300
1,029
0
3,575
6,976
2,745
405
757
6,219
0
47,773
L
Chernobog
playzvonte
Chernobog
2,206
1,114
0
388
9,858
3,195
21
5,249
4,564
0
14,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
31,644
283
Minions Killed
333
0
Camps Cleared
0
1,147,685
Distance Traveled
1,094,265
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,940
578
67
6
0
236,475
0
L
Anubis
6,085
507
69
6
0
226,477
0
W
Morgan Le Fay
6,014
501
60
5
0
198,856
0
L
Cthulhu
6,544
545
51
4
0
209,513
0
W
Sun Wukong
6,570
548
75
6
0
237,764
0
W
Pele
5,599
467
71
6
0
263,284
0
W
Cthulhu
6,982
582
44
4
0
230,353
2
L
Pele
6,423
535
77
6
0
273,343
0
W
Xbalanque
6,479
540
83
7
0
164,008
0
L
Chernobog
4,419
368
19
2
0
201,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role