Player Matchup

Medusa
Medusa
HotCheetoBoi315
Medusa
Level 79
God Stats
13W - 5L
1,129 SR
Queue Stats
19W - 15L
1,097 Elo+
Party 3
Baron Samedi
Baron Samedi
RCA Gothsuma
Baron Samedi
Level 149
God Stats
6W - 3L
1,472 SR
Queue Stats
108W - 87L
1,526 Elo+
Party 1
Awilix
Awilix
Rivera2123
Awilix
Level 157
God Stats
57W - 39L
1,631 SR
Queue Stats
154W - 128L
1,555 Elo+
Party 1
Chang'e
Chang'e
WinterLily77
Chang'e
Level 113
God Stats
10W - 3L
1,049 SR
Queue Stats
24W - 22L
1,045 Elo+
Party 3
Amaterasu
Amaterasu
ismaelxt
Amaterasu
Level 128
God Stats
4W - 1L
1,832 SR
Queue Stats
47W - 47L
1,486 Elo+
Party 1
Team Averages
Level 125
1,422 SR
1,342 Elo+

VS

Team Averages
Level 110
1,583 SR
1,540 Elo+
Surtr
Surtr
B1RotaryEngine
Surtr
Level 157
God Stats
1W - 1L
1,495 SR
Queue Stats
29W - 29L
1,578 Elo+
Solo
Cupid
Cupid
DaPrinceWilliam
Cupid
Level 123
God Stats
9W - 11L
1,383 SR
Queue Stats
67W - 62L
1,552 Elo+
Solo
Vulcan
Vulcan
ImtherealPeachy
Vulcan
Level 96
God Stats
1W - 1L
1,807 SR
Queue Stats
75W - 66L
1,534 Elo+
Party 2
Pele
Pele
PL4YB01_MEN4CE
Pele
Level 110
God Stats
2W - 1L
1,834 SR
Queue Stats
144W - 136L
1,543 Elo+
Solo
Ares
Ares
jsf2021
Ares
Level 62
God Stats
2W - 5L
1,396 SR
Queue Stats
23W - 22L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
8,517
608
12,687
6,878
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
RCA Gothsuma
Baron Samedi
13
2 / 0 / 10
8,285
592
8,523
10,312
10,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Rivera2123
Awilix
16
5 / 1 / 4
8,691
621
12,098
11,337
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
WinterLily77
Chang'e
13
2 / 0 / 2
7,477
534
2,834
8,046
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Amaterasu
ismaelxt
Amaterasu
15
1 / 1 / 3
8,928
638
7,689
15,171
13,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,946
496
12,198
15,808
10,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 0
6,669
476
2,486
8,490
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,822
487
7,178
4,922
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 0
7,094
507
5,548
13,855
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
jsf2021
Ares
8
0 / 6 / 0
5,899
421
2,862
15,603
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
2
2
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
0
2
0
0
W
6
0
5
8.5
L
0
1
0
0
L
2
3
0
0.67
W
Baron Samedi
RCA Gothsuma
Baron Samedi
2
0
10
7
W
Awilix
Rivera2123
Awilix
5
1
4
7
W
Chang'e
WinterLily77
Chang'e
2
0
2
3
W
Amaterasu
ismaelxt
Amaterasu
1
1
3
2.5
L
Ares
jsf2021
Ares
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
30,272
51,744
Taken
58,678
35,551
Mitigated
34,499
18,004
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,198
5,558
0
1,896
15,808
10,756
0
1,024
14,784
1,397
52,640
L
2,486
1,439
676
3,445
8,490
3,100
0
1,754
6,736
0
50,086
W
12,687
4,969
0
385
6,878
2,790
2,140
1,697
5,181
0
61,172
L
7,178
3,878
0
500
4,922
1,962
0
1,983
2,939
48,272
0
L
5,548
1,720
0
1,650
13,855
6,382
0
2,150
11,705
0
61,145
W
Baron Samedi
RCA Gothsuma
Baron Samedi
8,523
975
1,655
4,425
10,312
10,327
0
2,898
7,414
29,589
2,564
W
Awilix
Rivera2123
Awilix
12,098
4,640
0
1,448
11,337
5,771
0
897
10,440
0
102,963
W
Chang'e
WinterLily77
Chang'e
2,834
227
744
2,856
8,046
2,829
429
4,661
3,385
42,428
3,039
W
Amaterasu
ismaelxt
Amaterasu
7,689
3,325
0
6,491
15,171
13,834
124
660
14,511
0
70,256
L
Ares
jsf2021
Ares
2,862
219
0
2,084
15,603
12,299
0
3,869
11,734
9,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,898
Gold Earned
33,430
483
Minions Killed
349
0
Camps Cleared
0
1,488,229
Distance Traveled
1,396,997
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,946
496
71
5
0
247,426
2
L
Cupid
6,669
476
88
6
0
269,949
0
W
Medusa
8,517
608
91
7
0
294,890
0
L
Vulcan
6,822
487
87
6
0
306,157
0
L
Pele
7,094
507
97
7
0
308,769
0
W
Baron Samedi
8,285
592
32
2
0
284,667
4
W
Awilix
8,691
621
142
10
0
347,265
0
W
Chang'e
7,477
534
88
6
0
292,348
0
W
Amaterasu
8,928
638
130
9
0
269,059
0
L
Ares
5,899
421
6
0
0
264,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role