Player Matchup

Surtr
Surtr
Hommyhd64
Surtr
Level 74
God Stats
3W - 1L
1,492 SR
Queue Stats
9W - 8L
1,526 Elo+
Party 2
Odin
Odin
Kitten_Haks
Odin
Level 119
God Stats
2W - 1L
1,301 SR
Queue Stats
18W - 25L
1,492 Elo+
Party 2
Ra
Ra
kingk1-3
Ra
Level 155
God Stats
50W - 22L
1,788 SR
Queue Stats
263W - 257L
1,460 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,493 Elo+

VS

Team Averages
Level 103
1,645 SR
1,519 Elo+
Fenrir
Fenrir
WhoDoDaVodooDood
Fenrir
Level 88
God Stats
2W - 1L
1,864 SR
Queue Stats
77W - 74L
1,579 Elo+
Party 1
Horus
Horus
chesiresGRIN
Horus
Level 88
God Stats
2W - 3L
1,518 SR
Queue Stats
65W - 58L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
kmsadams1988
Kukulkan
Level 133
God Stats
3W - 4L
1,553 SR
Queue Stats
6W - 12L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hommyhd64
Surtr
12
2 / 1 / 7
7,577
758
7,019
9,340
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 0 / 6
8,010
801
8,688
6,458
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
6 / 0 / 5
8,389
839
9,471
6,111
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,789
579
5,407
12,077
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,216
622
3,440
10,435
7,343
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
kmsadams1988
Kukulkan
10
0 / 6 / 1
6,211
621
2,926
7,531
2,965
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
Hommyhd64
Surtr
2
1
7
5.5
W
3
0
6
6
L
0
3
1
0.17
L
1
2
0
0.5
W
6
0
5
8.5
L
Kukulkan
kmsadams1988
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,178
Damage
11,773
21,909
Taken
30,043
15,491
Mitigated
16,381
10,211
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Hommyhd64
Surtr
7,019
2,217
0
1,892
9,340
6,747
318
1,319
8,021
694
21,010
W
8,688
1,471
88
1,606
6,458
5,983
0
824
5,634
178
36,692
L
5,407
1,512
0
1,795
12,077
6,073
0
3,862
7,857
0
15,779
L
3,440
1,177
524
2,902
10,435
7,343
0
3,007
6,825
0
13,978
W
9,471
671
2,634
3,991
6,111
2,761
546
678
5,433
35,643
0
L
Kukulkan
kmsadams1988
Kukulkan
2,926
728
0
0
7,531
2,965
0
2,945
4,420
21,544
207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
18,216
144
Minions Killed
82
0
Camps Cleared
0
550,992
Distance Traveled
475,509
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,577
758
34
3
0
172,638
0
W
Odin
8,010
801
49
5
0
194,888
0
L
Fenrir
5,789
579
17
2
0
185,093
0
L
Horus
6,216
622
21
2
0
162,059
0
W
Ra
8,389
839
61
6
0
183,466
0
L
Kukulkan
6,211
621
44
4
0
128,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role