Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
HarryAnis
Merlin
Level 69
God Stats
9W - 16L
1,441 SR
Queue Stats
248W - 212L
1,517 Elo+
Party 2
Yemoja
Yemoja
ReVoDub
Yemoja
Level 124
God Stats
0W - 2L
1,276 SR
Queue Stats
97W - 94L
1,482 Elo+
Solo
Chaac
Chaac
ajwood6531
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hachiman
Hachiman
ozzie84
Hachiman
Level 68
God Stats
6W - 4L
1,553 SR
Queue Stats
237W - 210L
1,539 Elo+
Party 2
Team Averages
Level 87
1,454 SR
1,508 Elo+

VS

Team Averages
Level 75
1,600 SR
1,523 Elo+
Agni
Agni
 
Agni
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
MKombatKing
Nut
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 45L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
fluffy215
Cthulhu
Level 86
God Stats
4W - 7L
1,781 SR
Queue Stats
39W - 41L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
icky000
Tsukuyomi
Level 29
God Stats
3W - 0L
1,587 SR
Queue Stats
11W - 8L
1,577 Elo+
Party 4
Freya
Freya
iybk
Freya
Level 63
God Stats
4W - 3L
1,630 SR
Queue Stats
12W - 9L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 2 / 1
5,886
491
3,081
9,191
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
HarryAnis
Merlin
12
3 / 2 / 0
6,354
530
6,557
5,271
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
ReVoDub
Yemoja
10
0 / 4 / 3
5,678
473
4,346
10,810
6,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
8
0 / 0 / 1
4,949
412
1,603
3,483
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
ozzie84
Hachiman
11
0 / 2 / 2
5,618
468
6,580
7,840
3,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 0 / 3
7,598
633
3,846
4,072
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 2 / 1
6,558
547
5,006
7,027
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
fluffy215
Cthulhu
10
3 / 1 / 4
6,967
581
6,340
12,534
6,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
icky000
Tsukuyomi
10
1 / 2 / 1
5,973
498
2,755
7,118
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Freya
iybk
Freya
12
2 / 0 / 0
7,662
639
4,701
7,069
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
9
10
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
1
1.25
W
Agni
 
Agni
1
0
3
2.5
L
Merlin
HarryAnis
Merlin
3
2
0
1.5
W
2
2
1
1.25
L
Yemoja
ReVoDub
Yemoja
0
4
3
0.38
L
Chaac
0
0
1
0.5
W
Cthulhu
fluffy215
Cthulhu
3
1
4
5
W
Tsukuyomi
icky000
Tsukuyomi
1
2
1
0.75
W
Freya
iybk
Freya
2
0
0
2
L
Hachiman
ozzie84
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
22,648
36,595
Taken
37,820
16,549
Mitigated
15,896
9,619
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,081
654
0
2,045
9,191
3,110
0
3,035
6,156
0
43,307
W
Agni
 
Agni
3,846
223
0
992
4,072
1,290
642
1,112
2,960
59,245
1,059
L
Merlin
HarryAnis
Merlin
6,557
674
0
446
5,271
2,108
0
3,218
2,053
53,497
0
W
5,006
2,651
0
1,276
7,027
2,687
923
1,551
5,476
0
36,255
L
Yemoja
ReVoDub
Yemoja
4,346
1,120
1,558
1,434
10,810
6,806
0
5,624
5,186
21,868
0
L
Chaac
1,603
47
93
1,636
3,483
1,506
0
831
2,652
0
19,265
W
Cthulhu
fluffy215
Cthulhu
6,340
438
1,217
3,403
12,534
6,752
0
5,627
6,907
25,454
0
W
Tsukuyomi
icky000
Tsukuyomi
2,755
468
0
3,863
7,118
2,467
0
1,322
5,796
0
34,136
W
Freya
iybk
Freya
4,701
1,041
0
4,062
7,069
2,700
780
1,291
5,778
47,133
4,557
L
Hachiman
ozzie84
Hachiman
6,580
3,530
0
2,407
7,840
3,019
0
2,141
5,699
0
43,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,485
Gold Earned
34,758
285
Minions Killed
331
0
Camps Cleared
0
1,043,163
Distance Traveled
1,200,898
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,886
491
68
6
0
237,652
2
W
Agni
7,598
633
108
9
0
252,931
3
L
Merlin
6,354
530
94
8
0
226,339
0
W
Nut
6,558
547
59
5
0
222,243
0
L
Yemoja
5,678
473
25
2
0
211,864
2
L
Chaac
4,949
412
30
3
0
143,616
0
W
Cthulhu
6,967
581
23
2
0
248,865
4
W
Tsukuyomi
5,973
498
63
5
0
248,787
0
W
Freya
7,662
639
78
7
0
228,072
0
L
Hachiman
5,618
468
68
6
0
223,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role