Player Matchup

Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
Co1or1ess
Osiris
Silver III
Level 86
God Stats
5W - 3L
1,281 SR
Queue Stats
47W - 66L
984 MMR
Party 1
Ymir
Ymir
Silver II
DEITY-RULER
Ymir
Silver II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 259L
914 MMR
Solo
Bellona
Bellona
Silver V
Tabetic48
Bellona
Silver V
Level 67
God Stats
2W - 4L
1,517 SR
Queue Stats
25W - 32L
1,019 MMR
Party 1
Ra
Ra
Silver II
temp-797286
Ra
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,110 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,460 SR
1,105 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,382 SR
1,027 MMR
Hera
Hera
Silver III
Fallen8503
Hera
Silver III
Level 145
God Stats
0W - 1L
1,268 SR
Queue Stats
134W - 146L
918 MMR
Party 2
Bacchus
Bacchus
Silver IV
LurKing123
Bacchus
Silver IV
Level 112
God Stats
9W - 10L
1,517 SR
Queue Stats
31W - 50L
875 MMR
Party 3
Heimdallr
Heimdallr
Silver III
PerryBearxox
Heimdallr
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
905 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Xenon XXI
Kukulkan
Bronze III
Level 109
God Stats
0W - 3L
1,212 SR
Queue Stats
0W - 4L
1,373 MMR
Party 2
Bakasura
Bakasura
Silver III
jero cota
Bakasura
Silver III
Level 89
God Stats
10W - 14L
1,413 SR
Queue Stats
28W - 44L
1,064 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
3 / 3 / 1
10,132
533
10,823
14,129
6,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Co1or1ess
Osiris
16
6 / 5 / 5
9,859
519
12,459
20,958
17,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 8
9,234
486
6,271
14,878
16,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Tabetic48
Bellona
16
6 / 1 / 6
11,263
593
12,221
21,047
19,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 1 / 5
12,173
641
11,846
10,329
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AgniPoseidonAthenaArachneBake Kujira

VS

Bans
Sun WukongThorHachimanLancelotThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 1
8,970
472
14,409
14,849
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LurKing123
Bacchus
14
5 / 3 / 5
9,300
489
11,548
17,162
18,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
PerryBearxox
Heimdallr
15
3 / 3 / 4
9,139
481
9,690
16,336
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Xenon XXI
Kukulkan
14
1 / 4 / 2
8,763
461
7,102
10,914
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
jero cota
Bakasura
15
2 / 6 / 3
8,486
447
7,133
20,533
11,391
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
25
Kills
13
13
Deaths
26
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
3
1
1.17
W
Osiris
Co1or1ess
Osiris
6
5
5
1.7
W
1
3
8
1.67
L
2
10
1
0.25
L
Bacchus
LurKing123
Bacchus
5
3
5
2.5
L
Heimdallr
PerryBearxox
Heimdallr
3
3
4
1.67
W
Bellona
Tabetic48
Bellona
6
1
6
9
L
Kukulkan
Xenon XXI
Kukulkan
1
4
2
0.5
L
Bakasura
jero cota
Bakasura
2
6
3
0.58
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,620
Damage
49,882
81,341
Taken
79,794
64,584
Mitigated
47,692
29,503
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,823
5,893
0
6,318
14,129
6,423
409
2,236
11,827
0
92,652
W
Osiris
Co1or1ess
Osiris
12,459
6,123
0
6,471
20,958
17,409
15
4,954
15,594
0
89,671
W
6,271
1,945
0
1,087
14,878
16,425
30
6,375
8,423
36,420
380
L
14,409
3,430
0
1,844
14,849
5,346
0
3,314
10,796
64,691
1,522
L
Bacchus
LurKing123
Bacchus
11,548
1,012
0
2,504
17,162
18,023
0
5,402
11,523
40,231
3,380
L
Heimdallr
PerryBearxox
Heimdallr
9,690
3,397
0
5,878
16,336
8,068
92
2,758
13,578
0
75,852
W
Bellona
Tabetic48
Bellona
12,221
3,958
0
10,748
21,047
19,530
0
12,731
8,226
0
79,042
L
Kukulkan
Xenon XXI
Kukulkan
7,102
758
0
1,757
10,914
4,864
0
3,031
7,883
72,624
0
L
Bakasura
jero cota
Bakasura
7,133
5,883
0
6,925
20,533
11,391
0
3,529
16,730
0
54,577
W
11,846
2,833
849
4,030
10,329
4,797
1,005
5,874
4,415
102,310
2,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
44,658
589
Minions Killed
473
0
Camps Cleared
0
1,978,464
Distance Traveled
1,708,640
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,132
533
154
8
0
387,121
2
W
Osiris
9,859
519
104
5
0
412,115
0
W
Ymir
9,234
486
38
2
0
418,784
5
L
Hera
8,970
472
106
6
0
293,174
2
L
Bacchus
9,300
489
45
2
0
380,516
2
L
Heimdallr
9,139
481
106
6
0
357,189
2
W
Bellona
11,263
593
119
6
0
358,776
1
L
Kukulkan
8,763
461
127
7
0
341,058
1
L
Bakasura
8,486
447
89
5
0
336,703
0
W
Ra
12,173
641
174
9
0
401,668
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role