Player Matchup

Medusa
Medusa
Jszin
Medusa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 54L
1,308 Elo+
Party 2
Gilgamesh
Gilgamesh
lICRlI
Gilgamesh
Level 42
God Stats
32W - 29L
1,468 SR
Queue Stats
136W - 147L
1,293 Elo+
Party 2
Ymir
Ymir
llJaysqldll
Ymir
Level 25
God Stats
8W - 2L
1,500 SR
Queue Stats
138W - 152L
1,287 Elo+
Party 2
Team Averages
Level 31
1,489 SR
1,296 Elo+

VS

Team Averages
Level 66
1,334 SR
1,317 Elo+
Hou Yi
Hou Yi
Fatal Wonder
Hou Yi
Level 93
God Stats
3W - 7L
1,302 SR
Queue Stats
245W - 243L
1,469 Elo+
Solo
Ymir
Ymir
Quiveryy
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 1
Loki
Loki
Xevster
Loki
Level 99
God Stats
0W - 3L
1,200 SR
Queue Stats
2W - 8L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jszin
Medusa
17
13 / 2 / 6
12,366
883
19,864
11,033
4,761
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
lICRlI
Gilgamesh
15
5 / 2 / 15
10,741
767
13,440
16,775
15,538
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 0 / 16
10,314
737
3,282
13,402
11,806
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 2 / 1
9,247
661
9,118
9,756
4,814
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 10 / 2
8,451
604
8,588
23,034
26,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Xevster
Loki
13
1 / 8 / 1
9,328
666
9,733
12,646
5,665
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
20
Kills
4
4
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
2
1
1.75
W
Medusa
Jszin
Medusa
13
2
6
8
L
Ymir
0
10
2
0.1
L
Loki
Xevster
Loki
1
8
1
0.19
W
Gilgamesh
lICRlI
Gilgamesh
5
2
15
6.25
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,586
Damage
27,439
41,210
Taken
45,436
32,105
Mitigated
37,095
9,720
Healing
2,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,118
3,110
0
717
9,756
4,814
55
0
9,412
0
33,821
W
Medusa
Jszin
Medusa
19,864
10,940
0
2,479
11,033
4,761
1,632
1,658
9,359
0
73,706
L
Ymir
8,588
1,277
0
170
23,034
26,616
0
1,909
20,327
16,211
873
L
Loki
Xevster
Loki
9,733
3,016
0
1,555
12,646
5,665
0
1,200
11,187
0
41,252
W
Gilgamesh
lICRlI
Gilgamesh
13,440
3,943
0
4,204
16,775
15,538
429
3,588
13,155
0
32,341
W
3,282
620
0
3,037
13,402
11,806
231
3,409
9,961
16,054
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
27,026
132
Minions Killed
128
0
Camps Cleared
0
738,625
Distance Traveled
622,084
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,247
661
58
4
0
236,731
6
W
Medusa
12,366
883
73
5
0
224,672
2
L
Ymir
8,451
604
21
2
0
190,354
0
L
Loki
9,328
666
49
4
0
194,999
0
W
Gilgamesh
10,741
767
33
2
0
260,461
2
W
Ymir
10,314
737
26
2
0
253,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role