Player Matchup

King Arthur
King Arthur
CrimsonPa1
King Arthur
Level 58
God Stats
12W - 7L
1,281 SR
Queue Stats
30W - 24L
1,299 Elo+
Party 1
Hou Yi
Hou Yi
DaGamingKiid
Hou Yi
Level 58
God Stats
12W - 11L
1,441 SR
Queue Stats
120W - 133L
1,412 Elo+
Solo
Scylla
Scylla
ElBarto00789
Scylla
Level 147
God Stats
8W - 5L
1,390 SR
Queue Stats
565W - 535L
1,429 Elo+
Solo
Surtr
Surtr
NTN Super R2D2
Surtr
Level 95
God Stats
171W - 120L
1,563 SR
Queue Stats
358W - 346L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
john_of_the_nigh
Ao Kuang
Level 85
God Stats
2W - 0L
1,709 SR
Queue Stats
207W - 201L
1,391 Elo+
Party 1
Team Averages
Level 89
1,477 SR
1,396 Elo+

VS

Team Averages
Level 90
1,449 SR
1,382 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DaCliffBar
The Morrigan
Level 105
God Stats
7W - 9L
1,326 SR
Queue Stats
50W - 62L
1,359 Elo+
Solo
Cernunnos
Cernunnos
KaaosX
Cernunnos
Level 77
God Stats
0W - 2L
1,377 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo
Arachne
Arachne
RAIDER1081
Arachne
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo
Neith
Neith
enjalma
Neith
Level 78
God Stats
7W - 12L
1,541 SR
Queue Stats
29W - 53L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrimsonPa1
King Arthur
14
0 / 0 / 3
8,450
497
6,073
13,775
13,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
16
4 / 0 / 3
8,882
522
8,682
7,747
3,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
14
1 / 2 / 1
8,114
477
5,301
9,034
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 1
8,258
486
11,521
15,326
15,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 2 / 3
8,803
518
11,315
17,280
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 1 / 2
7,874
463
6,498
17,052
16,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
DaCliffBar
The Morrigan
14
4 / 3 / 0
8,879
522
11,091
8,813
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
KaaosX
Cernunnos
13
0 / 4 / 0
7,258
427
8,373
13,527
5,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
RAIDER1081
Arachne
11
1 / 5 / 1
7,232
425
4,614
14,144
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
enjalma
Neith
12
0 / 5 / 0
7,218
425
5,168
11,467
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
5
5
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
2
1
W
King Arthur
CrimsonPa1
King Arthur
0
0
3
1.5
L
The Morrigan
DaCliffBar
The Morrigan
4
3
0
1.33
W
Hou Yi
4
0
3
5.5
W
Scylla
1
2
1
0.75
L
Cernunnos
KaaosX
Cernunnos
0
4
0
0
W
5
1
1
5.5
L
Arachne
RAIDER1081
Arachne
1
5
1
0.3
L
Neith
enjalma
Neith
0
5
0
0
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,892
Damage
35,744
63,162
Taken
65,003
42,396
Mitigated
37,545
19,888
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,498
1,392
0
4,510
17,052
16,718
143
3,322
13,730
49,309
0
W
King Arthur
CrimsonPa1
King Arthur
6,073
271
0
711
13,775
13,696
0
584
13,191
0
55,370
L
The Morrigan
DaCliffBar
The Morrigan
11,091
2,688
0
1,250
8,813
4,000
339
4,350
4,463
54,411
3,734
W
Hou Yi
8,682
4,492
0
3,963
7,747
3,356
324
1,596
6,151
0
73,675
W
Scylla
5,301
47
0
2,388
9,034
3,289
354
4,496
4,538
44,383
0
L
Cernunnos
KaaosX
Cernunnos
8,373
5,631
0
6,144
13,527
5,607
0
2,971
10,556
0
45,936
W
11,521
2,901
0
4,231
15,326
15,411
216
5,472
9,854
1,754
57,125
L
Arachne
RAIDER1081
Arachne
4,614
3,757
0
3,258
14,144
6,261
0
4,349
9,795
0
47,256
L
Neith
enjalma
Neith
5,168
3,656
0
1,515
11,467
4,959
671
1,691
9,776
0
48,707
W
11,315
3,849
0
8,595
17,280
6,644
424
5,076
12,204
50,212
13,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,507
Gold Earned
38,461
429
Minions Killed
392
0
Camps Cleared
0
1,588,406
Distance Traveled
1,398,302
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,874
463
67
4
0
313,061
0
W
King Arthur
8,450
497
80
5
0
279,142
2
L
The Morrigan
8,879
522
101
6
0
294,470
6
W
Hou Yi
8,882
522
116
7
0
304,053
2
W
Scylla
8,114
477
77
5
0
313,028
9
L
Cernunnos
7,258
427
72
4
0
237,990
1
W
Surtr
8,258
486
72
4
0
319,589
0
L
Arachne
7,232
425
73
4
0
312,120
0
L
Neith
7,218
425
79
5
0
240,661
0
W
Ao Kuang
8,803
518
84
5
0
372,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role