Player Matchup

Chaac
Chaac
God_Slayer0
Chaac
Level 169
God Stats
1W - 0L
1,926 SR
Queue Stats
53W - 42L
1,524 Elo+
Party 2
Vulcan
Vulcan
LsK_Nimble
Vulcan
Level 139
God Stats
7W - 2L
1,899 SR
Queue Stats
206W - 193L
1,485 Elo+
Party 2
Zeus
Zeus
RED_OCTOBER777
Zeus
Level 157
God Stats
12W - 8L
1,602 SR
Queue Stats
168W - 148L
1,542 Elo+
Party 2
Martichoras
Martichoras
Roman_Legion_13
Martichoras
Level 99
God Stats
2W - 3L
1,283 SR
Queue Stats
69W - 78L
1,462 Elo+
Party 2
Tiamat
Tiamat
XDragonPhoenixX
Tiamat
Level 171
God Stats
1W - 2L
1,166 SR
Queue Stats
60W - 57L
1,482 Elo+
Party 2
Team Averages
Level 147
1,575 SR
1,499 Elo+

VS

Team Averages
Level 142
1,420 SR
1,478 Elo+
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ColtFortyFivez
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,452 Elo+
Solo
Hun Batz
Hun Batz
KendoItsuka_
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,446 Elo+
Party 1
Anubis
Anubis
MommyMikasa
Anubis
Level 172
God Stats
0W - 3L
1,261 SR
Queue Stats
45W - 49L
1,513 Elo+
Party 1
Sol
Sol
Tigerlily7742
Sol
Level 153
God Stats
1W - 3L
1,341 SR
Queue Stats
40W - 52L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,271
752
5,298
9,097
7,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Vulcan
LsK_Nimble
Vulcan
16
5 / 1 / 8
9,267
842
17,800
7,950
3,566
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 6
7,956
723
11,546
7,185
2,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Roman_Legion_13
Martichoras
13
0 / 2 / 10
7,676
698
3,886
8,859
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 1 / 11
7,734
703
5,179
6,735
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 5 / 4
8,356
760
9,343
11,761
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 5
7,704
700
4,164
10,047
9,955
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
KendoItsuka_
Hun Batz
12
1 / 5 / 3
7,254
659
8,136
10,251
4,490
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
2 / 0 / 5
8,584
780
8,478
8,163
3,929
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
1 / 1 / 3
7,739
704
6,666
7,134
2,322
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
14
Kills
7
7
Deaths
14
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
5
4
1
L
0
3
5
0.83
W
5
1
5
7.5
L
Hun Batz
KendoItsuka_
Hun Batz
1
5
3
0.5
W
Vulcan
LsK_Nimble
Vulcan
5
1
8
9
L
Anubis
2
0
5
4.5
W
3
2
6
3
W
Martichoras
Roman_Legion_13
Martichoras
0
2
10
2.5
L
1
1
3
2.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,709
Damage
36,787
39,826
Taken
47,356
19,264
Mitigated
25,375
13,192
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,343
1,963
0
2,027
11,761
4,679
0
7,624
4,137
0
15,255
L
4,164
619
1,960
2,217
10,047
9,955
0
7,700
2,347
11,157
0
W
5,298
707
1,058
2,461
9,097
7,087
0
4,935
4,162
0
9,520
L
Hun Batz
KendoItsuka_
Hun Batz
8,136
608
181
1,771
10,251
4,490
0
6,449
3,802
0
18,191
W
Vulcan
LsK_Nimble
Vulcan
17,800
10,463
489
1,537
7,950
3,566
0
2,747
5,203
38,893
266
L
Anubis
8,478
441
1,443
3,801
8,163
3,929
0
5,642
2,521
36,181
0
W
11,546
398
425
1,132
7,185
2,153
0
3,961
3,224
20,015
348
W
Martichoras
Roman_Legion_13
Martichoras
3,886
631
353
1,198
8,859
3,129
0
4,591
4,268
0
16,784
L
6,666
433
531
1,863
7,134
2,322
0
6,561
573
20,764
0
W
5,179
412
2,143
2,396
6,735
3,329
0
3,074
3,661
11,365
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
39,637
143
Minions Killed
118
0
Camps Cleared
0
1,025,439
Distance Traveled
1,021,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,356
760
14
1
0
206,263
0
L
Fafnir
7,704
700
6
1
0
183,695
0
W
Chaac
8,271
752
11
1
0
200,592
0
L
Hun Batz
7,254
659
11
1
0
197,253
0
W
Vulcan
9,267
842
64
6
0
235,688
0
L
Anubis
8,584
780
62
6
0
212,804
0
W
Zeus
7,956
723
16
1
0
222,410
0
W
Martichoras
7,676
698
40
4
0
184,149
0
L
Sol
7,739
704
25
2
0
221,873
0
W
Tiamat
7,734
703
12
1
0
182,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role