Player Matchup

Horus
Horus
BigDaddyJordan
Horus
Level 45
God Stats
1W - 4L
1,494 SR
Queue Stats
130W - 196L
1,426 Elo+
Solo
Shiva
Shiva
Gewbastank
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Rusticlese
Danzaburou
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,387 Elo+
Party 1
Heimdallr
Heimdallr
SlenderTenderYT
Heimdallr
Level 141
God Stats
0W - 2L
1,705 SR
Queue Stats
27W - 21L
1,366 Elo+
Party 1
Sol
Sol
changethename21
Sol
Level 158
God Stats
1W - 2L
1,715 SR
Queue Stats
35W - 39L
1,439 Elo+
Party 1
Team Averages
Level 116
1,583 SR
1,426 Elo+

VS

Team Averages
Level 143
1,538 SR
1,467 Elo+
Hercules
Hercules
BlazerGang0
Hercules
Level 122
God Stats
1W - 2L
1,281 SR
Queue Stats
40W - 50L
1,350 Elo+
Party 2
Sylvanus
Sylvanus
PitchBlack5969
Sylvanus
Level 147
God Stats
3W - 2L
1,730 SR
Queue Stats
242W - 246L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
Smadadap
Jormungandr
Level 144
God Stats
3W - 0L
1,666 SR
Queue Stats
190W - 183L
1,555 Elo+
Solo
Nu Wa
Nu Wa
d2b BirdMan
Nu Wa
Level 145
God Stats
8W - 1L
1,446 SR
Queue Stats
196W - 156L
1,522 Elo+
Party 2
Chronos
Chronos
ethereal lilith
Chronos
Level 159
God Stats
2W - 2L
1,568 SR
Queue Stats
187W - 195L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,595
660
2,315
15,007
11,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
13
0 / 4 / 4
6,878
688
11,805
14,308
17,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Rusticlese
Danzaburou
15
1 / 2 / 3
7,913
791
10,827
7,515
3,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
SlenderTenderYT
Heimdallr
13
2 / 5 / 0
7,458
746
8,896
11,654
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 3
7,768
777
13,206
11,502
4,959
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlazerGang0
Hercules
14
2 / 0 / 13
8,084
808
10,401
16,338
9,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
13
3 / 1 / 11
8,066
807
6,218
10,678
10,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
Smadadap
Jormungandr
16
6 / 2 / 10
8,975
898
14,793
17,057
20,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 1 / 12
8,546
855
10,924
5,123
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 13
8,502
850
11,385
12,881
6,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
4
Kills
18
18
Deaths
4
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Hercules
BlazerGang0
Hercules
2
0
13
8.5
L
Shiva
0
4
4
0.5
W
Sylvanus
3
1
11
8.5
L
Danzaburou
Rusticlese
Danzaburou
1
2
3
1.25
L
Heimdallr
SlenderTenderYT
Heimdallr
2
5
0
0.4
W
Jormungandr
Smadadap
Jormungandr
6
2
10
5.5
L
1
4
3
0.63
W
4
1
12
10
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,049
Damage
53,721
59,986
Taken
62,077
43,006
Mitigated
48,680
19,830
Healing
39,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,315
841
671
5,314
15,007
11,962
0
9,227
5,512
0
6,018
W
Hercules
BlazerGang0
Hercules
10,401
1,042
516
8,483
16,338
9,571
0
3,009
13,031
0
13,962
L
Shiva
11,805
999
1,500
3,377
14,308
17,712
0
8,691
5,017
0
18,551
W
Sylvanus
6,218
1,686
13,534
6,219
10,678
10,189
312
2,455
8,134
8,804
0
L
Danzaburou
Rusticlese
Danzaburou
10,827
2,472
702
2,002
7,515
3,418
0
4,931
2,499
0
30,853
L
Heimdallr
SlenderTenderYT
Heimdallr
8,896
2,953
396
587
11,654
4,955
0
8,207
3,164
0
23,830
W
Jormungandr
Smadadap
Jormungandr
14,793
1,991
813
2,800
17,057
20,469
130
4,044
12,725
29,403
2,285
L
13,206
3,208
860
4,421
11,502
4,959
0
6,945
4,232
30,667
0
W
10,924
3,912
510
633
5,123
2,168
1,098
1,203
3,828
22,735
799
W
11,385
3,538
2,615
3,256
12,881
6,283
247
2,495
10,146
22,080
1,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
42,173
126
Minions Killed
132
0
Camps Cleared
0
821,394
Distance Traveled
972,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,595
660
7
1
0
158,801
0
W
Hercules
8,084
808
12
1
0
248,637
0
L
Shiva
6,878
688
17
2
0
198,747
0
W
Sylvanus
8,066
807
10
1
0
169,669
0
L
Danzaburou
7,913
791
37
4
0
186,084
0
L
Heimdallr
7,458
746
34
3
0
135,646
0
W
Jormungandr
8,975
898
36
4
0
170,114
0
L
Sol
7,768
777
31
3
0
142,116
0
W
Nu Wa
8,546
855
27
3
0
157,533
0
W
Chronos
8,502
850
47
5
0
226,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role