Player Matchup

Ix Chel
Ix Chel
AsMa RONNY
Ix Chel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,485 Elo+
Solo
Ravana
Ravana
GinkoPC
Ravana
Level 99
God Stats
10W - 6L
1,692 SR
Queue Stats
145W - 153L
1,457 Elo+
Solo
Cthulhu
Cthulhu
MLG Jim 1
Cthulhu
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 12L
1,131 Elo+
Party 2
Bakasura
Bakasura
Zeroace6980
Bakasura
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 103L
1,386 Elo+
Party 2
Martichoras
Martichoras
Zombie player94
Martichoras
Level 38
God Stats
2W - 5L
1,500 SR
Queue Stats
100W - 97L
1,346 Elo+
Party 2
Team Averages
Level 70
1,492 SR
1,361 Elo+

VS

Team Averages
Level 49
1,637 SR
1,414 Elo+
Heimdallr
Heimdallr
DRxD3RP
Heimdallr
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
493W - 486L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FAZE B3RGURS
Tsukuyomi
Level 55
God Stats
11W - 4L
1,727 SR
Queue Stats
345W - 349L
1,442 Elo+
Party 1
Bake Kujira
Bake Kujira
KillerDuckDuck
Bake Kujira
Level 28
God Stats
4W - 0L
1,790 SR
Queue Stats
75W - 106L
1,380 Elo+
Party 1
Thoth
Thoth
SlR TYR
Thoth
Level 68
God Stats
5W - 2L
1,708 SR
Queue Stats
342W - 348L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wooloo King
Cu Chulainn
Level 28
God Stats
9W - 14L
1,458 SR
Queue Stats
174W - 190L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AsMa RONNY
Ix Chel
3
0 / 0 / 0
5,762
288
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
GinkoPC
Ravana
16
3 / 5 / 1
10,775
539
15,573
14,351
14,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
MLG Jim 1
Cthulhu
14
0 / 7 / 1
8,125
406
4,347
24,554
18,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Zeroace6980
Bakasura
18
3 / 3 / 1
11,057
553
8,994
23,394
13,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Martichoras
Zombie player94
Martichoras
14
1 / 3 / 0
8,546
427
8,426
12,332
5,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DRxD3RP
Heimdallr
19
6 / 1 / 5
11,270
564
19,811
14,454
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
FAZE B3RGURS
Tsukuyomi
19
9 / 2 / 3
11,332
567
12,371
15,710
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
KillerDuckDuck
Bake Kujira
16
2 / 1 / 6
11,128
556
7,211
16,229
15,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
SlR TYR
Thoth
3
0 / 0 / 0
4,329
216
0
0
0
Cu Chulainn
Wooloo King
Cu Chulainn
16
0 / 3 / 4
10,129
506
7,788
18,263
12,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
17
18
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AsMa RONNY
Ix Chel
0
0
0
0
W
Heimdallr
DRxD3RP
Heimdallr
6
1
5
8.5
W
Tsukuyomi
FAZE B3RGURS
Tsukuyomi
9
2
3
5.25
L
Ravana
GinkoPC
Ravana
3
5
1
0.7
W
Bake Kujira
KillerDuckDuck
Bake Kujira
2
1
6
5
L
Cthulhu
MLG Jim 1
Cthulhu
0
7
1
0.07
W
Thoth
SlR TYR
Thoth
0
0
0
0
W
Cu Chulainn
Wooloo King
Cu Chulainn
0
3
4
0.67
L
Bakasura
Zeroace6980
Bakasura
3
3
1
1.17
L
Martichoras
Zombie player94
Martichoras
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,340
Damage
47,181
74,631
Taken
64,656
51,439
Mitigated
43,248
16,882
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AsMa RONNY
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
DRxD3RP
Heimdallr
19,811
11,044
0
6,087
14,454
8,493
1,694
2,738
11,036
0
112,934
W
Tsukuyomi
FAZE B3RGURS
Tsukuyomi
12,371
2,808
0
6,083
15,710
6,916
0
152
14,353
0
84,368
L
Ravana
GinkoPC
Ravana
15,573
3,409
0
3,017
14,351
14,945
0
818
13,533
181
89,095
W
Bake Kujira
KillerDuckDuck
Bake Kujira
7,211
3,619
1,882
4,127
16,229
15,426
1,856
1,537
13,994
63,023
1,438
L
Cthulhu
MLG Jim 1
Cthulhu
4,347
552
1,641
1,799
24,554
18,078
651
3,792
20,747
27,208
0
W
Thoth
SlR TYR
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Wooloo King
Cu Chulainn
7,788
1,851
0
3,182
18,263
12,413
539
92
16,839
100
75,903
L
Bakasura
Zeroace6980
Bakasura
8,994
5,160
0
8,865
23,394
13,266
853
1,859
21,535
0
84,286
L
Martichoras
Zombie player94
Martichoras
8,426
2,095
0
1,560
12,332
5,150
2,442
807
11,525
0
71,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
48,188
450
Minions Killed
464
0
Camps Cleared
0
1,543,337
Distance Traveled
1,500,262
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,762
288
0
0
0
59
0
W
Heimdallr
11,270
564
143
7
0
368,369
0
W
Tsukuyomi
11,332
567
103
5
0
453,829
0
L
Ravana
10,775
539
146
7
0
346,878
5
W
Bake Kujira
11,128
556
92
5
0
338,203
4
L
Cthulhu
8,125
406
28
1
0
406,374
0
W
Thoth
4,329
216
0
0
0
0
0
W
Cu Chulainn
10,129
506
126
6
0
339,861
0
L
Bakasura
11,057
553
148
7
0
382,440
0
L
Martichoras
8,546
427
128
6
0
407,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role