Player Matchup

Jormungandr
Jormungandr
Enriv23
Jormungandr
Level 107
God Stats
1W - 0L
1,507 SR
Queue Stats
85W - 127L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
IFixel
Cthulhu
Level 29
God Stats
1W - 0L
1,806 SR
Queue Stats
13W - 11L
1,484 Elo+
Party 2
Ymir
Ymir
Sebaxiz
Ymir
Level 100
God Stats
7W - 2L
1,509 SR
Queue Stats
36W - 76L
1,296 Elo+
Party 2
Team Averages
Level 79
1,607 SR
1,381 Elo+

VS

Team Averages
Level 58
1,354 SR
1,235 Elo+
Danzaburou
Danzaburou
Sujo1709
Danzaburou
Level 48
God Stats
16W - 34L
1,335 SR
Queue Stats
85W - 187L
1,187 Elo+
Party 1
Chang'e
Chang'e
UnableSteak6365
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,328 Elo+
Solo
Nut
Nut
iGolDRoger
Nut
Level 42
God Stats
0W - 3L
1,227 SR
Queue Stats
82W - 183L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Enriv23
Jormungandr
17
7 / 0 / 14
11,681
834
11,652
11,247
16,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
IFixel
Cthulhu
16
4 / 2 / 14
10,784
770
14,484
14,879
13,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Sebaxiz
Ymir
17
10 / 0 / 10
11,615
830
12,943
11,923
8,656
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sujo1709
Danzaburou
12
0 / 8 / 1
8,278
591
6,974
16,222
7,058
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 8 / 1
8,278
591
8,752
18,548
7,719
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 1
8,254
590
7,331
12,174
5,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
21
Kills
2
2
Deaths
21
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Enriv23
Jormungandr
7
0
14
14
W
Cthulhu
IFixel
Cthulhu
4
2
14
5.5
W
Ymir
Sebaxiz
Ymir
10
0
10
15
L
Danzaburou
Sujo1709
Danzaburou
0
8
1
0.06
L
1
8
1
0.19
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,079
Damage
23,057
38,049
Taken
46,944
39,315
Mitigated
19,804
5,487
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Enriv23
Jormungandr
11,652
3,460
0
3,254
11,247
16,847
674
2,901
8,346
46,869
1,000
W
Cthulhu
IFixel
Cthulhu
14,484
1,018
754
640
14,879
13,812
486
2,188
12,691
40,413
1,590
W
Ymir
Sebaxiz
Ymir
12,943
3,177
0
839
11,923
8,656
781
3,815
8,108
37,394
1,135
L
Danzaburou
Sujo1709
Danzaburou
6,974
2,488
0
1,444
16,222
7,058
0
14,130
2,031
0
26,437
L
8,752
1,213
480
3,317
18,548
7,719
0
14,065
4,413
27,597
0
L
7,331
4,382
0
1,072
12,174
5,027
0
9,368
2,706
0
29,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
24,810
172
Minions Killed
116
0
Camps Cleared
0
759,413
Distance Traveled
639,173
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,681
834
77
6
0
242,542
0
W
Cthulhu
10,784
770
61
4
0
262,261
1
W
Ymir
11,615
830
34
2
0
254,610
0
L
Danzaburou
8,278
591
41
3
0
236,041
0
L
Chang'e
8,278
591
31
2
0
183,948
0
L
Nut
8,254
590
44
3
0
219,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role